Player Matchup

Atlas
Atlas
Dennis1299
Atlas
Level 108
God Stats
1W - 1L
1,755 SR
Queue Stats
312W - 302L
1,403 Elo+
Party 3
Artemis
Artemis
KimaDaGee
Artemis
Level 178
God Stats
15W - 9L
1,789 SR
Queue Stats
406W - 396L
1,400 Elo+
Solo
Olorun
Olorun
OutmodedMilk022
Olorun
Level 58
God Stats
9W - 3L
1,883 SR
Queue Stats
89W - 100L
1,426 Elo+
Solo
King Arthur
King Arthur
Swaagsalat
King Arthur
Level 63
God Stats
9W - 12L
1,223 SR
Queue Stats
116W - 112L
1,357 Elo+
Party 3
Thor
Thor
xd_doris
Thor
Level 62
God Stats
4W - 4L
1,273 SR
Queue Stats
68W - 69L
1,392 Elo+
Solo
Team Averages
Level 94
1,584 SR
1,396 Elo+

VS

Team Averages
Level 62
1,506 SR
1,396 Elo+
Mercury
Mercury
N O L A P WK
Mercury
Level 60
God Stats
13W - 16L
1,429 SR
Queue Stats
75W - 73L
1,401 Elo+
Party 1
King Arthur
King Arthur
SPY_Five
King Arthur
Level 27
God Stats
1W - 0L
1,736 SR
Queue Stats
8W - 11L
1,407 Elo+
Party 2
Neith
Neith
Tz Python
Neith
Level 69
God Stats
18W - 26L
1,387 SR
Queue Stats
67W - 66L
1,382 Elo+
Party 1
Ah Puch
Ah Puch
Vergil_fr51
Ah Puch
Level 87
God Stats
2W - 0L
1,478 SR
Queue Stats
24W - 35L
1,370 Elo+
Party 2
Sobek
Sobek
thedests91
Sobek
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 43L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
8
0 / 2 / 3
5,307
531
4,007
7,969
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
KimaDaGee
Artemis
4
0 / 0 / 0
3,852
385
0
1,196
490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 0
5,849
585
7,756
5,582
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Swaagsalat
King Arthur
8
0 / 2 / 0
4,749
475
2,692
8,033
6,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
9
1 / 2 / 0
5,415
542
2,151
9,503
3,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
N O L A P WK
Mercury
11
2 / 1 / 0
6,224
622
2,122
6,044
1,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
SPY_Five
King Arthur
9
1 / 1 / 1
5,145
515
1,847
6,708
5,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
Tz Python
Neith
9
2 / 2 / 0
5,603
560
4,114
5,374
1,988
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
Vergil_fr51
Ah Puch
10
1 / 0 / 1
5,936
594
5,073
3,238
1,078
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
7
0 / 1 / 3
5,075
508
2,504
11,220
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
6
6
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
0
2
3
0.75
L
Artemis
KimaDaGee
Artemis
0
0
0
0
W
Mercury
N O L A P WK
Mercury
2
1
0
2
L
4
0
0
4
W
King Arthur
SPY_Five
King Arthur
1
1
1
1.5
L
King Arthur
Swaagsalat
King Arthur
0
2
0
0
W
Neith
Tz Python
Neith
2
2
0
1
W
Ah Puch
Vergil_fr51
Ah Puch
1
0
1
1.5
W
Sobek
0
1
3
1.5
L
Thor
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,606
Damage
15,660
32,283
Taken
32,584
17,863
Mitigated
18,032
7,857
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
4,007
1,754
0
2,373
7,969
5,452
0
1,377
6,592
13,099
0
L
Artemis
KimaDaGee
Artemis
0
0
59
511
1,196
490
0
800
396
0
5,723
W
Mercury
N O L A P WK
Mercury
2,122
679
0
391
6,044
1,927
322
1,272
4,772
0
40,139
L
7,756
4,195
223
2,097
5,582
2,326
0
1,031
4,551
44,141
0
W
King Arthur
SPY_Five
King Arthur
1,847
554
0
356
6,708
5,053
170
0
6,708
278
16,224
L
King Arthur
Swaagsalat
King Arthur
2,692
572
0
2,138
8,033
6,113
0
3,368
4,665
0
28,053
W
Neith
Tz Python
Neith
4,114
1,364
297
2,333
5,374
1,988
0
3,902
1,472
0
30,045
W
Ah Puch
Vergil_fr51
Ah Puch
5,073
171
283
2,095
3,238
1,078
519
0
3,238
46,518
0
W
Sobek
2,504
439
147
4,037
11,220
7,986
0
6,589
4,631
14,592
0
L
Thor
2,151
224
0
456
9,503
3,482
0
1,076
8,427
0
35,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,172
Gold Earned
27,983
197
Minions Killed
220
0
Camps Cleared
0
845,838
Distance Traveled
1,026,169
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,307
531
12
1
0
207,043
5
L
Artemis
3,852
385
21
2
0
42,170
1
W
Mercury
6,224
622
71
7
0
251,726
0
L
Olorun
5,849
585
63
6
0
188,589
0
W
King Arthur
5,145
515
26
3
0
189,778
0
L
King Arthur
4,749
475
43
4
0
209,579
0
W
Neith
5,603
560
42
4
0
180,686
0
W
Ah Puch
5,936
594
64
6
0
196,799
0
W
Sobek
5,075
508
17
2
0
207,180
3
L
Thor
5,415
542
58
6
0
198,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role