Player Matchup

Tiamat
Tiamat
GebMoha
Tiamat
Level 105
God Stats
3W - 5L
1,500 SR
Queue Stats
287W - 300L
1,200 Elo+
Party 2
Ra
Ra
Huzain47
Ra
Level 73
God Stats
1W - 1L
1,256 SR
Queue Stats
105W - 158L
1,392 Elo+
Party 2
Yemoja
Yemoja
XGtty
Yemoja
Level 122
God Stats
0W - 1L
1,339 SR
Queue Stats
1W - 4L
1,255 Elo+
Party 2
Anhur
Anhur
gahrhm
Anhur
Level 81
God Stats
0W - 2L
1,316 SR
Queue Stats
33W - 46L
1,377 Elo+
Party 2
Baron Samedi
Baron Samedi
sb3ksa
Baron Samedi
Level 28
God Stats
0W - 2L
1,435 SR
Queue Stats
0W - 2L
1,239 Elo+
Party 2
Team Averages
Level 82
1,369 SR
1,293 Elo+

VS

Team Averages
Level 119
1,545 SR
1,502 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AkaruMiach
Sol
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ErssMiach
Jormungandr
Level 49
God Stats
1W - 0L
1,721 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
ıskender
Hercules
Level 159
God Stats
22W - 27L
1,504 SR
Queue Stats
163W - 176L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GebMoha
Tiamat
11
0 / 6 / 1
6,454
645
5,524
8,446
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
1 / 3 / 1
7,239
724
5,260
8,062
3,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
XGtty
Yemoja
12
0 / 2 / 1
6,952
695
4,297
8,957
5,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
gahrhm
Anhur
11
1 / 4 / 1
6,432
643
4,040
11,247
3,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
sb3ksa
Baron Samedi
13
0 / 3 / 0
6,824
682
2,936
6,175
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
10 / 1 / 5
8,862
886
13,978
9,070
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hel
 
Hel
15
4 / 0 / 10
8,429
843
7,520
8,673
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 1 / 6
8,231
823
6,378
4,661
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
ErssMiach
Jormungandr
15
2 / 0 / 7
7,783
778
4,394
3,791
2,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
ıskender
Hercules
13
0 / 0 / 10
7,092
709
5,018
7,337
6,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
56
2
Kills
18
18
Deaths
2
4
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
1
5
12.5
W
Hel
 
Hel
4
0
10
9
W
2
1
6
5
W
Jormungandr
ErssMiach
Jormungandr
2
0
7
5.5
L
Tiamat
GebMoha
Tiamat
0
6
1
0.08
L
1
3
1
0.5
L
Yemoja
XGtty
Yemoja
0
2
1
0.25
L
Anhur
gahrhm
Anhur
1
4
1
0.38
L
Baron Samedi
sb3ksa
Baron Samedi
0
3
0
0
W
Hercules
ıskender
Hercules
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,057
Damage
37,288
42,887
Taken
33,532
20,100
Mitigated
18,646
9,005
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
13,978
3,077
0
2,289
9,070
3,621
0
3,933
5,137
0
29,212
W
Hel
 
Hel
7,520
1,102
3,438
6,062
8,673
3,798
312
6,027
2,515
30,605
0
W
6,378
2,176
0
1,246
4,661
1,653
1,469
1,809
2,852
39,208
0
W
Jormungandr
ErssMiach
Jormungandr
4,394
834
0
518
3,791
2,872
139
1,792
1,999
21,737
0
L
Tiamat
GebMoha
Tiamat
5,524
658
0
390
8,446
4,448
18
2,508
5,833
13,109
0
L
5,260
155
620
2,882
8,062
3,206
0
4,531
3,434
21,103
0
L
Yemoja
XGtty
Yemoja
4,297
647
1,310
1,487
8,957
5,729
0
5,590
3,015
12,779
0
L
Anhur
gahrhm
Anhur
4,040
1,245
0
1,376
11,247
3,832
0
4,311
6,615
0
7,263
L
Baron Samedi
sb3ksa
Baron Samedi
2,936
118
188
752
6,175
2,885
0
857
5,150
19,264
0
W
Hercules
ıskender
Hercules
5,018
739
0
1,869
7,337
6,702
211
4,235
3,012
0
13,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,901
Gold Earned
40,397
121
Minions Killed
238
0
Camps Cleared
0
901,991
Distance Traveled
1,102,789
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,862
886
36
4
0
232,075
0
W
Hel
8,429
843
63
6
0
240,562
0
W
Sol
8,231
823
77
8
0
211,635
0
W
Jormungandr
7,783
778
43
4
0
209,184
0
L
Tiamat
6,454
645
21
2
0
186,716
0
L
Ra
7,239
724
41
4
0
174,873
0
L
Yemoja
6,952
695
15
2
0
182,560
0
L
Anhur
6,432
643
8
1
0
162,487
0
L
Baron Samedi
6,824
682
36
4
0
195,355
0
W
Hercules
7,092
709
19
2
0
209,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role