Player Matchup

Osiris
Osiris
 
Osiris
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Duskclaw28
Agni
Level 93
God Stats
2W - 4L
1,392 SR
Queue Stats
369W - 395L
1,468 Elo+
Solo
Shiva
Shiva
Gaufd
Shiva
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 286L
1,540 Elo+
Solo
Hades
Hades
ItsDev_Again
Hades
Level 72
God Stats
2W - 2L
1,633 SR
Queue Stats
124W - 108L
1,481 Elo+
Party 1
Hou Yi
Hou Yi
Joey2_Juicy
Hou Yi
Level 64
God Stats
4W - 2L
1,500 SR
Queue Stats
132W - 127L
1,460 Elo+
Party 1
Team Averages
Level 109
1,505 SR
1,490 Elo+

VS

Team Averages
Level 97
1,467 SR
1,444 Elo+
Ao Kuang
Ao Kuang
Chiledogo
Ao Kuang
Level 117
God Stats
3W - 2L
1,420 SR
Queue Stats
150W - 156L
1,468 Elo+
Solo
Chernobog
Chernobog
Coharte
Chernobog
Level 126
God Stats
4W - 4L
1,367 SR
Queue Stats
170W - 165L
1,518 Elo+
Solo
Nox
Nox
Godofconsider
Nox
Level 68
God Stats
15W - 12L
1,590 SR
Queue Stats
402W - 417L
1,426 Elo+
Solo
Xing Tian
Xing Tian
Kevinthekida
Xing Tian
Level 145
God Stats
2W - 1L
1,455 SR
Queue Stats
34W - 39L
1,339 Elo+
Solo
Artio
Artio
SuperSnipey8269
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
0 / 2 / 4
7,620
693
4,438
9,167
11,833
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 3 / 2
8,442
767
12,733
6,494
3,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
Gaufd
Shiva
9
1 / 2 / 1
6,527
593
2,223
4,091
2,195
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 4
8,623
784
13,150
12,692
9,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
17
3 / 3 / 4
9,244
840
6,729
9,346
5,342
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Chiledogo
Ao Kuang
14
4 / 2 / 4
8,653
787
4,450
8,994
6,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
Coharte
Chernobog
17
5 / 3 / 5
9,934
903
13,371
10,531
6,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 1 / 10
9,150
832
9,295
5,866
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Kevinthekida
Xing Tian
13
2 / 2 / 7
8,056
732
6,108
12,008
13,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 2 / 10
8,836
803
2,332
12,092
12,531
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
10
Kills
14
14
Deaths
10
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
4
1
W
Ao Kuang
Chiledogo
Ao Kuang
4
2
4
3
W
Chernobog
Coharte
Chernobog
5
3
5
2.5
L
3
3
2
1.33
L
Shiva
Gaufd
Shiva
1
2
1
0.75
W
2
1
10
7
L
3
4
4
1.25
L
Hou Yi
3
3
4
1.67
W
Xing Tian
Kevinthekida
Xing Tian
2
2
7
2.75
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,273
Damage
35,556
41,790
Taken
49,491
32,242
Mitigated
41,301
11,928
Healing
19,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,438
501
1,063
984
9,167
11,833
0
4,906
4,051
2,032
9,015
W
Ao Kuang
Chiledogo
Ao Kuang
4,450
619
2,657
3,096
8,994
6,107
787
4,783
4,211
8,406
0
W
Chernobog
Coharte
Chernobog
13,371
8,276
521
2,370
10,531
6,411
769
6,019
4,512
0
35,035
L
12,733
1,034
482
346
6,494
3,022
0
2,457
3,988
28,126
0
L
Shiva
Gaufd
Shiva
2,223
123
111
748
4,091
2,195
0
1,237
2,812
0
3,754
W
9,295
599
1,477
1,201
5,866
3,220
789
3,122
2,744
24,348
0
L
13,150
599
1,252
3,713
12,692
9,850
0
7,899
4,554
23,920
12
L
Hou Yi
6,729
4,217
1,010
2,219
9,346
5,342
369
5,049
4,200
0
19,607
W
Xing Tian
Kevinthekida
Xing Tian
6,108
186
1,644
1,353
12,008
13,032
185
5,862
6,146
10,450
0
W
2,332
369
2,244
2,645
12,092
12,531
241
7,450
4,642
6,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,456
Gold Earned
44,629
111
Minions Killed
117
0
Camps Cleared
0
867,195
Distance Traveled
1,028,792
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,620
693
9
1
0
241,469
4
W
Ao Kuang
8,653
787
5
0
0
186,799
0
W
Chernobog
9,934
903
47
4
0
189,772
0
L
Agni
8,442
767
28
3
0
165,797
0
L
Shiva
6,527
593
1
0
0
100,739
0
W
Nox
9,150
832
37
3
0
223,632
0
L
Hades
8,623
784
33
3
0
171,603
0
L
Hou Yi
9,244
840
40
4
0
187,587
0
W
Xing Tian
8,056
732
20
2
0
216,710
0
W
Artio
8,836
803
8
1
0
211,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role