Player Matchup

Chaac
Chaac
 
Chaac
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
AndFerreira5
Anubis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 40L
1,416 Elo+
Solo
Fenrir
Fenrir
CB_Rivaille
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
KaitoSan3
Zhong Kui
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 1
Team Averages
Level 107
1,500 SR
1,437 Elo+

VS

Team Averages
Level 116
1,579 SR
1,466 Elo+
Zhong Kui
Zhong Kui
AkuG
Zhong Kui
Level 145
God Stats
2W - 2L
1,841 SR
Queue Stats
201W - 167L
1,507 Elo+
Party 2
Medusa
Medusa
JennaMarshaII
Medusa
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,395 Elo+
Party 3
Tiamat
Tiamat
Krovy
Tiamat
Level 109
God Stats
8W - 6L
1,539 SR
Queue Stats
383W - 373L
1,512 Elo+
Party 2
Sun Wukong
Sun Wukong
LegalizeJ4h
Sun Wukong
Level 156
God Stats
2W - 1L
1,311 SR
Queue Stats
64W - 54L
1,472 Elo+
Solo
Arachne
Arachne
LindinhaLoli
Arachne
Level 134
God Stats
1W - 0L
1,703 SR
Queue Stats
35W - 39L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 3 / 3
7,596
760
6,052
21,353
15,915
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
 
Mercury
11
1 / 4 / 0
6,867
687
1,692
7,266
3,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
14
1 / 5 / 4
7,812
781
12,354
7,829
4,691
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
12
1 / 7 / 3
6,800
680
4,853
12,520
10,017
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
KaitoSan3
Zhong Kui
15
3 / 6 / 4
8,288
829
8,519
12,839
10,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AkuG
Zhong Kui
17
5 / 1 / 19
9,807
981
11,760
8,060
7,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 2 / 13
9,928
993
15,900
6,701
3,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Krovy
Tiamat
15
4 / 1 / 12
8,813
881
10,637
8,070
6,215
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
LegalizeJ4h
Sun Wukong
15
3 / 2 / 18
9,070
907
9,537
13,168
11,402
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
LindinhaLoli
Arachne
14
4 / 2 / 13
8,788
879
7,745
8,085
4,137
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
100
7
Kills
25
25
Deaths
8
14
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
3
0.83
L
Mercury
 
Mercury
1
4
0
0.25
W
Zhong Kui
AkuG
Zhong Kui
5
1
19
14.5
L
Anubis
1
5
4
0.6
L
Fenrir
1
7
3
0.36
W
9
2
13
7.75
L
Zhong Kui
KaitoSan3
Zhong Kui
3
6
4
0.83
W
Tiamat
Krovy
Tiamat
4
1
12
10
W
Sun Wukong
LegalizeJ4h
Sun Wukong
3
2
18
6
W
Arachne
LindinhaLoli
Arachne
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,470
Damage
55,579
61,807
Taken
44,084
44,398
Mitigated
32,675
18,266
Healing
19,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,052
613
1,514
11,148
21,353
15,915
0
7,942
13,411
0
14,913
L
Mercury
 
Mercury
1,692
383
0
780
7,266
3,082
0
3,124
4,142
0
4,793
W
Zhong Kui
AkuG
Zhong Kui
11,760
1,376
0
3,684
8,060
7,747
1,956
3,814
4,246
26,730
0
L
Anubis
12,354
506
584
954
7,829
4,691
0
2,874
4,955
31,603
0
L
Fenrir
4,853
1,252
0
82
12,520
10,017
0
3,880
8,640
0
8,270
W
15,900
10,080
295
2,216
6,701
3,174
2,107
2,735
3,966
0
24,352
L
Zhong Kui
KaitoSan3
Zhong Kui
8,519
683
623
2,581
12,839
10,693
0
4,577
8,262
22,261
0
W
Tiamat
Krovy
Tiamat
10,637
1,213
0
2,227
8,070
6,215
734
3,051
5,019
22,174
0
W
Sun Wukong
LegalizeJ4h
Sun Wukong
9,537
1,259
1,562
5,921
13,168
11,402
247
6,912
6,256
0
16,701
W
Arachne
LindinhaLoli
Arachne
7,745
5,234
563
3,353
8,085
4,137
1,766
4,361
3,724
0
12,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,363
Gold Earned
46,406
124
Minions Killed
117
0
Camps Cleared
0
815,847
Distance Traveled
950,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,596
760
14
1
0
195,113
0
L
Mercury
6,867
687
7
1
0
151,305
0
W
Zhong Kui
9,807
981
44
4
0
189,429
0
L
Anubis
7,812
781
58
6
0
154,202
0
L
Fenrir
6,800
680
10
1
0
170,020
0
W
Medusa
9,928
993
27
3
0
197,285
0
L
Zhong Kui
8,288
829
35
4
0
145,207
0
W
Tiamat
8,813
881
20
2
0
202,407
0
W
Sun Wukong
9,070
907
19
2
0
163,395
0
W
Arachne
8,788
879
7
1
0
197,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role