Player Matchup

Nu Wa
Nu Wa
AFULLTHEERIC
Nu Wa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
ALEIXKIT19
Surtr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,500 Elo+
Party 1
Neith
Neith
KKuroOP
Neith
Level 71
God Stats
7W - 3L
1,716 SR
Queue Stats
129W - 117L
1,394 Elo+
Party 1
Team Averages
Level 53
1,572 SR
1,465 Elo+

VS

Team Averages
Level 90
1,472 SR
1,330 Elo+
Shiva
Shiva
BonzaKoala
Shiva
Level 84
God Stats
16W - 25L
1,475 SR
Queue Stats
27W - 40L
1,333 Elo+
Party 2
Chronos
Chronos
Daniel Breton
Chronos
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,323 Elo+
Solo
Danzaburou
Danzaburou
LargeWillus
Danzaburou
Level 66
God Stats
19W - 27L
1,442 SR
Queue Stats
27W - 40L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,451
745
6,037
3,575
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Surtr
11
0 / 0 / 4
6,645
665
5,244
9,043
7,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
KKuroOP
Neith
12
1 / 0 / 3
7,028
703
7,932
7,001
2,800
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
0 / 1 / 0
6,219
622
5,996
8,667
8,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
9
0 / 3 / 0
5,866
587
2,128
6,601
2,147
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LargeWillus
Danzaburou
10
0 / 0 / 0
6,417
642
6,272
7,501
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
4
Kills
0
0
Deaths
4
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Surtr
0
0
4
2
L
Shiva
0
1
0
0
L
Chronos
0
3
0
0
W
Neith
KKuroOP
Neith
1
0
3
2.5
L
Danzaburou
LargeWillus
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,213
Damage
14,396
19,619
Taken
22,769
11,824
Mitigated
13,098
5,375
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,037
1,275
75
481
3,575
1,467
500
8
3,487
32,627
0
W
Surtr
5,244
1,107
0
1,032
9,043
7,557
261
1,245
7,457
164
12,932
L
Shiva
5,996
710
302
1,762
8,667
8,262
0
1,455
7,212
0
18,034
L
Chronos
2,128
979
162
666
6,601
2,147
277
2,218
4,383
17,068
0
W
Neith
KKuroOP
Neith
7,932
3,622
0
3,787
7,001
2,800
1,087
897
5,871
0
29,030
L
Danzaburou
LargeWillus
Danzaburou
6,272
1,727
0
2,248
7,501
2,689
190
2,512
4,989
0
32,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,124
Gold Earned
18,502
124
Minions Killed
121
0
Camps Cleared
0
549,568
Distance Traveled
562,471
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,451
745
52
5
0
177,205
0
W
Surtr
6,645
665
26
3
0
195,958
0
L
Shiva
6,219
622
27
3
0
212,143
0
L
Chronos
5,866
587
29
3
0
154,936
0
W
Neith
7,028
703
46
5
0
176,405
1
L
Danzaburou
6,417
642
65
7
0
195,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role