Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
ElMasPapi
Agni
Level 155
God Stats
13W - 5L
1,550 SR
Queue Stats
169W - 149L
1,479 Elo+
Party 2
Ares
Ares
LazyLegionnaire
Ares
Level 153
God Stats
3W - 2L
1,714 SR
Queue Stats
57W - 88L
1,528 Elo+
Solo
Vamana
Vamana
Left Wing Lucy
Vamana
Level 26
God Stats
38W - 23L
1,500 SR
Queue Stats
91W - 64L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MagicCrunch
Ah Muzen Cab
Level 159
God Stats
2W - 1L
1,469 SR
Queue Stats
33W - 24L
1,593 Elo+
Solo
Team Averages
Level 128
1,547 SR
1,516 Elo+

VS

Team Averages
Level 112
1,587 SR
1,573 Elo+
King Arthur
King Arthur
 
King Arthur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DonaldDump212
Danzaburou
Level 124
God Stats
7W - 3L
2,004 SR
Queue Stats
296W - 290L
1,600 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SaltyNelle
Kumbhakarna
Level 104
God Stats
14W - 16L
1,582 SR
Queue Stats
290W - 281L
1,602 Elo+
Party 1
Kali
Kali
TohstSalad
Kali
Level 53
God Stats
7W - 3L
1,685 SR
Queue Stats
192W - 183L
1,566 Elo+
Solo
Nox
Nox
X BCURRY X
Nox
Level 138
God Stats
0W - 3L
1,163 SR
Queue Stats
48W - 47L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 2 / 4
7,901
878
6,047
7,444
3,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
14
4 / 1 / 5
7,636
848
9,104
3,977
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 7
6,956
773
3,905
8,384
8,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 0 / 6
6,762
751
5,125
6,699
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
MagicCrunch
Ah Muzen Cab
13
1 / 0 / 8
7,022
780
13,098
5,043
2,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 2 / 3
6,286
698
2,108
6,276
4,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
DonaldDump212
Danzaburou
13
2 / 1 / 2
6,923
769
7,597
9,261
4,175
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
SaltyNelle
Kumbhakarna
12
1 / 2 / 2
6,862
762
2,052
11,229
8,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 2
6,719
747
3,279
8,175
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 3 / 2
6,386
710
4,985
7,723
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
10
Kills
6
6
Deaths
10
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
4
3
L
King Arthur
 
King Arthur
0
2
3
0.75
L
Danzaburou
DonaldDump212
Danzaburou
2
1
2
3
W
Agni
4
1
5
6.5
W
1
3
7
1.5
W
0
0
6
3
W
Ah Muzen Cab
MagicCrunch
Ah Muzen Cab
1
0
8
5
L
Kumbhakarna
SaltyNelle
Kumbhakarna
1
2
2
1
L
2
2
2
1.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,279
Damage
20,021
31,547
Taken
42,664
24,070
Mitigated
24,311
7,766
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,047
634
0
4,545
7,444
3,532
80
1,599
5,845
0
25,265
L
King Arthur
 
King Arthur
2,108
163
0
290
6,276
4,309
0
2,096
4,057
0
10,604
L
Danzaburou
DonaldDump212
Danzaburou
7,597
3,338
0
2,094
9,261
4,175
0
2,181
6,927
0
29,285
W
Agni
9,104
1,097
0
798
3,977
1,625
282
975
3,002
24,101
0
W
3,905
128
0
540
8,384
8,720
18
1,869
6,515
5,898
0
W
5,125
1,924
0
834
6,699
7,768
156
1,970
4,729
0
18,183
W
Ah Muzen Cab
MagicCrunch
Ah Muzen Cab
13,098
9,070
0
1,049
5,043
2,425
1,446
624
4,419
0
35,053
L
Kumbhakarna
SaltyNelle
Kumbhakarna
2,052
251
1,253
2,503
11,229
8,474
0
3,476
7,563
5,557
0
L
3,279
1,364
0
1,088
8,175
4,252
0
1,777
6,303
0
13,148
L
4,985
289
0
310
7,723
3,101
0
3,479
4,064
13,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,277
Gold Earned
33,176
183
Minions Killed
125
0
Camps Cleared
0
1,027,174
Distance Traveled
912,411
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,901
878
51
6
0
200,149
0
L
King Arthur
6,286
698
19
2
0
136,203
0
L
Danzaburou
6,923
769
48
5
0
193,509
0
W
Agni
7,636
848
37
4
0
204,890
0
W
Ares
6,956
773
5
1
0
194,629
0
W
Vamana
6,762
751
37
4
0
218,206
1
W
Ah Muzen Cab
7,022
780
53
6
0
209,300
0
L
Kumbhakarna
6,862
762
5
1
0
178,546
0
L
Kali
6,719
747
29
3
0
197,732
0
L
Nox
6,386
710
24
3
0
206,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role