Player Matchup

Medusa
Medusa
GodKingSlayer
Medusa
Level 121
God Stats
2W - 4L
1,697 SR
Queue Stats
80W - 90L
1,493 Elo+
Solo
Athena
Athena
Leonmarshy
Athena
Level 139
God Stats
11W - 13L
1,741 SR
Queue Stats
240W - 231L
1,569 Elo+
Solo
He Bo
He Bo
MAC-TAVlSH
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 35L
1,503 Elo+
Party 3
Baron Samedi
Baron Samedi
SphericRhyme589
Baron Samedi
Level 145
God Stats
9W - 6L
1,873 SR
Queue Stats
512W - 486L
1,537 Elo+
Solo
Loki
Loki
fehlinger
Loki
Level 83
God Stats
2W - 3L
1,718 SR
Queue Stats
76W - 69L
1,458 Elo+
Party 3
Team Averages
Level 103
1,706 SR
1,512 Elo+

VS

Team Averages
Level 106
1,380 SR
1,521 Elo+
Ymir
Ymir
Crucifix69-420
Ymir
Level 129
God Stats
10W - 13L
1,361 SR
Queue Stats
147W - 133L
1,505 Elo+
Party 1
Janus
Janus
Milo_D-Ace8
Janus
Level 92
God Stats
3W - 13L
1,138 SR
Queue Stats
246W - 226L
1,549 Elo+
Party 2
Set
Set
Mr-Red030
Set
Level 46
God Stats
14W - 9L
1,500 SR
Queue Stats
180W - 149L
1,548 Elo+
Party 2
Achilles
Achilles
Tokiyoda
Achilles
Level 135
God Stats
49W - 71L
1,644 SR
Queue Stats
543W - 598L
1,495 Elo+
Solo
Ishtar
Ishtar
jigendfg
Ishtar
Level 129
God Stats
0W - 1L
1,258 SR
Queue Stats
264W - 252L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,502
531
11,183
10,861
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Leonmarshy
Athena
13
2 / 2 / 6
7,760
485
5,031
14,539
14,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
15
8 / 0 / 1
9,290
581
12,648
10,549
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
SphericRhyme589
Baron Samedi
14
0 / 1 / 4
8,650
541
7,700
10,691
5,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Loki
14
3 / 1 / 5
8,487
530
5,931
10,969
4,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,664
479
4,327
10,783
9,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 4 / 1
7,536
471
4,917
11,448
5,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 1
7,937
496
10,896
14,169
8,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Tokiyoda
Achilles
12
1 / 4 / 1
7,283
455
9,006
16,294
16,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
jigendfg
Ishtar
13
2 / 4 / 1
7,811
488
7,660
10,997
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
16
Kills
6
6
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
3
2
2
2
W
Athena
Leonmarshy
Athena
2
2
6
2.5
W
He Bo
8
0
1
8.5
L
0
4
1
0.13
L
2
3
1
0.83
W
Baron Samedi
SphericRhyme589
Baron Samedi
0
1
4
2
L
Achilles
Tokiyoda
Achilles
1
4
1
0.38
W
Loki
3
1
5
5.5
L
Ishtar
jigendfg
Ishtar
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,493
Damage
36,806
57,609
Taken
63,691
33,210
Mitigated
43,750
16,448
Healing
14,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,327
1,078
214
2,533
10,783
9,213
56
4,879
5,770
26,436
0
W
11,183
6,213
0
5,283
10,861
4,834
0
224
10,637
0
72,172
W
Athena
Leonmarshy
Athena
5,031
1,847
0
1,517
14,539
14,079
0
3,870
10,537
27,925
0
W
He Bo
12,648
184
430
3,432
10,549
3,962
704
3,126
7,376
69,406
0
L
4,917
363
0
2,798
11,448
5,023
141
6,589
4,859
69,730
0
L
10,896
5,047
0
1,506
14,169
8,273
0
4,941
9,218
0
64,846
W
Baron Samedi
SphericRhyme589
Baron Samedi
7,700
691
396
4,890
10,691
5,844
0
243
9,315
59,834
0
L
Achilles
Tokiyoda
Achilles
9,006
1,778
0
4,798
16,294
16,159
0
7,336
8,106
0
39,360
W
Loki
5,931
2,551
0
500
10,969
4,491
0
1,781
9,107
0
69,321
L
Ishtar
jigendfg
Ishtar
7,660
4,728
0
2,592
10,997
5,082
448
638
10,359
0
66,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,689
Gold Earned
38,231
455
Minions Killed
400
0
Camps Cleared
0
1,658,388
Distance Traveled
1,501,577
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,664
479
30
2
0
284,222
10
W
Medusa
8,502
531
106
7
0
312,172
6
W
Athena
7,760
485
30
2
0
378,304
5
W
He Bo
9,290
581
119
7
0
317,329
0
L
Janus
7,536
471
111
7
0
273,444
1
L
Set
7,937
496
86
5
0
348,864
0
W
Baron Samedi
8,650
541
105
7
0
298,565
0
L
Achilles
7,283
455
57
4
0
336,119
2
W
Loki
8,487
530
95
6
0
352,018
0
L
Ishtar
7,811
488
116
7
0
258,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role