Player Matchup

Hun Batz
Hun Batz
CrookedStick
Hun Batz
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 55L
1,759 Elo+
Party 1
Ratatoskr
Ratatoskr
Fḝxx
Ratatoskr
Level 139
God Stats
0W - 1L
1,856 SR
Queue Stats
123W - 68L
1,783 Elo+
Party 1
Baron Samedi
Baron Samedi
cbarmes123
Baron Samedi
Level 123
God Stats
11W - 4L
1,540 SR
Queue Stats
233W - 208L
1,585 Elo+
Solo
Team Averages
Level 140
1,632 SR
1,709 Elo+

VS

Team Averages
Level 135
1,687 SR
1,671 Elo+
Rama
Rama
Eemean
Rama
Level 70
God Stats
4W - 0L
1,829 SR
Queue Stats
20W - 11L
1,784 Elo+
Party 2
Eset
Eset
Maiöri
Eset
Level 176
God Stats
1W - 2L
1,381 SR
Queue Stats
33W - 31L
1,537 Elo+
Party 2
Atlas
Atlas
TempestSky
Atlas
Level 158
God Stats
1W - 0L
1,850 SR
Queue Stats
32W - 31L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CrookedStick
Hun Batz
12
1 / 2 / 1
7,495
750
6,430
10,978
10,838
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Fḝxx
Ratatoskr
11
1 / 5 / 2
6,788
679
8,264
12,264
9,019
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
cbarmes123
Baron Samedi
11
1 / 5 / 2
6,841
684
9,014
9,204
4,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Eemean
Rama
14
7 / 1 / 5
8,347
835
13,040
8,668
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Eset
Maiöri
Eset
13
1 / 1 / 10
7,551
755
7,174
8,306
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Atlas
12
4 / 1 / 8
8,442
844
8,044
15,488
15,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
3
Kills
12
12
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CrookedStick
Hun Batz
1
2
1
0.75
W
Rama
Eemean
Rama
7
1
5
9.5
L
Ratatoskr
Fḝxx
Ratatoskr
1
5
2
0.4
W
Eset
Maiöri
Eset
1
1
10
6
W
Atlas
4
1
8
8
L
Baron Samedi
cbarmes123
Baron Samedi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,708
Damage
28,258
32,446
Taken
32,462
24,408
Mitigated
22,640
8,280
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CrookedStick
Hun Batz
6,430
1,383
0
1,531
10,978
10,838
0
4,288
6,690
0
22,407
W
Rama
Eemean
Rama
13,040
10,446
0
3,209
8,668
3,661
708
2,220
6,206
0
37,767
L
Ratatoskr
Fḝxx
Ratatoskr
8,264
1,789
0
2,865
12,264
9,019
0
5,636
6,628
0
19,389
W
Eset
Maiöri
Eset
7,174
1,097
691
1,717
8,306
3,101
125
1,565
6,537
30,947
0
W
Atlas
8,044
3,304
0
1,744
15,488
15,878
47
5,293
9,834
19,898
0
L
Baron Samedi
cbarmes123
Baron Samedi
9,014
246
1,157
2,727
9,204
4,551
0
5,372
3,832
28,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,124
Gold Earned
24,340
104
Minions Killed
138
0
Camps Cleared
0
576,197
Distance Traveled
544,178
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,495
750
24
2
0
206,469
0
W
Rama
8,347
835
55
6
0
168,623
1
L
Ratatoskr
6,788
679
29
3
0
195,621
0
W
Eset
7,551
755
62
6
0
191,261
0
W
Atlas
8,442
844
21
2
0
184,294
0
L
Baron Samedi
6,841
684
51
5
0
174,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role