Player Matchup

Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
UMhurricane8
Ullr
Gold IV
Level 157
God Stats
111W - 141L
1,544 SR
Queue Stats
666W - 774L
1,448 MMR
Solo
Hel
Hel
Silver II
acekid133
Hel
Silver II
Level 80
God Stats
0W - 2L
1,660 SR
Queue Stats
4W - 7L
1,429 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,568 SR
1,459 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,523 SR
1,431 MMR
Odin
Odin
Bronze III
IIJokstrII
Odin
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,400 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
Kamaligy
Morgan Le Fay
Gold IV
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,486 MMR
Party 1
Set
Set
Gold V
NNamso
Set
Gold V
Level 156
God Stats
11W - 2L
1,569 SR
Queue Stats
29W - 24L
1,408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 0 / 1
7,280
728
3,170
6,616
6,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
0 / 3 / 1
6,539
654
3,254
8,075
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 8 / 0
6,777
678
3,532
10,026
4,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Ao KuangNoxAphroditeZeusSurtr

VS

Bans
KukulkanAchillesSun WukongAresHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
7,751
775
4,438
5,369
4,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Kamaligy
Morgan Le Fay
14
1 / 0 / 10
7,895
790
7,687
4,280
1,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
NNamso
Set
14
7 / 0 / 4
8,754
875
9,331
6,938
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
11
11
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
1
0.5
W
3
1
8
7
W
Morgan Le Fay
Kamaligy
Morgan Le Fay
1
0
10
6
W
Set
NNamso
Set
7
0
4
9
L
0
3
1
0.17
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,956
Damage
21,456
24,717
Taken
16,587
14,530
Mitigated
9,459
5,261
Healing
5,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,170
416
0
1,849
6,616
6,620
0
2,357
4,107
11,520
0
W
4,438
1,148
0
1,522
5,369
4,060
0
1,575
3,670
0
17,388
W
Morgan Le Fay
Kamaligy
Morgan Le Fay
7,687
456
0
1,819
4,280
1,723
512
1,668
2,484
29,810
0
W
Set
NNamso
Set
9,331
4,136
0
1,897
6,938
3,676
1,188
3,090
3,656
0
43,511
L
3,254
899
0
1,175
8,075
3,279
0
3,978
3,935
0
28,903
L
3,532
341
861
1,376
10,026
4,631
0
1,400
8,428
19,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,596
Gold Earned
24,400
125
Minions Killed
140
0
Camps Cleared
0
546,864
Distance Traveled
593,867
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,280
728
18
2
0
206,401
0
W
Odin
7,751
775
26
3
0
182,069
0
W
Morgan Le Fay
7,895
790
53
5
0
212,046
0
W
Set
8,754
875
61
6
0
199,752
4
L
Ullr
6,539
654
50
5
0
179,153
2
L
Hel
6,777
678
57
6
0
161,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role