Player Matchup

Gilgamesh
Gilgamesh
Dazdrasmigda
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 3
Ravana
Ravana
Disastrpce11
Ravana
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Mistorylovely
Aphrodite
Level 66
God Stats
5W - 5L
1,737 SR
Queue Stats
334W - 325L
1,417 Elo+
Party 3
Hachiman
Hachiman
marshmonkey1162
Hachiman
Level 102
God Stats
0W - 2L
1,268 SR
Queue Stats
5W - 6L
1,553 Elo+
Solo
Jing Wei
Jing Wei
murmzwilldoit
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 57
1,501 SR
1,445 Elo+

VS

Team Averages
Level 92
1,504 SR
1,485 Elo+
Anhur
Anhur
S0uperSewt
Anhur
Level 121
God Stats
1W - 0L
1,725 SR
Queue Stats
62W - 65L
1,444 Elo+
Solo
Yemoja
Yemoja
alfre_dcc98
Yemoja
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 50L
1,500 Elo+
Party 1
Raijin
Raijin
etjtcxaa
Raijin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
hippiekittie
Discordia
Level 68
God Stats
11W - 11L
1,538 SR
Queue Stats
500W - 485L
1,491 Elo+
Solo
Zeus
Zeus
s95_javi
Zeus
Level 100
God Stats
3W - 3L
1,260 SR
Queue Stats
78W - 74L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dazdrasmigda
Gilgamesh
11
0 / 6 / 4
6,662
606
6,228
16,485
17,489
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
15
3 / 2 / 2
7,742
704
4,154
11,570
6,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Mistorylovely
Aphrodite
13
1 / 4 / 4
7,219
656
5,283
12,888
7,613
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hachiman
15
2 / 4 / 3
8,139
740
11,286
10,289
4,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jing Wei
murmzwilldoit
Jing Wei
14
1 / 4 / 5
7,558
687
3,538
11,717
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
4 / 3 / 7
7,961
724
8,532
10,587
4,337
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
14
0 / 1 / 14
8,591
781
7,286
9,251
6,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Raijin
etjtcxaa
Raijin
15
3 / 1 / 7
8,655
787
4,680
5,157
2,430
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
hippiekittie
Discordia
15
4 / 1 / 9
8,614
783
10,459
5,895
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
16
9 / 1 / 11
9,604
873
26,349
6,187
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
68
7
Kills
20
20
Deaths
7
18
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dazdrasmigda
Gilgamesh
0
6
4
0.33
L
Ravana
3
2
2
2
L
Aphrodite
Mistorylovely
Aphrodite
1
4
4
0.75
W
Anhur
4
3
7
2.5
W
Yemoja
0
1
14
7
W
Raijin
etjtcxaa
Raijin
3
1
7
6.5
W
Discordia
hippiekittie
Discordia
4
1
9
8.5
L
Hachiman
2
4
3
0.88
L
Jing Wei
murmzwilldoit
Jing Wei
1
4
5
0.88
W
Zeus
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,489
Damage
57,306
62,949
Taken
37,077
40,484
Mitigated
17,986
19,090
Healing
16,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dazdrasmigda
Gilgamesh
6,228
640
24
363
16,485
17,489
0
11,362
5,123
0
10,239
L
Ravana
4,154
591
328
1,056
11,570
6,486
0
9,735
1,835
0
6,218
L
Aphrodite
Mistorylovely
Aphrodite
5,283
157
6,583
6,023
12,888
7,613
0
10,259
2,629
13,545
0
W
Anhur
8,532
4,385
0
2,553
10,587
4,337
957
2,037
8,550
0
16,310
W
Yemoja
7,286
1,049
2,003
2,333
9,251
6,478
288
983
8,268
12,692
0
W
Raijin
etjtcxaa
Raijin
4,680
423
1,105
1,002
5,157
2,430
429
698
4,459
18,367
0
W
Discordia
hippiekittie
Discordia
10,459
305
3,142
1,247
5,895
2,313
586
513
5,382
16,590
0
L
Hachiman
11,286
4,581
544
1,335
10,289
4,351
0
7,662
2,627
0
29,467
L
Jing Wei
murmzwilldoit
Jing Wei
3,538
2,770
284
2,550
11,717
4,545
189
9,756
1,961
0
15,634
W
Zeus
26,349
1,469
1,350
1,351
6,187
2,428
624
1,052
5,135
42,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,320
Gold Earned
43,425
96
Minions Killed
117
0
Camps Cleared
0
1,008,041
Distance Traveled
1,047,954
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,662
606
5
0
0
201,448
0
L
Ravana
7,742
704
7
1
0
218,555
0
L
Aphrodite
7,219
656
23
2
0
200,598
0
W
Anhur
7,961
724
24
2
0
199,473
0
W
Yemoja
8,591
781
8
1
0
206,904
0
W
Raijin
8,655
787
27
2
0
207,698
0
W
Discordia
8,614
783
19
2
0
228,722
0
L
Hachiman
8,139
740
40
4
0
188,323
0
L
Jing Wei
7,558
687
21
2
0
199,117
0
W
Zeus
9,604
873
39
4
0
205,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role