Player Matchup

Izanami
Izanami
Paytertott
Izanami
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,440 Elo+
Party 2
Aphrodite
Aphrodite
R6Tunami
Aphrodite
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 28L
1,372 Elo+
Party 2
Kukulkan
Kukulkan
WyteDevilJeebus
Kukulkan
Level 149
God Stats
39W - 30L
1,573 SR
Queue Stats
350W - 348L
1,470 Elo+
Solo
Arachne
Arachne
Y2M0
Arachne
Level 53
God Stats
32W - 15L
1,363 SR
Queue Stats
149W - 156L
1,212 Elo+
Solo
Anubis
Anubis
rapid_pastime3
Anubis
Level 95
God Stats
7W - 2L
1,815 SR
Queue Stats
150W - 151L
1,461 Elo+
Solo
Team Averages
Level 89
1,550 SR
1,391 Elo+

VS

Team Averages
Level 89
1,455 SR
1,390 Elo+
Ah Muzen Cab
Ah Muzen Cab
ABAMCO
Ah Muzen Cab
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 130L
1,420 Elo+
Solo
Hun Batz
Hun Batz
Arktos2000
Hun Batz
Level 102
God Stats
1W - 1L
1,413 SR
Queue Stats
111W - 117L
1,396 Elo+
Party 1
Tyr
Tyr
TheButcher68580
Tyr
Level 118
God Stats
1W - 1L
1,341 SR
Queue Stats
140W - 144L
1,366 Elo+
Party 1
Kukulkan
Kukulkan
XvonXrivaX
Kukulkan
Level 89
God Stats
20W - 22L
1,358 SR
Queue Stats
140W - 162L
1,355 Elo+
Party 1
Hades
Hades
dummythicc10
Hades
Level 88
God Stats
3W - 5L
1,661 SR
Queue Stats
76W - 87L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Paytertott
Izanami
15
3 / 3 / 4
9,709
462
8,037
15,541
6,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
R6Tunami
Aphrodite
15
0 / 3 / 6
8,870
422
4,190
9,483
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
18
3 / 3 / 5
12,130
578
11,811
10,727
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Y2M0
Arachne
20
17 / 2 / 2
13,666
651
22,786
21,549
10,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 7 / 6
11,126
530
13,191
12,209
12,559
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ABAMCO
Ah Muzen Cab
16
4 / 5 / 1
10,218
487
6,958
12,184
5,016
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Arktos2000
Hun Batz
17
3 / 6 / 4
10,955
522
8,720
20,454
7,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 4 / 2
10,272
489
7,114
18,653
15,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
XvonXrivaX
Kukulkan
16
0 / 5 / 2
9,634
459
3,768
12,940
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
5 / 5 / 4
10,275
489
19,818
20,165
13,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
25
Kills
18
18
Deaths
25
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ABAMCO
Ah Muzen Cab
4
5
1
0.9
L
Hun Batz
Arktos2000
Hun Batz
3
6
4
0.83
W
Izanami
Paytertott
Izanami
3
3
4
1.67
W
Aphrodite
R6Tunami
Aphrodite
0
3
6
1
L
6
4
2
1.75
W
Kukulkan
3
3
5
1.83
L
Kukulkan
XvonXrivaX
Kukulkan
0
5
2
0.2
W
Arachne
Y2M0
Arachne
17
2
2
9
L
5
5
4
1.4
W
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,015
Damage
46,378
69,509
Taken
84,396
37,564
Mitigated
47,842
23,456
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ABAMCO
Ah Muzen Cab
6,958
2,920
0
1,716
12,184
5,016
333
1,601
10,583
0
64,808
L
Hun Batz
Arktos2000
Hun Batz
8,720
4,001
0
1,352
20,454
7,756
0
7,025
13,429
0
82,584
W
Izanami
Paytertott
Izanami
8,037
5,212
213
3,443
15,541
6,964
2,572
6,172
9,369
0
76,202
W
Aphrodite
R6Tunami
Aphrodite
4,190
1,552
5,168
4,952
9,483
3,783
974
5,339
4,144
37,707
0
L
7,114
1,118
0
3,178
18,653
15,318
886
8,484
10,169
0
61,641
W
Kukulkan
11,811
1,107
59
1,620
10,727
3,993
1,092
6,742
3,985
99,172
0
L
Kukulkan
XvonXrivaX
Kukulkan
3,768
226
85
1,664
12,940
5,992
0
5,597
7,343
75,411
0
W
Arachne
Y2M0
Arachne
22,786
14,218
0
6,542
21,549
10,265
70
5,244
16,305
0
117,735
L
19,818
1,113
113
6,624
20,165
13,760
344
6,485
13,680
70,888
0
W
13,191
1,002
0
1,459
12,209
12,559
154
593
11,616
70,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,501
Gold Earned
51,354
593
Minions Killed
535
0
Camps Cleared
0
1,905,456
Distance Traveled
1,970,136
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,218
487
108
5
0
385,841
0
L
Hun Batz
10,955
522
106
5
0
440,124
0
W
Izanami
9,709
462
122
6
0
378,499
2
W
Aphrodite
8,870
422
77
4
0
376,107
3
L
Tyr
10,272
489
88
4
0
394,895
0
W
Kukulkan
12,130
578
169
8
0
386,634
4
L
Kukulkan
9,634
459
137
7
0
373,956
6
W
Arachne
13,666
651
136
6
0
483,004
2
L
Hades
10,275
489
96
5
0
375,320
0
W
Anubis
11,126
530
89
4
0
281,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role