Player Matchup

Thoth
Thoth
EthanThePanther
Thoth
Level 46
God Stats
7W - 3L
1,400 SR
Queue Stats
61W - 69L
1,376 Elo+
Solo
Horus
Horus
SealTeamDumbask
Horus
Level 120
God Stats
6W - 7L
1,397 SR
Queue Stats
162W - 150L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
frank3000
Cernunnos
Level 120
God Stats
8W - 3L
1,769 SR
Queue Stats
64W - 54L
1,529 Elo+
Solo
Hercules
Hercules
pukerthedragon
Hercules
Level 60
God Stats
3W - 1L
1,500 SR
Queue Stats
209W - 218L
1,410 Elo+
Solo
Bastet
Bastet
shrek1994
Bastet
Level 129
God Stats
15W - 9L
1,753 SR
Queue Stats
412W - 413L
1,495 Elo+
Party 1
Team Averages
Level 95
1,564 SR
1,477 Elo+

VS

Team Averages
Level 89
1,460 SR
1,395 Elo+
Atlas
Atlas
Chriggus
Atlas
Level 17
God Stats
0W - 1L
1,297 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 2
Ishtar
Ishtar
Nardariar
Ishtar
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 2
Mercury
Mercury
Ryoshir
Mercury
Level 79
God Stats
19W - 13L
1,636 SR
Queue Stats
240W - 243L
1,493 Elo+
Solo
Hercules
Hercules
SuccessToMate
Hercules
Level 144
God Stats
0W - 1L
1,598 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Thoth
Thoth
WickedHarpie
Thoth
Level 159
God Stats
2W - 7L
1,270 SR
Queue Stats
306W - 319L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
7,198
400
991
2,979
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
7 / 3 / 2
11,173
621
14,393
18,050
8,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
frank3000
Cernunnos
18
15 / 0 / 10
12,419
690
25,738
15,084
7,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
16
9 / 1 / 12
10,750
597
14,412
15,430
17,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bastet
shrek1994
Bastet
17
6 / 4 / 6
10,842
602
9,407
16,976
7,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Chriggus
Atlas
11
1 / 8 / 1
7,300
406
6,940
16,927
7,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Nardariar
Ishtar
13
1 / 8 / 1
8,380
466
7,300
14,753
5,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Ryoshir
Mercury
14
2 / 8 / 3
8,704
484
7,791
18,293
7,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SuccessToMate
Hercules
12
2 / 8 / 2
8,186
455
7,807
18,527
22,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 5 / 1
9,901
550
10,574
12,235
5,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
37
Kills
9
9
Deaths
37
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
Chriggus
Atlas
1
8
1
0.19
W
0
1
0
0
L
Ishtar
Nardariar
Ishtar
1
8
1
0.19
L
Mercury
Ryoshir
Mercury
2
8
3
0.44
W
7
3
2
2.67
L
Hercules
SuccessToMate
Hercules
2
8
2
0.38
L
3
5
1
0.7
W
Cernunnos
frank3000
Cernunnos
15
0
10
20
W
Hercules
9
1
12
15
W
Bastet
shrek1994
Bastet
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,941
Damage
40,412
68,519
Taken
80,735
41,563
Mitigated
48,516
26,561
Healing
12,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Chriggus
Atlas
6,940
1,911
184
1,054
16,927
7,893
0
0
16,618
24,158
0
W
991
0
0
250
2,979
814
0
1,851
878
25,042
0
L
Ishtar
Nardariar
Ishtar
7,300
5,505
0
2,991
14,753
5,605
260
0
14,361
0
49,561
L
Mercury
Ryoshir
Mercury
7,791
4,139
0
539
18,293
7,674
0
0
18,164
0
63,134
W
14,393
7,080
330
6,419
18,050
8,439
855
2,674
14,617
0
86,307
L
Hercules
SuccessToMate
Hercules
7,807
1,850
0
5,469
18,527
22,186
322
0
18,478
0
36,596
L
10,574
470
214
2,232
12,235
5,158
0
991
11,138
63,115
0
W
Cernunnos
frank3000
Cernunnos
25,738
17,971
0
9,997
15,084
7,308
629
3,449
11,202
0
103,908
W
Hercules
14,412
3,946
0
3,576
15,430
17,962
268
5,507
9,252
0
42,139
W
Bastet
shrek1994
Bastet
9,407
2,320
0
5,989
16,976
7,040
2,037
3,091
13,541
0
91,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,382
Gold Earned
42,471
517
Minions Killed
416
0
Camps Cleared
0
1,558,856
Distance Traveled
1,747,169
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,300
406
29
2
0
378,313
4
W
Thoth
7,198
400
53
3
0
121,534
0
L
Ishtar
8,380
466
101
6
0
349,023
1
L
Mercury
8,704
484
94
5
0
380,058
1
W
Horus
11,173
621
118
7
0
352,816
0
L
Hercules
8,186
455
59
3
0
300,675
3
L
Thoth
9,901
550
133
7
0
339,100
6
W
Cernunnos
12,419
690
148
8
0
357,238
5
W
Hercules
10,750
597
52
3
0
349,032
2
W
Bastet
10,842
602
146
8
0
378,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role