Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
BBY77000
Yemoja
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,850 Elo+
Party 2
Geb
Geb
LesserCrab
Geb
Level 59
God Stats
2W - 1L
1,635 SR
Queue Stats
249W - 241L
1,473 Elo+
Party 2
Ratatoskr
Ratatoskr
funk1024
Ratatoskr
Level 159
God Stats
71W - 61L
1,612 SR
Queue Stats
371W - 333L
1,567 Elo+
Party 2
Anubis
Anubis
nikolaija
Anubis
Level 157
God Stats
77W - 43L
1,645 SR
Queue Stats
304W - 268L
1,588 Elo+
Solo
Team Averages
Level 127
1,578 SR
1,596 Elo+

VS

Team Averages
Level 160
1,502 SR
1,633 Elo+
Xbalanque
Xbalanque
LiveLifeRight
Xbalanque
Level 146
God Stats
9W - 9L
1,506 SR
Queue Stats
395W - 340L
1,557 Elo+
Party 1
Ganesha
Ganesha
PetroBooomin
Ganesha
Level 148
God Stats
2W - 5L
1,607 SR
Queue Stats
43W - 43L
1,594 Elo+
Solo
Set
Set
PointSingularity
Set
Level 171
God Stats
7W - 17L
1,107 SR
Queue Stats
487W - 401L
1,608 Elo+
Party 1
Sun Wukong
Sun Wukong
Yeqqon
Sun Wukong
Level 205
God Stats
24W - 20L
1,638 SR
Queue Stats
392W - 284L
1,693 Elo+
Solo
Persephone
Persephone
littlesayid
Persephone
Level 128
God Stats
3W - 2L
1,650 SR
Queue Stats
67W - 34L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 0 / 3
7,344
565
7,677
12,051
4,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
BBY77000
Yemoja
12
1 / 3 / 1
7,292
561
3,970
10,581
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 2 / 4
6,914
532
4,783
11,007
8,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
funk1024
Ratatoskr
15
5 / 1 / 0
8,952
689
9,025
9,287
4,223
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
nikolaija
Anubis
13
5 / 1 / 0
8,042
619
9,870
7,096
3,867
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LiveLifeRight
Xbalanque
11
2 / 4 / 0
6,552
504
5,680
10,960
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
PetroBooomin
Ganesha
10
0 / 2 / 3
6,678
514
4,862
11,585
10,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 3 / 0
8,272
636
8,175
9,473
4,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Yeqqon
Sun Wukong
13
1 / 1 / 1
7,107
547
6,343
11,966
4,629
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Persephone
littlesayid
Persephone
11
1 / 3 / 0
6,899
531
5,697
7,834
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
13
Kills
7
7
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
3
2.5
W
Yemoja
BBY77000
Yemoja
1
3
1
0.5
W
1
2
4
1.5
L
Xbalanque
LiveLifeRight
Xbalanque
2
4
0
0.5
L
Ganesha
PetroBooomin
Ganesha
0
2
3
0.75
L
3
3
0
1
L
Sun Wukong
Yeqqon
Sun Wukong
1
1
1
1.5
W
Ratatoskr
funk1024
Ratatoskr
5
1
0
5
L
Persephone
littlesayid
Persephone
1
3
0
0.33
W
Anubis
nikolaija
Anubis
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,325
Damage
30,757
50,022
Taken
51,818
27,104
Mitigated
26,403
18,754
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,677
2,702
0
7,606
12,051
4,713
0
1,907
10,144
0
72,474
W
Yemoja
BBY77000
Yemoja
3,970
751
34
1,972
10,581
5,357
0
0
10,581
41,644
0
W
4,783
585
0
1,721
11,007
8,944
0
5,264
5,743
18,348
0
L
Xbalanque
LiveLifeRight
Xbalanque
5,680
2,789
0
2,271
10,960
4,208
0
548
10,412
0
40,574
L
Ganesha
PetroBooomin
Ganesha
4,862
805
0
3,796
11,585
10,982
0
5,393
6,192
23,576
0
L
8,175
4,825
0
1,077
9,473
4,157
444
3,911
5,213
0
66,360
L
Sun Wukong
Yeqqon
Sun Wukong
6,343
1,516
0
2,012
11,966
4,629
0
3,487
8,468
0
60,552
W
Ratatoskr
funk1024
Ratatoskr
9,025
4,537
0
4,319
9,287
4,223
0
614
8,673
0
76,333
L
Persephone
littlesayid
Persephone
5,697
501
0
1,660
7,834
2,427
0
4,917
2,910
53,073
0
W
Anubis
nikolaija
Anubis
9,870
1,054
0
3,102
7,096
3,867
0
3,096
4,000
76,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,544
Gold Earned
35,508
477
Minions Killed
397
0
Camps Cleared
0
1,319,785
Distance Traveled
1,259,446
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,344
565
105
8
0
312,424
3
W
Yemoja
7,292
561
81
6
0
214,764
0
W
Geb
6,914
532
19
1
0
268,364
2
L
Xbalanque
6,552
504
76
6
0
236,600
3
L
Ganesha
6,678
514
2
0
0
245,275
4
L
Set
8,272
636
108
8
0
242,981
2
L
Sun Wukong
7,107
547
96
7
0
289,605
0
W
Ratatoskr
8,952
689
147
11
0
294,741
3
L
Persephone
6,899
531
115
9
0
244,985
1
W
Anubis
8,042
619
125
10
0
229,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role