Player Matchup

Anubis
Anubis
Capt_Conkeron
Anubis
Level 69
God Stats
4W - 0L
1,888 SR
Queue Stats
56W - 68L
1,421 Elo+
Party 1
Loki
Loki
CodenameKangaroo
Loki
Level 124
God Stats
5W - 4L
1,519 SR
Queue Stats
199W - 180L
1,452 Elo+
Party 1
Surtr
Surtr
Demonic_Fenrir
Surtr
Level 63
God Stats
36W - 38L
1,492 SR
Queue Stats
83W - 89L
1,454 Elo+
Party 1
Hel
Hel
VyberJ
Hel
Level 133
God Stats
13W - 14L
1,351 SR
Queue Stats
207W - 196L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
yTuga--
Gilgamesh
Level 122
God Stats
3W - 2L
1,458 SR
Queue Stats
233W - 230L
1,493 Elo+
Solo
Team Averages
Level 102
1,541 SR
1,459 Elo+

VS

Team Averages
Level 117
1,576 SR
1,503 Elo+
Hercules
Hercules
Chris das Schaf
Hercules
Level 193
God Stats
2W - 5L
1,741 SR
Queue Stats
491W - 567L
1,398 Elo+
Party 2
Thoth
Thoth
Cydihy
Thoth
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
174W - 202L
1,501 Elo+
Party 2
Maui
Maui
S1NNL05
Maui
Level 157
God Stats
1W - 6L
1,210 SR
Queue Stats
328W - 309L
1,554 Elo+
Party 2
Hou Yi
Hou Yi
SilverSK08
Hou Yi
Level 108
God Stats
2W - 2L
1,747 SR
Queue Stats
272W - 278L
1,491 Elo+
Party 3
Thanatos
Thanatos
Terro-Sensei
Thanatos
Level 63
God Stats
15W - 9L
1,680 SR
Queue Stats
173W - 173L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
7,028
541
5,451
7,195
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 1 / 5
7,911
609
7,929
8,521
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
4 / 1 / 1
7,487
576
8,377
10,880
6,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
VyberJ
Hel
13
1 / 0 / 2
7,379
568
7,390
5,699
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
yTuga--
Gilgamesh
11
0 / 0 / 5
6,612
509
4,948
9,720
5,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
12
2 / 4 / 0
7,709
593
8,966
14,859
13,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
Cydihy
Thoth
10
1 / 3 / 0
5,887
453
3,938
6,457
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
S1NNL05
Maui
9
0 / 3 / 1
5,747
442
1,865
9,681
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
SilverSK08
Hou Yi
10
0 / 0 / 1
6,106
470
4,262
9,214
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Terro-Sensei
Thanatos
9
0 / 2 / 1
5,644
434
2,734
11,367
3,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
12
Kills
3
3
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
L
Hercules
2
4
0
0.5
W
4
1
5
6.5
L
Thoth
Cydihy
Thoth
1
3
0
0.33
W
4
1
1
4.5
L
Maui
S1NNL05
Maui
0
3
1
0.17
L
Hou Yi
SilverSK08
Hou Yi
0
0
1
0.5
L
Thanatos
Terro-Sensei
Thanatos
0
2
1
0.25
W
Hel
VyberJ
Hel
1
0
2
2
W
Gilgamesh
yTuga--
Gilgamesh
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,095
Damage
21,765
42,015
Taken
51,578
21,410
Mitigated
29,919
16,331
Healing
16,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,451
0
0
3,414
7,195
3,532
523
3,057
4,138
56,001
0
L
Hercules
8,966
3,458
0
5,573
14,859
13,176
594
277
14,582
1,652
66,916
W
7,929
2,298
0
712
8,521
3,183
0
394
8,127
0
60,331
L
Thoth
Cydihy
Thoth
3,938
161
0
1,190
6,457
1,768
0
1,936
4,481
36,738
0
W
8,377
3,686
0
3,929
10,880
6,909
0
501
10,379
355
48,598
L
Maui
S1NNL05
Maui
1,865
387
0
2,210
9,681
7,765
0
2,791
6,810
13,450
0
L
Hou Yi
SilverSK08
Hou Yi
4,262
1,523
0
3,560
9,214
3,285
0
4,642
4,188
0
47,636
L
Thanatos
Terro-Sensei
Thanatos
2,734
386
0
3,845
11,367
3,925
0
2,985
8,376
0
37,721
W
Hel
VyberJ
Hel
7,390
187
652
3,389
5,699
2,036
470
163
5,536
59,824
0
W
Gilgamesh
yTuga--
Gilgamesh
4,948
807
1,663
2,572
9,720
5,750
0
2,277
7,443
0
19,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,417
Gold Earned
31,093
384
Minions Killed
348
0
Camps Cleared
0
1,313,447
Distance Traveled
1,184,156
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,028
541
80
6
0
229,264
0
L
Hercules
7,709
593
118
9
0
203,095
0
W
Loki
7,911
609
90
7
0
317,654
0
L
Thoth
5,887
453
58
4
0
209,680
0
W
Surtr
7,487
576
84
6
0
236,423
3
L
Maui
5,747
442
22
2
0
247,180
0
L
Hou Yi
6,106
470
80
6
0
250,824
0
L
Thanatos
5,644
434
70
5
0
273,377
0
W
Hel
7,379
568
111
9
0
253,234
0
W
Gilgamesh
6,612
509
19
1
0
276,872
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role