Player Matchup

Neith
Neith
Silver III
Nagell15
Neith
Silver III
Level 92
God Stats
56W - 86L
1,434 SR
Queue Stats
81W - 142L
1,109 MMR
Solo
Anubis
Anubis
Silver I
hollywood699
Anubis
Silver I
Level 135
God Stats
18W - 18L
1,291 SR
Queue Stats
147W - 170L
1,007 MMR
Solo
Horus
Horus
Bronze II
iDeuceX
Horus
Bronze II
Level 106
God Stats
15W - 20L
1,532 SR
Queue Stats
275W - 352L
955 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,419 SR
1,024 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 64
1,446 SR
846 MMR
Yu Huang
Yu Huang
Silver V
Cattttttty
Yu Huang
Silver V
Level 57
God Stats
1W - 1L
1,229 SR
Queue Stats
22W - 39L
621 MMR
Party 1
Bellona
Bellona
Silver V
NoCap Catty
Bellona
Silver V
Level 67
God Stats
1W - 0L
1,463 SR
Queue Stats
4W - 8L
1,133 MMR
Party 1
Pele
Pele
Bronze III
OutCast Trinity
Pele
Bronze III
Level 67
God Stats
5W - 1L
1,648 SR
Queue Stats
14W - 28L
783 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Nagell15
Neith
16
1 / 3 / 4
9,961
712
12,246
13,312
6,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
16
5 / 4 / 1
10,688
763
13,527
11,736
6,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
iDeuceX
Horus
13
0 / 4 / 6
9,496
678
6,957
20,295
23,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bans
Ao KuangAphroditeNe ZhaBaron SamediFenrir

VS

Bans
Ah PuchMulanMauiAgniSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cattttttty
Yu Huang
18
2 / 1 / 8
10,751
768
16,516
10,412
4,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
NoCap Catty
Bellona
15
2 / 1 / 6
9,931
709
10,652
15,865
11,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 4 / 2
11,004
786
10,963
13,020
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
11
11
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Cattttttty
Yu Huang
2
1
8
6
L
Neith
Nagell15
Neith
1
3
4
1
W
Bellona
NoCap Catty
Bellona
2
1
6
5
W
7
4
2
2
L
Anubis
5
4
1
1.38
L
Horus
iDeuceX
Horus
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,730
Damage
38,131
45,343
Taken
39,297
36,712
Mitigated
20,960
14,423
Healing
12,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Cattttttty
Yu Huang
16,516
691
0
3,224
10,412
4,642
189
3,760
6,652
53,826
0
L
Neith
Nagell15
Neith
12,246
7,128
0
1,633
13,312
6,201
679
5,304
7,791
0
48,018
W
Bellona
NoCap Catty
Bellona
10,652
2,052
418
5,866
15,865
11,085
264
5,052
10,813
0
22,188
W
10,963
1,732
0
2,501
13,020
5,233
0
4,879
8,141
0
57,207
L
Anubis
13,527
117
0
4,040
11,736
6,874
669
4,108
7,320
55,185
0
L
Horus
iDeuceX
Horus
6,957
3,242
2,021
6,729
20,295
23,637
241
7,124
12,612
111
11,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,145
Gold Earned
31,686
178
Minions Killed
197
0
Camps Cleared
0
759,542
Distance Traveled
837,053
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,751
768
102
7
0
276,947
0
L
Neith
9,961
712
90
6
0
238,748
0
W
Bellona
9,931
709
25
2
0
286,526
0
W
Pele
11,004
786
70
5
0
273,580
0
L
Anubis
10,688
763
78
6
0
257,431
1
L
Horus
9,496
678
10
1
0
263,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role