Player Matchup

Odin
Odin
 
Odin
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
JimSully06
Nu Wa
Level 149
God Stats
4W - 3L
1,631 SR
Queue Stats
79W - 60L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
MaccaPaccaT21
Gilgamesh
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 43L
1,560 Elo+
Party 1
Xbalanque
Xbalanque
RizzersInParis
Xbalanque
Level 41
God Stats
3W - 1L
1,742 SR
Queue Stats
61W - 79L
1,510 Elo+
Party 1
Geb
Geb
toshort
Geb
Level 125
God Stats
2W - 1L
1,802 SR
Queue Stats
76W - 53L
1,625 Elo+
Solo
Team Averages
Level 90
1,635 SR
1,561 Elo+

VS

Team Averages
Level 137
1,497 SR
1,543 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Blanco9
Olorun
Level 108
God Stats
6W - 5L
1,470 SR
Queue Stats
363W - 341L
1,575 Elo+
Solo
Ullr
Ullr
Capuchini
Ullr
Level 45
God Stats
68W - 72L
1,537 SR
Queue Stats
255W - 251L
1,530 Elo+
Solo
Sylvanus
Sylvanus
DieOrYouWillDie
Sylvanus
Level 157
God Stats
3W - 2L
1,528 SR
Queue Stats
450W - 424L
1,579 Elo+
Solo
Mulan
Mulan
I6254I
Mulan
Level 142
God Stats
11W - 13L
1,450 SR
Queue Stats
259W - 230L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 2 / 3
5,488
549
4,637
8,677
3,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
10
1 / 3 / 0
5,972
597
3,762
4,996
1,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
MaccaPaccaT21
Gilgamesh
10
0 / 1 / 0
5,369
537
2,834
9,572
5,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
RizzersInParis
Xbalanque
9
2 / 3 / 1
5,320
532
4,657
7,473
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Geb
7
0 / 2 / 3
5,051
505
3,019
9,167
5,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
3 / 2 / 2
6,095
610
2,763
9,832
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Blanco9
Olorun
12
5 / 0 / 4
7,780
778
8,888
7,111
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
10
1 / 1 / 5
5,843
584
6,442
6,923
2,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
8
1 / 1 / 6
5,234
523
3,818
7,576
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
I6254I
Mulan
12
1 / 0 / 0
6,931
693
5,699
7,368
4,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
3
Kills
11
11
Deaths
4
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
2
3
0.75
W
Ne Zha
 
Ne Zha
3
2
2
2
W
Olorun
Blanco9
Olorun
5
0
4
7
W
Ullr
1
1
5
3.5
W
Sylvanus
1
1
6
4
W
Mulan
I6254I
Mulan
1
0
0
1
L
Nu Wa
1
3
0
0.33
L
Gilgamesh
MaccaPaccaT21
Gilgamesh
0
1
0
0
L
Xbalanque
RizzersInParis
Xbalanque
2
3
1
0.83
L
Geb
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,909
Damage
27,610
39,885
Taken
38,810
18,859
Mitigated
19,425
8,119
Healing
15,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,637
870
0
490
8,677
3,538
0
3,437
5,240
0
37,396
W
Ne Zha
 
Ne Zha
2,763
1,415
0
2,648
9,832
3,652
0
1,541
8,291
0
39,475
W
Olorun
Blanco9
Olorun
8,888
4,132
999
4,184
7,111
2,923
48
2,016
5,095
66,022
0
W
Ullr
6,442
3,675
0
642
6,923
2,648
17
1,358
5,565
0
36,418
W
Sylvanus
3,818
1,296
541
2,342
7,576
5,466
77
1,528
6,048
18,334
8,235
W
Mulan
I6254I
Mulan
5,699
1,466
0
4,452
7,368
4,736
0
338
7,030
0
56,143
L
Nu Wa
3,762
845
0
60
4,996
1,621
0
2,885
2,111
46,228
0
L
Gilgamesh
MaccaPaccaT21
Gilgamesh
2,834
748
0
2,454
9,572
5,458
0
0
9,572
0
32,458
L
Xbalanque
RizzersInParis
Xbalanque
4,657
2,932
0
2,152
7,473
2,740
0
2,742
4,731
0
28,488
L
Geb
3,019
823
972
1,991
9,167
5,502
0
3,316
5,851
12,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,200
Gold Earned
31,883
291
Minions Killed
382
0
Camps Cleared
0
1,083,517
Distance Traveled
1,084,383
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,488
549
82
8
0
247,091
0
W
Ne Zha
6,095
610
70
7
0
250,914
0
W
Olorun
7,780
778
118
12
0
213,972
0
W
Ullr
5,843
584
59
6
0
213,760
1
W
Sylvanus
5,234
523
34
3
0
198,615
4
W
Mulan
6,931
693
101
10
0
207,122
0
L
Nu Wa
5,972
597
78
8
0
207,704
0
L
Gilgamesh
5,369
537
60
6
0
212,539
1
L
Xbalanque
5,320
532
64
6
0
206,159
0
L
Geb
5,051
505
7
1
0
210,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role