Player Matchup

Scylla
Scylla
DésoIé
Scylla
Level 162
God Stats
22W - 8L
1,912 SR
Queue Stats
1,110W - 307L
1,954 Elo+
Party 1
Surtr
Surtr
Mxoh4
Surtr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,709 Elo+
Solo
Ne Zha
Ne Zha
ÄkenoØppaîLσv3r
Ne Zha
Level 14
God Stats
14W - 3L
2,021 SR
Queue Stats
535W - 186L
1,967 Elo+
Party 1
Team Averages
Level 80
1,811 SR
1,877 Elo+

VS

Team Averages
Level 102
1,651 SR
1,524 Elo+
Lancelot
Lancelot
 
Lancelot
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BluntDream131116
Nox
Level 115
God Stats
1W - 1L
1,954 SR
Queue Stats
123W - 129L
1,540 Elo+
Solo
Apollo
Apollo
OzzyTooGood
Apollo
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 4L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DésoIé
Scylla
14
9 / 1 / 7
9,296
930
16,172
3,952
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Surtr
Mxoh4
Surtr
12
3 / 1 / 9
7,628
763
3,039
5,546
3,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
4 / 1 / 10
8,093
809
8,688
8,026
5,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
1 / 7 / 1
6,633
663
4,897
11,711
4,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 4 / 3
6,576
658
3,365
7,918
2,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
11
1 / 5 / 1
6,503
650
2,028
10,975
2,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
16
Kills
2
3
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
7
1
0.21
L
0
4
3
0.38
W
Scylla
DésoIé
Scylla
9
1
7
12.5
W
Surtr
Mxoh4
Surtr
3
1
9
7.5
L
Apollo
1
5
1
0.3
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,899
Damage
10,290
17,524
Taken
30,604
10,230
Mitigated
9,156
4,237
Healing
2,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
4,897
306
0
0
11,711
4,266
0
6,230
5,004
160
18,407
L
3,365
362
0
809
7,918
2,106
0
4,104
3,471
21,488
0
W
Scylla
DésoIé
Scylla
16,172
1,676
0
280
3,952
1,303
710
474
3,478
48,264
0
W
Surtr
Mxoh4
Surtr
3,039
1,028
0
664
5,546
3,781
239
1,067
4,479
202
11,045
L
Apollo
2,028
919
0
2,138
10,975
2,784
0
5,446
4,981
0
23,011
W
8,688
2,107
0
3,293
8,026
5,146
703
1,995
6,031
0
26,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,017
Gold Earned
19,712
134
Minions Killed
122
0
Camps Cleared
0
553,108
Distance Traveled
498,576
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,633
663
26
3
0
177,766
0
L
Nox
6,576
658
49
5
0
162,761
3
W
Scylla
9,296
930
95
10
0
193,574
0
W
Surtr
7,628
763
15
2
0
185,379
0
L
Apollo
6,503
650
47
5
0
158,049
3
W
Ne Zha
8,093
809
24
2
0
174,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role