Player Matchup

Fenrir
Fenrir
JAYYOGI
Fenrir
Level 153
God Stats
0W - 2L
1,831 SR
Queue Stats
140W - 117L
1,523 Elo+
Solo
Osiris
Osiris
serratedchart89
Osiris
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
121W - 111L
1,379 Elo+
Party 2
Lancelot
Lancelot
xDete504x
Lancelot
Level 109
God Stats
0W - 3L
1,255 SR
Queue Stats
35W - 44L
1,126 Elo+
Party 2
Team Averages
Level 130
1,529 SR
1,343 Elo+

VS

Team Averages
Level 77
1,565 SR
1,322 Elo+
Kumbhakarna
Kumbhakarna
Peson Chen
Kumbhakarna
Level 108
God Stats
2W - 2L
1,900 SR
Queue Stats
59W - 69L
1,331 Elo+
Party 1
Gilgamesh
Gilgamesh
The_MackkyBOY
Gilgamesh
Level 106
God Stats
3W - 5L
1,354 SR
Queue Stats
959W - 1,008L
1,391 Elo+
Solo
Baron Samedi
Baron Samedi
ven51888
Baron Samedi
Level 17
God Stats
1W - 0L
1,441 SR
Queue Stats
17W - 15L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JAYYOGI
Fenrir
14
3 / 2 / 3
8,102
737
7,166
13,710
7,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 2 / 4
7,389
672
4,537
7,884
5,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
xDete504x
Lancelot
11
2 / 2 / 1
7,311
665
6,436
7,965
3,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Peson Chen
Kumbhakarna
12
0 / 1 / 6
8,058
733
3,035
9,716
9,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
The_MackkyBOY
Gilgamesh
13
3 / 2 / 2
7,995
727
8,293
9,614
7,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
ven51888
Baron Samedi
13
2 / 3 / 3
8,099
736
9,342
8,129
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
6
Kills
5
6
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
JAYYOGI
Fenrir
3
2
3
2.25
W
Kumbhakarna
Peson Chen
Kumbhakarna
0
1
6
3
W
Gilgamesh
The_MackkyBOY
Gilgamesh
3
2
2
2
L
1
2
4
1.5
W
Baron Samedi
ven51888
Baron Samedi
2
3
3
1.17
L
Lancelot
xDete504x
Lancelot
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,139
Damage
20,670
29,559
Taken
27,459
16,362
Mitigated
21,320
9,101
Healing
5,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
JAYYOGI
Fenrir
7,166
1,664
0
5,469
13,710
7,861
0
5,708
7,564
0
33,499
W
Kumbhakarna
Peson Chen
Kumbhakarna
3,035
237
0
1,042
9,716
9,848
355
0
9,716
9,478
0
W
Gilgamesh
The_MackkyBOY
Gilgamesh
8,293
2,576
0
973
9,614
7,378
0
18
9,596
0
19,338
L
4,537
1,787
0
1,460
7,884
5,274
0
3,393
4,322
0
17,571
W
Baron Samedi
ven51888
Baron Samedi
9,342
512
1,171
2,620
8,129
4,094
306
17
8,112
37,128
0
L
Lancelot
xDete504x
Lancelot
6,436
1,011
0
2,172
7,965
3,227
0
3,465
4,334
0
16,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,802
Gold Earned
24,152
93
Minions Killed
108
0
Camps Cleared
0
585,404
Distance Traveled
637,765
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,102
737
42
4
0
208,158
0
W
Kumbhakarna
8,058
733
16
1
0
230,197
0
W
Gilgamesh
7,995
727
32
3
0
220,917
2
L
Osiris
7,389
672
28
3
0
179,710
0
W
Baron Samedi
8,099
736
60
5
0
186,651
0
L
Lancelot
7,311
665
23
2
0
197,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role