Player Matchup

Rama
Rama
 
Rama
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DrinsBane
Anubis
Level 64
God Stats
16W - 9L
1,728 SR
Queue Stats
213W - 281L
1,408 Elo+
Party 1
Nike
Nike
IkkiAr4000
Nike
Level 27
God Stats
17W - 29L
1,168 SR
Queue Stats
95W - 167L
1,309 Elo+
Party 1
Artio
Artio
Ivanboljki
Artio
Level 28
God Stats
24W - 35L
1,390 SR
Queue Stats
85W - 120L
1,332 Elo+
Party 1
Lancelot
Lancelot
svršavalac
Lancelot
Level 28
God Stats
11W - 22L
1,410 SR
Queue Stats
170W - 236L
1,350 Elo+
Party 1
Team Averages
Level 47
1,439 SR
1,380 Elo+

VS

Team Averages
Level 86
1,488 SR
1,421 Elo+
Da Ji
Da Ji
HuginMuninSmiles
Da Ji
Level 28
God Stats
0W - 2L
1,306 SR
Queue Stats
2W - 5L
1,373 Elo+
Party 2
Anubis
Anubis
Majoshin
Anubis
Level 108
God Stats
54W - 31L
1,600 SR
Queue Stats
201W - 172L
1,433 Elo+
Solo
Chernobog
Chernobog
TheTrueAsisi
Chernobog
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,392 Elo+
Party 2
Cerberus
Cerberus
YangMaf
Cerberus
Level 122
God Stats
1W - 2L
1,477 SR
Queue Stats
180W - 198L
1,483 Elo+
Solo
Ne Zha
Ne Zha
pucecosmico
Ne Zha
Level 128
God Stats
3W - 5L
1,558 SR
Queue Stats
31W - 39L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
5 / 0 / 2
7,474
623
6,625
6,215
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
DrinsBane
Anubis
13
3 / 2 / 4
7,474
623
9,902
8,785
3,628
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 2
6,090
508
5,920
9,372
6,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artio
9
1 / 1 / 4
5,601
467
1,606
8,182
5,734
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
svršavalac
Lancelot
11
2 / 1 / 3
6,542
545
3,446
7,268
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,105
509
4,930
10,637
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Majoshin
Anubis
12
2 / 4 / 1
7,068
589
7,106
9,405
3,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
TheTrueAsisi
Chernobog
10
1 / 3 / 0
5,778
482
5,054
8,103
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
YangMaf
Cerberus
11
0 / 1 / 0
6,306
526
4,507
8,788
5,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
8
0 / 2 / 2
5,428
452
2,936
9,784
6,133
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
5
5
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
2
6
W
Anubis
DrinsBane
Anubis
3
2
4
2.5
L
2
3
2
1
W
1
1
2
2
W
Artio
1
1
4
3
L
Anubis
Majoshin
Anubis
2
4
1
0.63
L
Chernobog
TheTrueAsisi
Chernobog
1
3
0
0.33
L
Cerberus
YangMaf
Cerberus
0
1
0
0
L
Ne Zha
0
2
2
0.5
W
Lancelot
svršavalac
Lancelot
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,499
Damage
24,533
39,822
Taken
46,717
21,701
Mitigated
22,700
13,359
Healing
11,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,625
5,649
0
4,130
6,215
2,413
190
130
6,085
0
65,133
W
Anubis
DrinsBane
Anubis
9,902
157
0
5,303
8,785
3,628
0
4,835
3,950
63,037
0
L
4,930
2,027
0
925
10,637
3,972
0
1,422
9,121
0
43,582
W
5,920
1,121
0
1,335
9,372
6,943
0
3,819
5,519
0
36,105
W
Artio
1,606
86
482
1,318
8,182
5,734
0
2,756
5,387
10,173
0
L
Anubis
Majoshin
Anubis
7,106
188
0
3,524
9,405
3,911
0
5,783
3,622
57,195
0
L
Chernobog
TheTrueAsisi
Chernobog
5,054
2,671
0
2,159
8,103
2,979
0
1,377
6,726
0
34,952
L
Cerberus
YangMaf
Cerberus
4,507
514
0
2,515
8,788
5,705
0
185
7,966
44,752
0
L
Ne Zha
2,936
471
0
2,323
9,784
6,133
0
2,741
7,007
0
19,615
W
Lancelot
svršavalac
Lancelot
3,446
368
0
791
7,268
2,983
0
0
7,268
0
37,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,181
Gold Earned
30,685
375
Minions Killed
347
0
Camps Cleared
0
1,227,706
Distance Traveled
1,128,495
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,474
623
120
10
0
209,763
0
W
Anubis
7,474
623
114
10
0
221,556
0
L
Da Ji
6,105
509
69
6
0
246,658
0
W
Nike
6,090
508
68
6
0
239,603
0
W
Artio
5,601
467
16
1
0
266,795
3
L
Anubis
7,068
589
101
8
0
205,938
2
L
Chernobog
5,778
482
60
5
0
211,994
0
L
Cerberus
6,306
526
93
8
0
209,445
2
L
Ne Zha
5,428
452
24
2
0
254,460
2
W
Lancelot
6,542
545
57
5
0
289,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role