Player Matchup

Apollo
Apollo
 
Apollo
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
 
Sobek
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Fear_N0VA15
Guan Yu
Level 88
God Stats
17W - 12L
1,537 SR
Queue Stats
331W - 332L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
Lost-_-Luck
Cthulhu
Level 65
God Stats
50W - 34L
1,624 SR
Queue Stats
335W - 321L
1,431 Elo+
Party 2
Janus
Janus
xnxrgx
Janus
Level 147
God Stats
17W - 23L
1,351 SR
Queue Stats
526W - 527L
1,434 Elo+
Party 3
Team Averages
Level 105
1,502 SR
1,459 Elo+

VS

Team Averages
Level 87
1,388 SR
1,416 Elo+
Izanami
Izanami
AirSmurf1
Izanami
Level 87
God Stats
2W - 5L
1,409 SR
Queue Stats
80W - 89L
1,460 Elo+
Party 1
Yemoja
Yemoja
Aroxan
Yemoja
Level 68
God Stats
105W - 134L
1,424 SR
Queue Stats
682W - 665L
1,475 Elo+
Solo
Thor
Thor
TECHTONIXX_17
Thor
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,286 Elo+
Solo
Nu Wa
Nu Wa
ninjanas04
Nu Wa
Level 92
God Stats
2W - 4L
1,285 SR
Queue Stats
93W - 106L
1,458 Elo+
Party 1
Hercules
Hercules
zooyorkgr8s
Hercules
Level 109
God Stats
0W - 2L
1,325 SR
Queue Stats
84W - 97L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
4 / 0 / 1
7,299
561
5,485
9,769
3,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
 
Sobek
11
3 / 3 / 3
6,758
520
5,559
10,286
5,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Fear_N0VA15
Guan Yu
13
3 / 1 / 3
7,992
615
6,408
10,137
10,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Cthulhu
Lost-_-Luck
Cthulhu
11
1 / 0 / 6
7,060
543
7,050
11,815
8,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
xnxrgx
Janus
14
8 / 0 / 2
8,248
634
8,922
8,000
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AirSmurf1
Izanami
9
1 / 3 / 1
5,801
446
9,496
8,520
2,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Aroxan
Yemoja
10
0 / 2 / 0
5,522
425
4,909
10,041
5,216
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
2 / 3 / 1
6,391
492
3,450
11,692
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
11
0 / 7 / 1
5,983
460
4,408
9,726
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
zooyorkgr8s
Hercules
11
1 / 4 / 0
6,447
496
5,925
12,283
8,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
4
4
Deaths
19
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
1
4.5
W
Sobek
 
Sobek
3
3
3
1.5
L
Izanami
AirSmurf1
Izanami
1
3
1
0.5
L
Yemoja
Aroxan
Yemoja
0
2
0
0
W
Guan Yu
Fear_N0VA15
Guan Yu
3
1
3
4.5
W
Cthulhu
Lost-_-Luck
Cthulhu
1
0
6
4
L
2
3
1
0.83
L
Nu Wa
0
7
1
0.07
W
Janus
xnxrgx
Janus
8
0
2
9
L
Hercules
zooyorkgr8s
Hercules
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,424
Damage
28,188
50,007
Taken
52,262
30,705
Mitigated
24,983
18,118
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,485
2,385
0
2,290
9,769
3,439
495
3,494
6,275
0
49,928
W
Sobek
 
Sobek
5,559
815
0
2,864
10,286
5,830
45
1,111
9,175
29,177
0
L
Izanami
AirSmurf1
Izanami
9,496
6,506
0
250
8,520
2,941
252
4,224
4,268
0
42,773
L
Yemoja
Aroxan
Yemoja
4,909
1,411
926
2,786
10,041
5,216
0
4,056
5,937
21,797
0
W
Guan Yu
Fear_N0VA15
Guan Yu
6,408
888
1,060
3,260
10,137
10,185
0
741
9,396
0
59,187
W
Cthulhu
Lost-_-Luck
Cthulhu
7,050
780
2,017
3,730
11,815
8,225
194
2,725
9,090
30,402
0
L
3,450
863
0
1,327
11,692
4,505
0
3,864
7,610
0
45,228
L
Nu Wa
4,408
1,198
0
250
9,726
3,413
0
5,391
4,263
36,523
0
W
Janus
xnxrgx
Janus
8,922
239
0
2,897
8,000
3,026
624
2,655
5,345
66,593
0
L
Hercules
zooyorkgr8s
Hercules
5,925
1,644
0
3,804
12,283
8,908
0
3,428
8,653
2,203
42,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,357
Gold Earned
30,144
369
Minions Killed
299
0
Camps Cleared
0
1,335,289
Distance Traveled
1,177,892
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,299
561
83
6
0
250,642
4
W
Sobek
6,758
520
45
3
0
284,116
0
L
Izanami
5,801
446
61
5
0
228,060
2
L
Yemoja
5,522
425
33
3
0
222,696
6
W
Guan Yu
7,992
615
108
8
0
279,396
1
W
Cthulhu
7,060
543
36
3
0
267,527
0
L
Thor
6,391
492
70
5
0
263,988
0
L
Nu Wa
5,983
460
65
5
0
222,595
0
W
Janus
8,248
634
97
7
0
253,608
0
L
Hercules
6,447
496
70
5
0
240,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role