Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Aligator183
Amaterasu
Level 129
God Stats
0W - 1L
1,790 SR
Queue Stats
40W - 44L
1,500 Elo+
Party 2
Loki
Loki
Its-Kxvn
Loki
Level 109
God Stats
6W - 6L
1,500 SR
Queue Stats
154W - 154L
1,506 Elo+
Solo
Rama
Rama
PislikTrickdieb
Rama
Level 107
God Stats
0W - 2L
1,216 SR
Queue Stats
26W - 21L
1,532 Elo+
Party 1
Horus
Horus
alirakit
Horus
Level 75
God Stats
2W - 4L
1,216 SR
Queue Stats
94W - 86L
1,499 Elo+
Party 1
Team Averages
Level 116
1,444 SR
1,507 Elo+

VS

Team Averages
Level 97
1,501 SR
1,479 Elo+
Kukulkan
Kukulkan
Dracaaryss
Kukulkan
Level 108
God Stats
7W - 7L
1,257 SR
Queue Stats
112W - 122L
1,449 Elo+
Solo
Nemesis
Nemesis
HabKeinHuhn
Nemesis
Level 107
God Stats
7W - 4L
1,524 SR
Queue Stats
138W - 131L
1,471 Elo+
Party 3
Bacchus
Bacchus
HabKeinYolo
Bacchus
Level 67
God Stats
24W - 22L
1,516 SR
Queue Stats
81W - 82L
1,491 Elo+
Party 3
Hou Yi
Hou Yi
Igneeell
Hou Yi
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 66L
1,455 Elo+
Solo
Vamana
Vamana
Marcokamu_07
Vamana
Level 84
God Stats
3W - 3L
1,707 SR
Queue Stats
321W - 303L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 5 / 1
8,010
501
10,292
12,869
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Aligator183
Amaterasu
12
0 / 8 / 0
7,137
446
5,495
19,826
16,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Loki
12
1 / 4 / 1
7,342
459
4,738
13,894
4,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 2
7,534
471
8,689
10,897
4,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
alirakit
Horus
12
2 / 3 / 0
7,543
471
7,673
13,455
10,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dracaaryss
Kukulkan
16
6 / 2 / 4
10,193
637
10,945
10,777
4,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
HabKeinHuhn
Nemesis
15
7 / 0 / 2
9,229
577
5,601
12,302
5,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
HabKeinYolo
Bacchus
12
1 / 1 / 3
7,711
482
5,187
13,186
13,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Igneeell
Hou Yi
12
0 / 1 / 8
7,401
463
10,679
13,177
5,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
16
8 / 1 / 4
10,795
675
15,682
12,351
13,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
22
22
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
5
1
0.5
L
Amaterasu
Aligator183
Amaterasu
0
8
0
0
W
Kukulkan
Dracaaryss
Kukulkan
6
2
4
4
W
Nemesis
HabKeinHuhn
Nemesis
7
0
2
8
W
Bacchus
HabKeinYolo
Bacchus
1
1
3
2.5
W
Hou Yi
Igneeell
Hou Yi
0
1
8
4
L
Loki
1
4
1
0.38
W
Vamana
8
1
4
10
L
0
2
2
0.5
L
Horus
alirakit
Horus
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,887
Damage
48,094
70,941
Taken
61,793
42,565
Mitigated
41,036
10,393
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
10,292
1,307
0
2,202
12,869
5,763
0
5,776
7,048
62,841
0
L
Amaterasu
Aligator183
Amaterasu
5,495
3,150
0
3,071
19,826
16,602
0
276
19,550
0
43,360
W
Kukulkan
Dracaaryss
Kukulkan
10,945
1,888
0
480
10,777
4,532
516
5,188
5,589
86,368
0
W
Nemesis
HabKeinHuhn
Nemesis
5,601
2,247
0
683
12,302
5,102
0
1,504
10,798
0
72,490
W
Bacchus
HabKeinYolo
Bacchus
5,187
299
1,862
4,720
13,186
13,062
0
1,689
11,497
23,777
0
W
Hou Yi
Igneeell
Hou Yi
10,679
5,427
0
5,122
13,177
5,204
779
1,651
11,526
0
60,977
L
Loki
4,738
904
0
500
13,894
4,755
0
4,401
9,346
0
45,086
W
Vamana
15,682
9,821
0
1,739
12,351
13,136
2,073
260
12,091
0
93,313
L
8,689
7,824
0
2,431
10,897
4,471
1,274
1,970
8,927
0
57,206
L
Horus
alirakit
Horus
7,673
3,652
788
1,401
13,455
10,974
37
3,487
9,938
0
34,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,566
Gold Earned
45,329
388
Minions Killed
504
0
Camps Cleared
0
1,617,829
Distance Traveled
1,613,808
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,010
501
113
7
0
306,400
2
L
Amaterasu
7,137
446
70
4
0
305,832
0
W
Kukulkan
10,193
637
144
9
0
335,687
3
W
Nemesis
9,229
577
108
7
0
344,900
0
W
Bacchus
7,711
482
34
2
0
313,268
5
W
Hou Yi
7,401
463
82
5
0
293,470
2
L
Loki
7,342
459
76
5
0
387,125
0
W
Vamana
10,795
675
136
9
0
326,483
2
L
Rama
7,534
471
92
6
0
298,505
0
L
Horus
7,543
471
37
2
0
319,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role