Player Matchup

Cerberus
Cerberus
Lustybliss29
Cerberus
Level 150
God Stats
59W - 85L
1,443 SR
Queue Stats
630W - 802L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
Pray4theBlood
Baron Samedi
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 50L
1,460 Elo+
Solo
Bellona
Bellona
Time juster
Bellona
Level 65
God Stats
19W - 9L
1,653 SR
Queue Stats
140W - 137L
1,435 Elo+
Solo
Skadi
Skadi
gianfal
Skadi
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
125W - 119L
1,466 Elo+
Solo
Thanatos
Thanatos
xxVontae_xx
Thanatos
Level 47
God Stats
2W - 4L
1,454 SR
Queue Stats
31W - 34L
1,470 Elo+
Solo
Team Averages
Level 92
1,510 SR
1,453 Elo+

VS

Team Averages
Level 91
1,458 SR
1,408 Elo+
Aphrodite
Aphrodite
Blooms2Shrooms
Aphrodite
Level 113
God Stats
28W - 28L
1,522 SR
Queue Stats
128W - 145L
1,516 Elo+
Solo
Arachne
Arachne
NativeNitemare
Arachne
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
198W - 214L
1,460 Elo+
Party 1
Hades
Hades
POOTROO28MvM
Hades
Level 49
God Stats
3W - 2L
1,294 SR
Queue Stats
10W - 16L
1,275 Elo+
Solo
The Morrigan
The Morrigan
PeteyPlay
The Morrigan
Level 109
God Stats
77W - 87L
1,457 SR
Queue Stats
91W - 105L
1,381 Elo+
Party 1
Achilles
Achilles
SnowmanStar
Achilles
Level 56
God Stats
129W - 121L
1,515 SR
Queue Stats
185W - 196L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lustybliss29
Cerberus
15
0 / 4 / 6
10,229
1,023
12,693
25,734
30,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Baron Samedi
Pray4theBlood
Baron Samedi
15
0 / 4 / 6
9,576
958
16,544
13,489
6,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Time juster
Bellona
15
0 / 8 / 2
8,883
888
10,243
21,259
23,083
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
gianfal
Skadi
15
2 / 7 / 3
10,072
1,007
16,955
14,920
6,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
xxVontae_xx
Thanatos
15
4 / 8 / 1
10,643
1,064
11,030
16,039
6,423
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

153

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blooms2Shrooms
Aphrodite
16
1 / 2 / 21
10,266
1,027
16,815
16,487
12,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
14 / 0 / 13
12,972
1,297
16,814
7,316
4,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

17
5 / 1 / 15
10,573
1,057
21,341
12,195
7,135
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
PeteyPlay
The Morrigan
18
6 / 1 / 17
12,403
1,240
15,855
12,872
12,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
SnowmanStar
Achilles
17
5 / 2 / 21
11,003
1,100
13,042
23,225
22,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
118
6
Kills
31
31
Deaths
6
18
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Blooms2Shrooms
Aphrodite
1
2
21
5.75
L
Cerberus
Lustybliss29
Cerberus
0
4
6
0.75
W
14
0
13
20.5
W
5
1
15
12.5
W
The Morrigan
PeteyPlay
The Morrigan
6
1
17
14.5
L
Baron Samedi
Pray4theBlood
Baron Samedi
0
4
6
0.75
W
Achilles
SnowmanStar
Achilles
5
2
21
7.75
L
Bellona
Time juster
Bellona
0
8
2
0.13
L
Skadi
gianfal
Skadi
2
7
3
0.5
L
Thanatos
xxVontae_xx
Thanatos
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,465
Damage
83,867
91,441
Taken
72,095
73,671
Mitigated
58,327
22,393
Healing
25,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Blooms2Shrooms
Aphrodite
16,815
2,389
6,323
8,705
16,487
12,079
0
7,210
9,140
34,342
0
L
Cerberus
Lustybliss29
Cerberus
12,693
1,064
0
10,124
25,734
30,977
0
16,301
9,433
28,642
0
W
16,814
13,022
0
2,707
7,316
4,056
0
2,274
4,913
0
26,837
W
21,341
1,219
832
1,822
12,195
7,135
0
5,564
6,539
31,677
0
W
The Morrigan
PeteyPlay
The Morrigan
15,855
4,143
633
217
12,872
12,071
0
3,856
8,814
41,238
297
L
Baron Samedi
Pray4theBlood
Baron Samedi
16,544
683
3,082
2,300
13,489
6,870
0
7,982
5,507
35,458
0
W
Achilles
SnowmanStar
Achilles
13,042
4,289
0
3,963
23,225
22,986
0
10,333
12,625
0
21,161
L
Bellona
Time juster
Bellona
10,243
1,798
0
394
21,259
23,083
0
10,549
10,710
93
18,848
L
Skadi
gianfal
Skadi
16,955
9,570
0
942
14,920
6,318
0
8,231
6,689
0
52,145
L
Thanatos
xxVontae_xx
Thanatos
11,030
2,760
0
5,551
16,039
6,423
0
10,651
5,388
0
32,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,403
Gold Earned
57,217
227
Minions Killed
179
3
Camps Cleared
8
897,186
Distance Traveled
948,235
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,266
1,027
51
5
0
182,088
0
L
Cerberus
10,229
1,023
33
3
1
191,741
0
W
Arachne
12,972
1,297
13
1
8
224,959
0
W
Hades
10,573
1,057
24
2
0
176,448
0
W
The Morrigan
12,403
1,240
78
8
0
156,361
0
L
Baron Samedi
9,576
958
47
5
1
191,618
0
W
Achilles
11,003
1,100
13
1
0
208,379
1
L
Bellona
8,883
888
25
3
1
181,841
0
L
Skadi
10,072
1,007
71
7
0
149,637
0
L
Thanatos
10,643
1,064
51
5
0
182,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role