Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
MerquriaI
Ravana
Level 117
God Stats
0W - 2L
1,281 SR
Queue Stats
77W - 101L
1,467 Elo+
Solo
Guan Yu
Guan Yu
Ritterally
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 108L
1,396 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tru3Skillz8384
Morgan Le Fay
Level 95
God Stats
4W - 10L
1,285 SR
Queue Stats
385W - 387L
1,465 Elo+
Solo
Achilles
Achilles
moisterheadband
Achilles
Level 104
God Stats
2W - 2L
1,287 SR
Queue Stats
261W - 262L
1,491 Elo+
Solo
Team Averages
Level 102
1,371 SR
1,464 Elo+

VS

Team Averages
Level 90
1,421 SR
1,437 Elo+
Sol
Sol
CosmicKiryn
Sol
Level 108
God Stats
7W - 4L
1,307 SR
Queue Stats
330W - 327L
1,452 Elo+
Solo
Hun Batz
Hun Batz
Dawgetl
Hun Batz
Level 102
God Stats
2W - 0L
1,685 SR
Queue Stats
62W - 69L
1,501 Elo+
Solo
Hachiman
Hachiman
Escanor2710
Hachiman
Level 115
God Stats
3W - 5L
1,115 SR
Queue Stats
358W - 366L
1,385 Elo+
Solo
Xing Tian
Xing Tian
Jdog116
Xing Tian
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 41L
1,511 Elo+
Solo
Guan Yu
Guan Yu
Stay Daffyy
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 144L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
13
2 / 5 / 6
7,668
767
11,490
9,864
4,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
MerquriaI
Ravana
13
2 / 4 / 5
8,015
802
6,979
11,581
13,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mace

Mace

+10
Physical Power

Guan Yu
Ritterally
Guan Yu
13
0 / 4 / 9
7,511
751
9,948
14,904
19,116
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Tru3Skillz8384
Morgan Le Fay
15
4 / 4 / 6
8,550
855
15,470
9,186
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
14
2 / 4 / 6
7,908
791
6,397
14,584
19,058
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 9
9,404
940
14,630
10,422
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Dawgetl
Hun Batz
17
9 / 1 / 12
10,176
1,018
13,411
11,564
5,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Escanor2710
Hachiman
16
4 / 1 / 12
9,094
909
14,310
6,854
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Jdog116
Xing Tian
13
1 / 3 / 10
8,547
855
5,434
20,269
12,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
Stay Daffyy
Guan Yu
13
1 / 4 / 12
7,992
799
5,098
12,884
12,246
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
76
10
Kills
21
21
Deaths
10
32
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
5
6
1
W
6
1
9
10.5
W
Hun Batz
Dawgetl
Hun Batz
9
1
12
15
W
Hachiman
Escanor2710
Hachiman
4
1
12
10
W
Xing Tian
Jdog116
Xing Tian
1
3
10
2
L
Ravana
MerquriaI
Ravana
2
4
5
1.13
L
Guan Yu
Ritterally
Guan Yu
0
4
9
1.13
W
Guan Yu
Stay Daffyy
Guan Yu
1
4
12
1.75
L
Morgan Le Fay
Tru3Skillz8384
Morgan Le Fay
4
4
6
1.75
L
Achilles
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,284
Damage
52,883
60,119
Taken
61,993
60,111
Mitigated
37,226
15,837
Healing
29,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
11,490
5,064
551
1,076
9,864
4,232
510
2,439
7,275
0
26,371
W
14,630
2,930
1,942
4,576
10,422
3,905
1,707
2,897
7,525
26,365
0
W
Hun Batz
Dawgetl
Hun Batz
13,411
2,225
2,100
1,534
11,564
5,880
1,514
2,334
9,230
0
27,842
W
Hachiman
Escanor2710
Hachiman
14,310
6,855
592
1,183
6,854
3,040
1,325
2,506
4,348
0
30,847
W
Xing Tian
Jdog116
Xing Tian
5,434
518
2,750
6,374
20,269
12,155
104
4,165
16,104
9,325
0
L
Ravana
MerquriaI
Ravana
6,979
1,759
1,007
1,215
11,581
13,469
297
4,864
6,463
0
8,202
L
Guan Yu
Ritterally
Guan Yu
9,948
368
2,143
5,209
14,904
19,116
207
3,697
10,947
630
18,011
W
Guan Yu
Stay Daffyy
Guan Yu
5,098
475
4,639
3,731
12,884
12,246
113
3,938
8,946
0
8,529
L
Morgan Le Fay
Tru3Skillz8384
Morgan Le Fay
15,470
3,720
1,139
877
9,186
4,236
567
2,660
6,378
30,106
0
L
Achilles
6,397
294
948
1,672
14,584
19,058
144
5,155
8,992
0
10,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,652
Gold Earned
45,213
98
Minions Killed
121
0
Camps Cleared
0
915,599
Distance Traveled
1,000,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,668
767
29
3
0
186,687
0
W
Sol
9,404
940
37
4
0
211,404
0
W
Hun Batz
10,176
1,018
34
3
0
227,391
0
W
Hachiman
9,094
909
35
4
0
183,842
0
W
Xing Tian
8,547
855
5
1
0
202,285
0
L
Ravana
8,015
802
5
1
0
188,335
0
L
Guan Yu
7,511
751
19
2
0
199,607
0
W
Guan Yu
7,992
799
10
1
0
175,122
0
L
Morgan Le Fay
8,550
855
41
4
0
167,471
0
L
Achilles
7,908
791
4
0
0
173,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role