Player Matchup

Athena
Athena
DaraenS
Athena
Level 118
God Stats
4W - 1L
1,706 SR
Queue Stats
11W - 12L
1,384 Elo+
Party 1
King Arthur
King Arthur
MaMereEstBonne
King Arthur
Level 129
God Stats
1W - 1L
1,374 SR
Queue Stats
93W - 102L
1,441 Elo+
Solo
Xbalanque
Xbalanque
PerLeuR
Xbalanque
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,342 Elo+
Party 1
Zeus
Zeus
The_White_Lash93
Zeus
Level 129
God Stats
106W - 98L
1,553 SR
Queue Stats
395W - 545L
1,505 Elo+
Solo
Awilix
Awilix
safooma69
Awilix
Level 85
God Stats
57W - 28L
1,690 SR
Queue Stats
107W - 81L
1,544 Elo+
Solo
Team Averages
Level 118
1,565 SR
1,443 Elo+

VS

Team Averages
Level 129
1,551 SR
1,505 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Balkhala9
King Arthur
Level 155
God Stats
20W - 16L
1,760 SR
Queue Stats
481W - 462L
1,504 Elo+
Party 2
Bakasura
Bakasura
MiMiuCohones
Bakasura
Level 126
God Stats
12W - 15L
1,554 SR
Queue Stats
390W - 381L
1,483 Elo+
Party 2
Janus
Janus
Sbaatk
Janus
Level 109
God Stats
0W - 5L
1,334 SR
Queue Stats
292W - 275L
1,500 Elo+
Solo
Hercules
Hercules
s4mmys
Hercules
Level 151
God Stats
27W - 36L
1,606 SR
Queue Stats
515W - 502L
1,540 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DaraenS
Athena
9
1 / 1 / 6
6,156
560
2,193
6,173
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

King Arthur
MaMereEstBonne
King Arthur
11
1 / 2 / 0
6,154
559
4,530
7,959
7,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Xbalanque
PerLeuR
Xbalanque
12
3 / 1 / 1
6,877
625
4,887
6,002
1,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
4 / 0 / 2
6,630
603
4,209
6,039
1,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
safooma69
Awilix
11
5 / 1 / 2
6,788
617
8,703
8,135
3,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
0 / 3 / 2
5,308
483
1,092
6,420
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Balkhala9
King Arthur
11
1 / 1 / 1
6,362
578
5,965
9,463
8,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bakasura
MiMiuCohones
Bakasura
9
2 / 3 / 0
5,667
515
1,362
7,246
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
Sbaatk
Janus
9
0 / 5 / 0
5,527
502
3,602
5,913
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
s4mmys
Hercules
10
2 / 2 / 1
5,619
511
5,162
10,270
6,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
5
5
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
2
0.33
L
King Arthur
Balkhala9
King Arthur
1
1
1
1.5
W
Athena
DaraenS
Athena
1
1
6
4
W
King Arthur
MaMereEstBonne
King Arthur
1
2
0
0.5
L
Bakasura
MiMiuCohones
Bakasura
2
3
0
0.67
W
Xbalanque
PerLeuR
Xbalanque
3
1
1
3.5
L
Janus
Sbaatk
Janus
0
5
0
0
W
4
0
2
5
L
Hercules
s4mmys
Hercules
2
2
1
1.25
W
Awilix
safooma69
Awilix
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,522
Damage
17,183
34,308
Taken
39,312
18,758
Mitigated
22,236
9,463
Healing
7,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,092
655
0
2,001
6,420
2,237
0
488
5,932
0
34,566
L
King Arthur
Balkhala9
King Arthur
5,965
966
0
880
9,463
8,853
0
0
9,463
0
45,105
W
Athena
DaraenS
Athena
2,193
627
331
2,197
6,173
4,214
0
1,062
4,854
18,874
0
W
King Arthur
MaMereEstBonne
King Arthur
4,530
907
0
1,610
7,959
7,592
0
0
7,939
0
43,213
L
Bakasura
MiMiuCohones
Bakasura
1,362
991
0
1,640
7,246
2,807
0
313
6,933
0
24,151
W
Xbalanque
PerLeuR
Xbalanque
4,887
1,663
0
2,044
6,002
1,848
632
0
5,967
0
52,958
L
Janus
Sbaatk
Janus
3,602
257
0
292
5,913
2,019
0
3,385
2,528
35,912
0
W
4,209
455
0
2,291
6,039
1,946
0
1,822
4,026
44,023
0
L
Hercules
s4mmys
Hercules
5,162
2,189
0
2,815
10,270
6,320
0
2,216
8,054
0
31,235
W
Awilix
safooma69
Awilix
8,703
4,448
0
990
8,135
3,158
0
436
7,375
0
48,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,605
Gold Earned
28,483
332
Minions Killed
326
0
Camps Cleared
0
1,059,280
Distance Traveled
1,051,637
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,308
483
63
6
0
183,465
0
L
King Arthur
6,362
578
85
8
0
215,751
4
W
Athena
6,156
560
30
3
0
189,241
6
W
King Arthur
6,154
559
62
6
0
214,671
0
L
Bakasura
5,667
515
60
5
0
187,348
2
W
Xbalanque
6,877
625
88
8
0
189,211
0
L
Janus
5,527
502
72
7
0
221,934
2
W
Zeus
6,630
603
81
7
0
212,733
0
L
Hercules
5,619
511
46
4
0
243,139
1
W
Awilix
6,788
617
71
6
0
253,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role