Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Derave
Yu Huang
Level 156
God Stats
1W - 0L
1,825 SR
Queue Stats
89W - 73L
1,573 Elo+
Party 1
Tyr
Tyr
Lokyt0
Tyr
Level 145
God Stats
1W - 4L
1,054 SR
Queue Stats
122W - 108L
1,531 Elo+
Solo
Agni
Agni
moonlightjune
Agni
Level 159
God Stats
1W - 1L
1,342 SR
Queue Stats
110W - 90L
1,556 Elo+
Party 1
Cerberus
Cerberus
motakun
Cerberus
Level 155
God Stats
5W - 1L
1,840 SR
Queue Stats
60W - 50L
1,555 Elo+
Party 1
Team Averages
Level 153
1,512 SR
1,543 Elo+

VS

Team Averages
Level 168
1,483 SR
1,545 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
D0UG
Ah Puch
Level 179
God Stats
2W - 1L
1,708 SR
Queue Stats
358W - 248L
1,601 Elo+
Party 2
Apollo
Apollo
Mozαrt
Apollo
Level 171
God Stats
1W - 2L
1,285 SR
Queue Stats
205W - 138L
1,629 Elo+
Party 2
Anubis
Anubis
Vitria2
Anubis
Level 149
God Stats
4W - 5L
1,425 SR
Queue Stats
78W - 96L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 1 / 9
8,459
940
5,358
8,585
7,520
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Yu Huang
Derave
Yu Huang
15
4 / 1 / 5
8,443
938
5,309
3,850
2,251
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyr
Lokyt0
Tyr
14
3 / 2 / 8
8,214
913
4,607
7,141
4,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 1 / 6
8,063
896
5,615
5,816
2,945
Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
motakun
Cerberus
15
2 / 1 / 7
7,871
875
3,427
9,300
11,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 3 / 2
7,332
815
6,026
6,479
6,739
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
 
Izanami
14
0 / 1 / 3
6,890
766
6,631
3,794
1,622
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ah Puch
D0UG
Ah Puch
6
0 / 0 / 1
5,465
607
0
101
59
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apollo
Mozαrt
Apollo
15
2 / 4 / 2
7,408
823
5,190
9,203
4,510
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
Vitria2
Anubis
12
0 / 4 / 3
6,528
725
4,097
5,882
3,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
12
Kills
5
6
Deaths
12
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
9
6.5
L
The Morrigan
 
The Morrigan
3
3
2
1.33
L
Izanami
 
Izanami
0
1
3
1.5
L
Ah Puch
D0UG
Ah Puch
0
0
1
0.5
W
Yu Huang
Derave
Yu Huang
4
1
5
6.5
W
Tyr
Lokyt0
Tyr
3
2
8
3.5
L
Apollo
Mozαrt
Apollo
2
4
2
0.75
L
Anubis
Vitria2
Anubis
0
4
3
0.38
W
1
1
6
4
W
Cerberus
motakun
Cerberus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,316
Damage
21,944
34,692
Taken
25,459
28,149
Mitigated
16,322
15,617
Healing
5,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,358
253
2,285
4,852
8,585
7,520
649
3,301
5,284
0
12,880
L
The Morrigan
 
The Morrigan
6,026
1,375
481
561
6,479
6,739
0
4,789
1,690
11,363
0
L
Izanami
 
Izanami
6,631
3,053
69
200
3,794
1,622
0
2,322
1,472
0
17,778
L
Ah Puch
D0UG
Ah Puch
0
0
0
0
101
59
0
101
0
0
0
W
Yu Huang
Derave
Yu Huang
5,309
391
500
911
3,850
2,251
859
715
3,135
20,921
0
W
Tyr
Lokyt0
Tyr
4,607
189
275
1,052
7,141
4,135
1,560
1,819
5,322
0
9,836
L
Apollo
Mozαrt
Apollo
5,190
2,913
565
2,034
9,203
4,510
0
4,011
5,192
0
13,748
L
Anubis
Vitria2
Anubis
4,097
96
365
739
5,882
3,392
0
3,128
2,754
17,254
0
W
5,615
225
675
1,434
5,816
2,945
104
2,100
3,716
23,113
0
W
Cerberus
motakun
Cerberus
3,427
115
724
2,909
9,300
11,298
730
2,188
7,112
8,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,050
Gold Earned
33,623
109
Minions Killed
99
0
Camps Cleared
0
810,562
Distance Traveled
618,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,459
940
11
1
0
158,905
0
L
The Morrigan
7,332
815
16
2
0
131,252
0
L
Izanami
6,890
766
25
3
0
159,538
0
L
Ah Puch
5,465
607
0
0
0
13,991
0
W
Yu Huang
8,443
938
31
3
0
168,334
0
W
Tyr
8,214
913
16
2
0
182,920
0
L
Apollo
7,408
823
24
3
0
174,116
0
L
Anubis
6,528
725
34
4
0
139,950
0
W
Agni
8,063
896
40
4
0
153,523
0
W
Cerberus
7,871
875
11
1
0
146,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role