Player Matchup

Camazotz
Camazotz
CoolaCarey
Camazotz
Level 127
God Stats
1W - 2L
1,236 SR
Queue Stats
176W - 235L
1,405 Elo+
Party 2
Ishtar
Ishtar
LenoreBoy
Ishtar
Level 67
God Stats
4W - 7L
1,473 SR
Queue Stats
6W - 19L
1,296 Elo+
Party 2
Scylla
Scylla
MeJonBoy
Scylla
Level 129
God Stats
2W - 4L
1,526 SR
Queue Stats
68W - 104L
1,393 Elo+
Party 2
Ares
Ares
YaBoi50Nic
Ares
Level 89
God Stats
2W - 0L
1,749 SR
Queue Stats
150W - 198L
1,393 Elo+
Party 2
Vamana
Vamana
kaplear
Vamana
Level 33
God Stats
19W - 14L
1,635 SR
Queue Stats
162W - 212L
1,418 Elo+
Party 2
Team Averages
Level 89
1,523 SR
1,381 Elo+

VS

Team Averages
Level 57
1,521 SR
1,491 Elo+
Chaac
Chaac
DirtyDangos
Chaac
Level 4
God Stats
1W - 1L
1,782 SR
Queue Stats
3W - 1L
1,701 Elo+
Party 1
Izanami
Izanami
FlashMacintsoh7
Izanami
Level 79
God Stats
0W - 2L
1,711 SR
Queue Stats
18W - 35L
1,323 Elo+
Solo
Nu Wa
Nu Wa
Loan022
Nu Wa
Level 126
God Stats
67W - 72L
1,466 SR
Queue Stats
120W - 160L
1,392 Elo+
Solo
Ares
Ares
PrepaidMclovin
Ares
Level 69
God Stats
0W - 1L
1,145 SR
Queue Stats
26W - 34L
1,539 Elo+
Party 1
Susano
Susano
SenpaiMuscleMan
Susano
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CoolaCarey
Camazotz
16
8 / 0 / 13
9,517
865
9,660
10,157
4,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ishtar
LenoreBoy
Ishtar
16
7 / 0 / 14
9,440
858
14,327
5,610
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
MeJonBoy
Scylla
16
5 / 0 / 17
9,107
828
15,393
5,193
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 20
9,086
826
7,741
12,265
13,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vamana
kaplear
Vamana
15
6 / 1 / 15
9,084
826
9,101
12,763
13,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,930
630
7,667
13,528
19,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 10 / 2
7,444
677
4,606
16,528
8,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Loan022
Nu Wa
12
0 / 0 / 0
7,013
638
2,646
1,956
610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 4 / 0
7,766
706
9,696
14,457
16,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 10 / 0
7,794
709
5,772
15,172
6,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
5
29
Kills
2
2
Deaths
29
79
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Camazotz
CoolaCarey
Camazotz
8
0
13
14.5
L
0
5
1
0.1
L
0
10
2
0.1
W
Ishtar
LenoreBoy
Ishtar
7
0
14
14
L
Nu Wa
Loan022
Nu Wa
0
0
0
0
W
Scylla
MeJonBoy
Scylla
5
0
17
13.5
L
1
4
0
0.25
L
1
10
0
0.1
W
3
1
20
13
W
Vamana
kaplear
Vamana
6
1
15
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,222
Damage
30,387
45,988
Taken
61,641
37,726
Mitigated
52,023
11,978
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
CoolaCarey
Camazotz
9,660
3,162
0
4,869
10,157
4,856
1,286
3,255
6,863
0
30,967
L
7,667
400
76
1,180
13,528
19,535
0
5,010
8,210
0
13,412
L
4,606
3,171
0
1,389
16,528
8,699
38
6,738
9,422
0
30,589
W
Ishtar
LenoreBoy
Ishtar
14,327
10,946
0
1,038
5,610
2,724
2,190
1,415
4,124
0
35,995
L
Nu Wa
Loan022
Nu Wa
2,646
1,277
0
250
1,956
610
50
854
992
12,945
0
W
Scylla
MeJonBoy
Scylla
15,393
2,705
0
1,250
5,193
2,574
1,860
2,650
2,496
43,970
0
L
9,696
46
0
1,241
14,457
16,197
0
5,305
8,723
16,563
0
L
5,772
1,828
0
580
15,172
6,982
0
4,531
10,180
0
15,459
W
7,741
265
231
2,563
12,265
13,581
349
2,309
9,791
11,226
0
W
Vamana
kaplear
Vamana
9,101
4,059
0
2,027
12,763
13,991
1,180
2,713
9,662
0
21,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,234
Gold Earned
36,947
213
Minions Killed
138
0
Camps Cleared
0
1,203,267
Distance Traveled
808,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,517
865
48
4
0
256,360
0
L
Chaac
6,930
630
18
2
0
181,272
0
L
Izanami
7,444
677
56
5
0
166,037
0
W
Ishtar
9,440
858
58
5
0
223,643
0
L
Nu Wa
7,013
638
19
2
0
63,967
0
W
Scylla
9,107
828
68
6
0
237,679
0
L
Ares
7,766
706
20
2
0
220,772
0
L
Susano
7,794
709
25
2
0
176,276
0
W
Ares
9,086
826
8
1
0
234,617
0
W
Vamana
9,084
826
31
3
0
250,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role