Player Matchup

Chang'e
Chang'e
Gold V
LegendaryOri
Chang'e
Gold V
Level 121
God Stats
0W - 2L
1,587 SR
Queue Stats
24W - 25L
1,346 MMR
Party 1
Awilix
Awilix
Platinum V
TTV-Mastamynd432
Awilix
Platinum V
Level 156
God Stats
26W - 33L
1,586 SR
Queue Stats
498W - 589L
1,327 MMR
Party 1
Hercules
Hercules
Silver V
willthegreat313
Hercules
Silver V
Level 148
God Stats
8W - 11L
1,921 SR
Queue Stats
461W - 619L
1,298 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,698 SR
1,324 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,567 SR
1,296 MMR
Hou Yi
Hou Yi
Silver IV
Dinglo13
Hou Yi
Silver IV
Level 93
God Stats
1W - 2L
1,356 SR
Queue Stats
8W - 17L
1,385 MMR
Solo
Nu Wa
Nu Wa
Silver II
DinozZt-23
Nu Wa
Silver II
Level 123
God Stats
2W - 0L
1,791 SR
Queue Stats
78W - 96L
1,195 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
NarutoTFW
Kuzenbo
Silver II
Level 108
God Stats
5W - 0L
1,556 SR
Queue Stats
19W - 23L
1,309 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LegendaryOri
Chang'e
16
1 / 1 / 3
10,400
650
16,086
15,663
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 2
9,913
620
8,304
16,799
5,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
17
2 / 1 / 2
10,525
658
8,365
20,061
18,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
BacchusAphroditeAchillesAo Kuang

VS

Bans
Ne ZhaMartichorasMauiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dinglo13
Hou Yi
17
3 / 2 / 2
10,975
686
10,254
10,329
5,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
17
2 / 1 / 3
11,367
710
21,619
8,151
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
NarutoTFW
Kuzenbo
15
0 / 1 / 4
10,669
667
9,753
18,845
27,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
14
4
Kills
5
5
Deaths
4
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Dinglo13
Hou Yi
3
2
2
2
W
Nu Wa
2
1
3
3.5
L
Chang'e
LegendaryOri
Chang'e
1
1
3
2.5
W
Kuzenbo
NarutoTFW
Kuzenbo
0
1
4
2
L
1
3
2
0.67
L
Hercules
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,755
Damage
41,626
52,523
Taken
37,325
30,900
Mitigated
36,814
18,978
Healing
7,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Dinglo13
Hou Yi
10,254
6,331
0
1,681
10,329
5,432
2,699
3,566
6,763
0
47,228
W
Nu Wa
21,619
5,435
0
310
8,151
4,167
504
3,289
4,862
70,085
0
L
Chang'e
LegendaryOri
Chang'e
16,086
753
4,903
7,334
15,663
6,877
771
7,692
7,971
73,855
0
W
Kuzenbo
NarutoTFW
Kuzenbo
9,753
3,603
2,190
3,634
18,845
27,215
286
9,242
9,603
28,655
227
L
8,304
2,654
0
380
16,799
5,969
0
10,414
6,385
0
55,210
L
Hercules
8,365
2,023
0
6,361
20,061
18,054
159
13,088
6,973
0
41,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,838
Gold Earned
33,011
268
Minions Killed
207
0
Camps Cleared
0
986,448
Distance Traveled
889,275
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,975
686
70
4
0
310,147
1
W
Nu Wa
11,367
710
102
6
0
288,317
0
L
Chang'e
10,400
650
126
8
0
345,397
0
W
Kuzenbo
10,669
667
35
2
0
290,811
0
L
Awilix
9,913
620
74
5
0
315,613
6
L
Hercules
10,525
658
68
4
0
325,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role