Player Matchup

Ymir
Ymir
InFaMouSxMoDZz
Ymir
Level 143
God Stats
1W - 0L
1,677 SR
Queue Stats
15W - 19L
1,683 Elo+
Party 2
Hercules
Hercules
Jindoro
Hercules
Level 132
God Stats
1W - 0L
1,508 SR
Queue Stats
7W - 2L
1,897 Elo+
Party 2
Danzaburou
Danzaburou
Kuro1Sensei
Danzaburou
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,734 Elo+
Party 2
Team Averages
Level 150
1,562 SR
1,771 Elo+

VS

Team Averages
Level 111
1,623 SR
1,548 Elo+
Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Glitch Feedback
Guan Yu
Level 151
God Stats
27W - 26L
1,646 SR
Queue Stats
624W - 611L
1,578 Elo+
Party 1
Anubis
Anubis
TrilogyTBD99
Anubis
Level 76
God Stats
4W - 5L
1,722 SR
Queue Stats
238W - 230L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 3
7,435
744
5,888
7,041
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
Jindoro
Hercules
11
3 / 0 / 2
7,031
703
7,052
10,298
8,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Danzaburou
Kuro1Sensei
Danzaburou
12
0 / 1 / 5
6,847
685
5,358
5,011
1,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 0 / 2
6,354
635
6,194
6,153
4,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 0
7,172
717
8,268
8,938
8,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
11
0 / 5 / 2
6,707
671
3,871
6,388
3,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
5
Kills
2
2
Deaths
5
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
0
2
1
L
2
0
0
2
W
2
1
3
3.5
W
Hercules
Jindoro
Hercules
3
0
2
4
W
Danzaburou
Kuro1Sensei
Danzaburou
0
1
5
2.5
L
Anubis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,298
Damage
18,333
22,350
Taken
21,479
13,276
Mitigated
16,470
4,918
Healing
3,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,194
1,448
0
1,304
6,153
4,783
0
1,803
4,195
0
18,098
L
8,268
1,721
441
1,434
8,938
8,413
0
2,002
6,548
0
23,649
W
5,888
933
0
1,220
7,041
3,177
0
1,138
5,287
35,950
0
W
Hercules
Jindoro
Hercules
7,052
2,052
0
2,411
10,298
8,401
0
2,478
7,165
0
13,206
W
Danzaburou
Kuro1Sensei
Danzaburou
5,358
1,485
0
1,287
5,011
1,698
0
288
4,406
0
27,412
L
Anubis
3,871
237
0
635
6,388
3,274
0
2,122
4,184
27,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,313
Gold Earned
20,233
133
Minions Killed
119
0
Camps Cleared
0
494,441
Distance Traveled
565,954
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,354
635
20
2
0
206,979
0
L
Guan Yu
7,172
717
55
6
0
202,010
0
W
Ymir
7,435
744
79
8
0
167,008
0
W
Hercules
7,031
703
11
1
0
180,078
2
W
Danzaburou
6,847
685
43
4
0
147,355
3
L
Anubis
6,707
671
44
4
0
156,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role