Player Matchup

Sylvanus
Sylvanus
Bronze III
BramsiBrams
Sylvanus
Bronze III
Level 145
God Stats
0W - 1L
1,236 SR
Queue Stats
0W - 10L
1,500 MMR
Party 1
Yu Huang
Yu Huang
Bronze III
Glopen
Yu Huang
Bronze III
Level 127
God Stats
0W - 1L
1,143 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Charybdis
Charybdis
Bronze III
KiraZeroni
Charybdis
Bronze III
Level 108
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 127
1,281 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 174
1,592 SR
1,534 MMR
Bacchus
Bacchus
Gold IV
Evz3N
Bacchus
Gold IV
Level 134
God Stats
1W - 0L
1,611 SR
Queue Stats
27W - 34L
1,519 MMR
Solo
Cernunnos
Cernunnos
Platinum III
Junike48
Cernunnos
Platinum III
Level 158
God Stats
1W - 3L
1,530 SR
Queue Stats
57W - 77L
1,584 MMR
Solo
Janus
Janus
Bronze III
aMaGoKu
Janus
Bronze III
Level 229
God Stats
33W - 41L
1,634 SR
Queue Stats
112W - 133L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BramsiBrams
Sylvanus
11
0 / 2 / 3
6,721
611
3,671
10,297
9,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Yu Huang
Glopen
Yu Huang
12
3 / 4 / 0
7,751
705
7,394
8,485
3,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
KiraZeroni
Charybdis
12
0 / 3 / 2
6,968
633
4,527
9,525
3,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AphroditeAchillesZeusHorus

VS

Bans
Guan YuAtlasRaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Evz3N
Bacchus
15
3 / 0 / 6
9,417
856
6,442
8,835
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Junike48
Cernunnos
15
3 / 1 / 5
8,740
795
8,517
10,542
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
aMaGoKu
Janus
14
3 / 2 / 6
8,771
797
9,345
6,885
2,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
9
9
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
BramsiBrams
Sylvanus
0
2
3
0.75
W
Bacchus
Evz3N
Bacchus
3
0
6
6
L
Yu Huang
Glopen
Yu Huang
3
4
0
0.75
W
Cernunnos
Junike48
Cernunnos
3
1
5
5.5
L
Charybdis
KiraZeroni
Charybdis
0
3
2
0.33
W
Janus
aMaGoKu
Janus
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,592
Damage
24,304
28,307
Taken
26,262
16,556
Mitigated
19,910
7,152
Healing
6,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
BramsiBrams
Sylvanus
3,671
538
2,426
2,785
10,297
9,064
24
5,231
5,066
8,499
0
W
Bacchus
Evz3N
Bacchus
6,442
525
0
2,562
8,835
12,554
0
2,547
6,288
18,535
0
L
Yu Huang
Glopen
Yu Huang
7,394
201
263
347
8,485
3,563
0
5,068
3,417
30,402
0
W
Cernunnos
Junike48
Cernunnos
8,517
4,714
0
3,333
10,542
4,556
2,599
5,728
4,814
0
53,769
L
Charybdis
KiraZeroni
Charybdis
4,527
1,966
357
974
9,525
3,929
0
5,504
4,021
0
22,783
W
Janus
aMaGoKu
Janus
9,345
98
0
978
6,885
2,800
363
3,130
3,755
43,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,440
Gold Earned
26,928
95
Minions Killed
186
0
Camps Cleared
0
551,624
Distance Traveled
672,512
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,721
611
4
0
0
169,685
0
W
Bacchus
9,417
856
18
2
0
241,667
0
L
Yu Huang
7,751
705
54
5
0
188,140
0
W
Cernunnos
8,740
795
86
8
0
217,290
0
L
Charybdis
6,968
633
37
3
0
193,799
0
W
Janus
8,771
797
82
7
0
213,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role