Player Matchup

King Arthur
King Arthur
Maineriño3
King Arthur
Level 89
God Stats
4W - 1L
1,696 SR
Queue Stats
110W - 104L
1,503 Elo+
Party 1
Achilles
Achilles
ManoloLama001
Achilles
Level 107
God Stats
12W - 10L
1,700 SR
Queue Stats
134W - 131L
1,485 Elo+
Party 1
Cliodhna
Cliodhna
SmolOni
Cliodhna
Level 65
God Stats
21W - 21L
1,578 SR
Queue Stats
195W - 178L
1,514 Elo+
Party 2
Freya
Freya
UnicornPower1527
Freya
Level 88
God Stats
4W - 5L
1,643 SR
Queue Stats
125W - 122L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
eraofslash
Nu Wa
Level 154
God Stats
11W - 8L
1,703 SR
Queue Stats
80W - 92L
1,485 Elo+
Party 2
Team Averages
Level 101
1,664 SR
1,495 Elo+

VS

Team Averages
Level 99
1,598 SR
1,477 Elo+
Vulcan
Vulcan
AndyGodsSlayer
Vulcan
Level 124
God Stats
34W - 33L
1,670 SR
Queue Stats
180W - 176L
1,554 Elo+
Solo
Medusa
Medusa
Foroark
Medusa
Level 154
God Stats
2W - 1L
1,277 SR
Queue Stats
174W - 168L
1,468 Elo+
Solo
Ratatoskr
Ratatoskr
RichardCxM
Ratatoskr
Level 40
God Stats
1W - 1L
1,731 SR
Queue Stats
23W - 35L
1,441 Elo+
Party 3
Geb
Geb
Thib74
Geb
Level 133
God Stats
2W - 1L
1,500 SR
Queue Stats
467W - 449L
1,462 Elo+
Solo
Mercury
Mercury
jerilloboomb111
Mercury
Level 42
God Stats
2W - 1L
1,812 SR
Queue Stats
45W - 75L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Maineriño3
King Arthur
15
1 / 0 / 2
8,995
562
12,434
19,404
19,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
ManoloLama001
Achilles
12
3 / 1 / 3
8,589
537
5,944
13,711
14,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Cliodhna
SmolOni
Cliodhna
15
4 / 2 / 4
8,995
562
9,411
15,155
6,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 2 / 3
8,137
509
6,209
8,942
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
14
3 / 0 / 5
8,876
555
12,110
8,440
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 0
7,957
497
9,063
9,282
3,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Foroark
Medusa
12
1 / 4 / 2
7,248
453
9,934
12,833
4,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ratatoskr
RichardCxM
Ratatoskr
14
0 / 2 / 1
8,325
520
12,928
19,220
14,899
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Geb
Thib74
Geb
11
0 / 2 / 1
6,770
423
4,296
11,812
8,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
2 / 2 / 1
8,652
541
8,215
14,968
5,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
5
5
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Medusa
Foroark
Medusa
1
4
2
0.5
W
King Arthur
Maineriño3
King Arthur
1
0
2
2
W
Achilles
ManoloLama001
Achilles
3
1
3
4.5
L
Ratatoskr
RichardCxM
Ratatoskr
0
2
1
0.25
W
Cliodhna
SmolOni
Cliodhna
4
2
4
3
L
Geb
Thib74
Geb
0
2
1
0.25
W
3
2
3
2.25
W
Nu Wa
3
0
5
5.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,108
Damage
44,436
65,652
Taken
68,115
47,141
Mitigated
37,574
17,906
Healing
13,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,063
1,597
0
921
9,282
3,515
0
4,256
5,026
72,636
0
L
Medusa
Foroark
Medusa
9,934
6,697
0
3,687
12,833
4,773
0
5,844
6,989
0
55,730
W
King Arthur
Maineriño3
King Arthur
12,434
999
0
5,143
19,404
19,583
0
455
18,949
0
73,285
W
Achilles
ManoloLama001
Achilles
5,944
522
2,162
3,304
13,711
14,527
220
3,247
10,410
0
22,535
L
Ratatoskr
RichardCxM
Ratatoskr
12,928
3,550
0
5,343
19,220
14,899
0
1,141
18,079
0
74,476
W
Cliodhna
SmolOni
Cliodhna
9,411
592
0
2,956
15,155
6,061
0
3,168
11,869
0
71,556
L
Geb
Thib74
Geb
4,296
334
304
2,124
11,812
8,675
0
3,982
7,830
27,227
0
W
6,209
2,268
0
2,916
8,942
3,874
0
1,323
7,593
56,695
0
W
Nu Wa
12,110
2,232
80
1,345
8,440
3,096
1,323
5,131
3,023
73,417
0
L
8,215
3,987
0
1,067
14,968
5,712
91
3,096
11,872
0
83,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,592
Gold Earned
38,952
428
Minions Killed
508
0
Camps Cleared
0
1,657,890
Distance Traveled
1,658,867
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,957
497
144
9
0
323,954
5
L
Medusa
7,248
453
72
5
0
302,894
5
W
King Arthur
8,995
562
112
7
0
328,501
0
W
Achilles
8,589
537
20
1
0
337,335
4
L
Ratatoskr
8,325
520
127
8
0
343,221
4
W
Cliodhna
8,995
562
88
6
0
368,500
1
L
Geb
6,770
423
31
2
0
307,795
0
W
Freya
8,137
509
85
5
0
300,256
6
W
Nu Wa
8,876
555
123
8
0
323,298
2
L
Mercury
8,652
541
134
8
0
381,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role