Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
FelipeNeduro69
Awilix
Level 64
God Stats
6W - 5L
1,500 SR
Queue Stats
81W - 85L
1,464 Elo+
Party 1
Chaac
Chaac
SolidPizza67166
Chaac
Level 145
God Stats
38W - 35L
1,621 SR
Queue Stats
118W - 110L
1,473 Elo+
Party 3
Charybdis
Charybdis
Voobzy
Charybdis
Level 112
God Stats
0W - 2L
1,551 SR
Queue Stats
51W - 43L
1,480 Elo+
Solo
Merlin
Merlin
nirvan21
Merlin
Level 15
God Stats
2W - 2L
1,271 SR
Queue Stats
72W - 70L
1,521 Elo+
Party 1
Team Averages
Level 91
1,489 SR
1,488 Elo+

VS

Team Averages
Level 95
1,570 SR
1,488 Elo+
Anubis
Anubis
AlexandroGT
Anubis
Level 89
God Stats
17W - 14L
1,577 SR
Queue Stats
97W - 91L
1,488 Elo+
Party 2
Ravana
Ravana
KingRamaXI
Ravana
Level 97
God Stats
6W - 3L
1,500 SR
Queue Stats
133W - 97L
1,527 Elo+
Solo
Izanami
Izanami
Salimsito
Izanami
Level 89
God Stats
12W - 5L
1,575 SR
Queue Stats
93W - 88L
1,488 Elo+
Party 2
Horus
Horus
VirtualHydra
Horus
Level 73
God Stats
8W - 3L
1,676 SR
Queue Stats
132W - 121L
1,481 Elo+
Party 2
Surtr
Surtr
lalosos2
Surtr
Level 125
God Stats
17W - 18L
1,524 SR
Queue Stats
85W - 87L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 1 / 3
6,354
489
4,652
10,992
11,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 5 / 2
6,941
534
6,543
11,553
3,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 0
6,584
506
5,451
10,702
5,455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
Voobzy
Charybdis
11
2 / 5 / 0
6,566
505
7,608
10,538
3,270
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
nirvan21
Merlin
11
0 / 5 / 1
6,006
462
3,445
6,945
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 1 / 0
8,109
624
5,029
5,404
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
KingRamaXI
Ravana
13
5 / 3 / 2
7,902
608
8,351
9,643
5,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Salimsito
Izanami
13
6 / 2 / 3
8,370
644
12,870
10,594
4,972
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
2 / 0 / 8
7,319
563
4,897
10,239
10,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Surtr
lalosos2
Surtr
13
0 / 0 / 1
8,121
625
4,528
9,103
5,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
31
6
Kills
17
17
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
3
2.5
W
Anubis
4
1
0
4
L
3
5
2
0.8
W
Ravana
KingRamaXI
Ravana
5
3
2
2
W
Izanami
Salimsito
Izanami
6
2
3
3.75
L
0
1
0
0
W
2
0
8
6
L
Charybdis
Voobzy
Charybdis
2
5
0
0.4
W
Surtr
lalosos2
Surtr
0
0
1
0.5
L
Merlin
nirvan21
Merlin
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
35,675
50,730
Taken
44,983
26,288
Mitigated
28,683
6,873
Healing
16,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,652
2,137
0
1,070
10,992
11,792
0
0
10,992
22,857
0
W
Anubis
5,029
132
0
1,514
5,404
2,341
383
1,477
3,927
56,896
0
L
6,543
2,806
0
500
11,553
3,700
0
1,100
10,453
0
45,939
W
Ravana
KingRamaXI
Ravana
8,351
3,454
0
1,418
9,643
5,271
0
1,930
7,713
0
58,858
W
Izanami
Salimsito
Izanami
12,870
9,763
0
3,529
10,594
4,972
507
1,860
8,734
0
76,565
L
5,451
1,633
0
2,813
10,702
5,455
0
1,347
9,355
0
57,699
W
4,897
2,267
2,227
4,506
10,239
10,839
18
2,830
7,409
0
9,177
L
Charybdis
Voobzy
Charybdis
7,608
4,160
0
2,004
10,538
3,270
0
0
10,538
0
42,964
W
Surtr
lalosos2
Surtr
4,528
1,978
0
2,937
9,103
5,260
126
0
9,103
199
68,763
L
Merlin
nirvan21
Merlin
3,445
419
0
486
6,945
2,071
0
2,729
4,216
35,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,451
Gold Earned
39,821
334
Minions Killed
420
0
Camps Cleared
0
1,227,352
Distance Traveled
1,282,450
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,354
489
27
2
0
256,243
1
W
Anubis
8,109
624
91
7
0
247,743
5
L
Awilix
6,941
534
70
5
0
274,162
0
W
Ravana
7,902
608
86
7
0
287,815
0
W
Izanami
8,370
644
117
9
0
249,224
3
L
Chaac
6,584
506
108
8
0
270,700
0
W
Horus
7,319
563
16
1
0
279,518
4
L
Charybdis
6,566
505
72
6
0
206,016
0
W
Surtr
8,121
625
110
8
0
218,150
0
L
Merlin
6,006
462
57
4
0
220,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role