Player Matchup

Yemoja
Yemoja
B1gL85
Yemoja
Level 157
God Stats
3W - 3L
1,795 SR
Queue Stats
121W - 111L
1,545 Elo+
Party 2
He Bo
He Bo
KreammPie
He Bo
Level 32
God Stats
4W - 3L
1,503 SR
Queue Stats
79W - 74L
1,491 Elo+
Solo
Thanatos
Thanatos
antoenee
Thanatos
Level 92
God Stats
4W - 3L
1,129 SR
Queue Stats
492W - 432L
1,517 Elo+
Solo
King Arthur
King Arthur
hellsshadow069
King Arthur
Level 112
God Stats
14W - 12L
1,840 SR
Queue Stats
132W - 131L
1,519 Elo+
Solo
Izanami
Izanami
mulletmarc
Izanami
Level 120
God Stats
9W - 9L
1,939 SR
Queue Stats
53W - 39L
1,698 Elo+
Party 2
Team Averages
Level 103
1,641 SR
1,554 Elo+

VS

Team Averages
Level 120
1,430 SR
1,488 Elo+
Yemoja
Yemoja
AsinusAtWork
Yemoja
Level 108
God Stats
3W - 9L
1,176 SR
Queue Stats
184W - 184L
1,581 Elo+
Party 1
Cliodhna
Cliodhna
BAWLLSACK69
Cliodhna
Level 145
God Stats
0W - 4L
1,201 SR
Queue Stats
187W - 170L
1,560 Elo+
Solo
Amaterasu
Amaterasu
DoloXL
Amaterasu
Level 143
God Stats
0W - 2L
1,260 SR
Queue Stats
190W - 270L
1,429 Elo+
Party 1
Chang'e
Chang'e
Soakiii
Chang'e
Level 106
God Stats
4W - 4L
1,771 SR
Queue Stats
113W - 109L
1,519 Elo+
Solo
Ishtar
Ishtar
oDashyy
Ishtar
Level 100
God Stats
1W - 1L
1,744 SR
Queue Stats
3W - 4L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
B1gL85
Yemoja
14
0 / 0 / 7
8,991
500
4,878
9,844
8,577
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
KreammPie
He Bo
15
2 / 6 / 3
9,209
512
13,031
12,439
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
antoenee
Thanatos
15
6 / 5 / 6
9,969
554
12,479
20,835
8,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
hellsshadow069
King Arthur
16
3 / 0 / 4
10,505
584
15,367
14,702
17,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
mulletmarc
Izanami
16
2 / 1 / 1
9,784
544
9,470
10,726
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 1 / 4
8,474
471
4,557
13,982
13,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
BAWLLSACK69
Cliodhna
15
5 / 6 / 1
8,940
497
12,752
19,599
8,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
DoloXL
Amaterasu
15
2 / 1 / 1
9,018
501
5,740
18,128
18,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
Soakiii
Chang'e
15
2 / 3 / 6
8,795
489
11,361
13,739
7,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
oDashyy
Ishtar
16
1 / 2 / 1
9,407
523
9,354
13,191
6,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
13
Kills
12
12
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
1
4
4
W
Yemoja
B1gL85
Yemoja
0
0
7
3.5
L
Cliodhna
BAWLLSACK69
Cliodhna
5
6
1
0.92
L
Amaterasu
DoloXL
Amaterasu
2
1
1
2.5
W
He Bo
KreammPie
He Bo
2
6
3
0.58
L
Chang'e
Soakiii
Chang'e
2
3
6
1.67
W
Thanatos
antoenee
Thanatos
6
5
6
1.8
W
King Arthur
hellsshadow069
King Arthur
3
0
4
5
W
Izanami
mulletmarc
Izanami
2
1
1
2.5
L
Ishtar
oDashyy
Ishtar
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,225
Damage
43,764
68,546
Taken
78,639
45,319
Mitigated
55,169
25,602
Healing
26,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,557
1,339
3,348
3,988
13,982
13,794
0
5,545
8,437
22,043
0
W
Yemoja
B1gL85
Yemoja
4,878
1,246
4,386
3,524
9,844
8,577
30
3,354
6,490
24,895
0
L
Cliodhna
BAWLLSACK69
Cliodhna
12,752
2,298
0
5,554
19,599
8,901
0
3,264
16,335
0
83,446
L
Amaterasu
DoloXL
Amaterasu
5,740
2,596
0
4,651
18,128
18,548
0
633
17,495
0
66,950
W
He Bo
KreammPie
He Bo
13,031
419
0
1,330
12,439
5,027
225
5,695
6,714
80,168
0
L
Chang'e
Soakiii
Chang'e
11,361
1,416
1,416
2,992
13,739
7,578
452
7,056
6,683
75,795
0
W
Thanatos
antoenee
Thanatos
12,479
4,028
0
9,817
20,835
8,744
0
4,178
16,612
0
63,811
W
King Arthur
hellsshadow069
King Arthur
15,367
850
0
3,529
14,702
17,502
122
1,290
13,412
0
91,366
W
Izanami
mulletmarc
Izanami
9,470
5,721
0
3,016
10,726
5,469
1,241
1,323
9,400
0
95,057
L
Ishtar
oDashyy
Ishtar
9,354
6,319
0
4,281
13,191
6,348
0
1,411
11,780
0
88,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,458
Gold Earned
44,634
540
Minions Killed
532
0
Camps Cleared
0
1,846,467
Distance Traveled
1,822,159
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,474
471
28
2
0
364,855
6
W
Yemoja
8,991
500
25
1
0
357,399
7
L
Cliodhna
8,940
497
106
6
0
386,917
0
L
Amaterasu
9,018
501
116
6
0
349,243
6
W
He Bo
9,209
512
123
7
0
375,272
0
L
Chang'e
8,795
489
126
7
0
359,786
0
W
Thanatos
9,969
554
83
5
0
403,882
0
W
King Arthur
10,505
584
141
8
0
365,869
7
W
Izanami
9,784
544
168
9
0
344,045
5
L
Ishtar
9,407
523
156
9
0
361,358
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role