Player Matchup

Poseidon
Poseidon
Ace_lo_Ace_
Poseidon
Level 59
God Stats
0W - 2L
1,614 SR
Queue Stats
25W - 30L
1,438 Elo+
Solo
Ymir
Ymir
AdjusT Ruthless
Ymir
Level 103
God Stats
3W - 4L
1,500 SR
Queue Stats
200W - 209L
1,414 Elo+
Solo
Anhur
Anhur
Boifita
Anhur
Level 108
God Stats
7W - 12L
1,477 SR
Queue Stats
321W - 380L
1,507 Elo+
Solo
Mercury
Mercury
bigD2311720
Mercury
Level 95
God Stats
19W - 19L
1,558 SR
Queue Stats
159W - 143L
1,522 Elo+
Solo
Sylvanus
Sylvanus
paleozealot26
Sylvanus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,464 Elo+
Solo
Team Averages
Level 95
1,530 SR
1,469 Elo+

VS

Team Averages
Level 116
1,535 SR
1,545 Elo+
Hera
Hera
 
Hera
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
GustyRhombus256
Ravana
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
314W - 305L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Shermanesque
Danzaburou
Level 83
God Stats
8W - 6L
1,568 SR
Queue Stats
131W - 104L
1,664 Elo+
Party 1
Ares
Ares
Zoidberg322
Ares
Level 109
God Stats
40W - 22L
1,713 SR
Queue Stats
243W - 212L
1,603 Elo+
Party 1
King Arthur
King Arthur
chacal666181
King Arthur
Level 110
God Stats
8W - 14L
1,392 SR
Queue Stats
54W - 63L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ace_lo_Ace_
Poseidon
9
1 / 1 / 1
6,141
439
2,434
4,639
1,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 2 / 3
7,234
517
7,956
10,748
6,097
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Boifita
Anhur
12
0 / 3 / 1
6,860
490
7,095
9,070
3,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
bigD2311720
Mercury
15
10 / 0 / 0
9,210
658
11,305
9,425
4,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
paleozealot26
Sylvanus
10
1 / 6 / 3
6,293
450
4,240
14,602
14,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
1 / 6 / 1
7,353
525
4,123
8,656
3,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
5 / 1 / 3
8,163
583
6,712
6,946
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Shermanesque
Danzaburou
12
4 / 1 / 4
7,113
508
8,506
9,522
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 2 / 8
7,248
518
4,669
9,607
8,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
chacal666181
King Arthur
13
1 / 3 / 1
7,351
525
8,017
16,652
10,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
12
Kills
12
12
Deaths
13
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
6
1
0.25
L
Poseidon
Ace_lo_Ace_
Poseidon
1
1
1
1.5
L
0
2
3
0.75
L
Anhur
Boifita
Anhur
0
3
1
0.17
W
5
1
3
6.5
W
Danzaburou
Shermanesque
Danzaburou
4
1
4
6
W
1
2
8
2.5
L
Mercury
bigD2311720
Mercury
10
0
0
10
W
King Arthur
chacal666181
King Arthur
1
3
1
0.5
L
Sylvanus
paleozealot26
Sylvanus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,030
Damage
32,027
48,484
Taken
51,383
29,468
Mitigated
29,250
13,828
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,123
1,222
0
808
8,656
3,271
319
2,311
6,345
51,823
0
L
Poseidon
Ace_lo_Ace_
Poseidon
2,434
400
0
388
4,639
1,345
0
1,537
3,046
32,357
0
L
7,956
1,843
0
4,158
10,748
6,097
0
0
10,748
46,741
0
L
Anhur
Boifita
Anhur
7,095
4,946
0
2,229
9,070
3,769
466
2,152
6,918
0
51,913
W
6,712
2,088
0
1,061
6,946
2,727
226
1,016
5,930
0
69,973
W
Danzaburou
Shermanesque
Danzaburou
8,506
4,482
0
4,619
9,522
4,267
1,368
1,629
7,893
0
48,468
W
4,669
331
0
1,881
9,607
8,426
230
2,095
7,512
22,623
0
L
Mercury
bigD2311720
Mercury
11,305
8,493
0
1,777
9,425
4,006
0
1,996
7,311
0
72,323
W
King Arthur
chacal666181
King Arthur
8,017
964
0
2,269
16,652
10,559
0
7,579
9,073
0
52,380
L
Sylvanus
paleozealot26
Sylvanus
4,240
1,153
1,235
4,041
14,602
14,251
0
2,867
11,669
18,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,738
Gold Earned
37,228
369
Minions Killed
392
0
Camps Cleared
0
1,204,928
Distance Traveled
1,320,816
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,353
525
106
8
0
232,418
1
L
Poseidon
6,141
439
60
4
0
144,859
0
L
Ymir
7,234
517
81
6
0
250,413
3
L
Anhur
6,860
490
98
7
0
224,652
0
W
Ravana
8,163
583
100
7
0
335,917
0
W
Danzaburou
7,113
508
80
6
0
229,473
2
W
Ares
7,248
518
40
3
0
265,737
0
L
Mercury
9,210
658
107
8
0
364,355
0
W
King Arthur
7,351
525
66
5
0
257,271
0
L
Sylvanus
6,293
450
23
2
0
220,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role