Player Matchup

Ymir
Ymir
 
Ymir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KJ910
Neith
Level 26
God Stats
1W - 1L
1,275 SR
Queue Stats
11W - 21L
1,380 Elo+
Party 3
King Arthur
King Arthur
PancreaStone
King Arthur
Level 63
God Stats
26W - 21L
1,527 SR
Queue Stats
608W - 541L
1,586 Elo+
Solo
Chang'e
Chang'e
vern9311
Chang'e
Level 110
God Stats
2W - 2L
1,398 SR
Queue Stats
63W - 54L
1,511 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
zHOLYshnerg
Morgan Le Fay
Level 146
God Stats
7W - 3L
1,541 SR
Queue Stats
133W - 127L
1,560 Elo+
Party 1
Team Averages
Level 91
1,448 SR
1,508 Elo+

VS

Team Averages
Level 74
1,607 SR
1,468 Elo+
Khepri
Khepri
Lions-R-The-SHIZ
Khepri
Level 110
God Stats
38W - 22L
1,689 SR
Queue Stats
658W - 618L
1,482 Elo+
Party 2
Pele
Pele
iog321
Pele
Level 47
God Stats
0W - 2L
1,081 SR
Queue Stats
7W - 15L
1,352 Elo+
Solo
Cernunnos
Cernunnos
natertator14
Cernunnos
Level 102
God Stats
19W - 20L
1,705 SR
Queue Stats
593W - 528L
1,506 Elo+
Party 2
Hercules
Hercules
one xpert
Hercules
Level 45
God Stats
20W - 10L
1,743 SR
Queue Stats
260W - 264L
1,451 Elo+
Solo
Anubis
Anubis
rural-sandll
Anubis
Level 65
God Stats
7W - 3L
1,816 SR
Queue Stats
100W - 80L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 1 / 0
8,800
518
2,811
11,780
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
KJ910
Neith
14
2 / 3 / 1
8,933
525
11,485
15,402
6,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
PancreaStone
King Arthur
16
0 / 0 / 0
9,161
539
10,116
15,670
18,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
vern9311
Chang'e
13
0 / 2 / 2
7,552
444
4,830
13,508
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
zHOLYshnerg
Morgan Le Fay
15
2 / 5 / 1
8,953
527
9,614
13,830
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,939
349
1,842
8,907
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
iog321
Pele
1
0 / 0 / 0
3,438
202
0
0
0
Cernunnos
natertator14
Cernunnos
15
3 / 1 / 2
8,883
523
12,938
13,456
6,550
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
one xpert
Hercules
15
0 / 0 / 0
8,615
507
9,002
15,702
15,715
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
16
7 / 2 / 0
9,826
578
13,843
13,953
7,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
6
Kills
10
11
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
0
2
W
Neith
KJ910
Neith
2
3
1
0.83
L
0
3
1
0.17
W
King Arthur
PancreaStone
King Arthur
0
0
0
0
L
Pele
iog321
Pele
0
0
0
0
L
Cernunnos
natertator14
Cernunnos
3
1
2
4
L
Hercules
one xpert
Hercules
0
0
0
0
L
Anubis
7
2
0
3.5
W
Chang'e
vern9311
Chang'e
0
2
2
0.5
W
Morgan Le Fay
zHOLYshnerg
Morgan Le Fay
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,856
Damage
37,625
70,190
Taken
52,018
39,542
Mitigated
35,113
25,856
Healing
20,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,811
430
0
4,148
11,780
5,510
74
4,078
7,702
57,235
0
W
Neith
KJ910
Neith
11,485
6,646
0
6,256
15,402
6,857
757
1,092
14,310
0
75,038
L
1,842
222
76
459
8,907
5,100
0
3,435
5,472
11,079
0
W
King Arthur
PancreaStone
King Arthur
10,116
1,378
0
3,273
15,670
18,447
0
0
15,670
1,019
78,182
L
Pele
iog321
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
natertator14
Cernunnos
12,938
7,958
0
6,887
13,456
6,550
0
1,964
11,492
0
73,606
L
Hercules
one xpert
Hercules
9,002
3,235
0
5,853
15,702
15,715
305
541
15,161
0
76,036
L
Anubis
13,843
262
0
7,298
13,953
7,748
0
11,656
2,297
82,002
0
W
Chang'e
vern9311
Chang'e
4,830
429
1,680
7,155
13,508
4,442
779
3,501
10,007
61,782
0
W
Morgan Le Fay
zHOLYshnerg
Morgan Le Fay
9,614
1,133
0
3,344
13,830
4,286
177
7,014
6,816
79,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,399
Gold Earned
36,701
568
Minions Killed
383
0
Camps Cleared
0
1,647,920
Distance Traveled
1,118,291
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,800
518
96
6
0
361,491
1
W
Neith
8,933
525
134
8
0
309,314
0
L
Khepri
5,939
349
7
0
0
182,597
2
W
King Arthur
9,161
539
116
7
0
326,132
6
L
Pele
3,438
202
0
0
0
0
0
L
Cernunnos
8,883
523
103
6
0
296,433
0
L
Hercules
8,615
507
131
8
0
297,894
0
L
Anubis
9,826
578
142
8
0
341,367
2
W
Chang'e
7,552
444
83
5
0
312,694
0
W
Morgan Le Fay
8,953
527
139
8
0
338,289
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role