Player Matchup

Agni
Agni
Elfeard
Agni
Level 93
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 43L
1,402 Elo+
Party 1
Fenrir
Fenrir
Mizù
Fenrir
Level 141
God Stats
2W - 3L
1,432 SR
Queue Stats
303W - 323L
1,452 Elo+
Party 1
Bacchus
Bacchus
Raguneru
Bacchus
Level 142
God Stats
1W - 0L
1,481 SR
Queue Stats
35W - 28L
1,588 Elo+
Solo
Team Averages
Level 125
1,471 SR
1,481 Elo+

VS

Team Averages
Level 108
1,500 SR
1,473 Elo+
Janus
Janus
ButterSlug
Janus
Level 125
God Stats
0W - 2L
1,316 SR
Queue Stats
25W - 33L
1,443 Elo+
Party 2
Guan Yu
Guan Yu
Chris_Burke98
Guan Yu
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,498 Elo+
Party 2
Xbalanque
Xbalanque
Meloncat53
Xbalanque
Level 81
God Stats
11W - 7L
1,685 SR
Queue Stats
153W - 149L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Elfeard
Agni
14
3 / 2 / 11
8,229
823
8,242
7,471
3,021
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Mizù
Fenrir
15
11 / 3 / 4
9,849
985
11,896
10,304
5,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Raguneru
Bacchus
13
1 / 0 / 11
7,651
765
8,617
9,138
12,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
2 / 6 / 2
7,569
757
8,502
10,721
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
11
1 / 5 / 1
6,636
664
2,589
11,503
8,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Meloncat53
Xbalanque
13
2 / 4 / 2
7,812
781
7,177
9,602
3,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
15
Kills
5
5
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
2
6
2
0.5
L
Guan Yu
1
5
1
0.3
W
Agni
Elfeard
Agni
3
2
11
4.25
L
Xbalanque
Meloncat53
Xbalanque
2
4
2
0.75
W
Fenrir
Mizù
Fenrir
11
3
4
4.33
W
Bacchus
Raguneru
Bacchus
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,755
Damage
18,268
26,913
Taken
31,826
20,162
Mitigated
15,303
8,115
Healing
3,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
8,502
329
0
94
10,721
3,140
0
5,795
4,926
20,844
0
L
Guan Yu
2,589
658
659
1,741
11,503
8,676
0
7,426
4,077
0
7,076
W
Agni
Elfeard
Agni
8,242
1,154
0
3,496
7,471
3,021
678
3,289
4,182
25,887
0
L
Xbalanque
Meloncat53
Xbalanque
7,177
2,516
0
1,058
9,602
3,487
17
3,660
5,942
0
36,754
W
Fenrir
Mizù
Fenrir
11,896
3,629
0
3,813
10,304
5,085
500
2,337
7,967
0
27,926
W
Bacchus
Raguneru
Bacchus
8,617
1,476
0
806
9,138
12,056
75
2,904
6,234
24,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,729
Gold Earned
22,017
104
Minions Killed
109
0
Camps Cleared
0
608,422
Distance Traveled
544,979
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,569
757
24
2
0
173,629
0
L
Guan Yu
6,636
664
9
1
0
187,297
0
W
Agni
8,229
823
44
4
0
181,881
2
L
Xbalanque
7,812
781
76
8
0
184,053
0
W
Fenrir
9,849
985
36
4
0
212,647
3
W
Bacchus
7,651
765
24
2
0
213,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role