Player Matchup

Atlas
Atlas
CAW_187_
Atlas
Level 129
God Stats
1W - 3L
1,530 SR
Queue Stats
153W - 154L
1,464 Elo+
Solo
Heimdallr
Heimdallr
Exavoi
Heimdallr
Level 123
God Stats
18W - 6L
1,806 SR
Queue Stats
493W - 473L
1,573 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Red_Pill_Phil
Ah Muzen Cab
Level 156
God Stats
6W - 7L
1,289 SR
Queue Stats
306W - 316L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
TMZ_CrashLag_GG
Gilgamesh
Level 84
God Stats
10W - 11L
1,335 SR
Queue Stats
481W - 459L
1,536 Elo+
Solo
Awilix
Awilix
noglovenolove
Awilix
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
521W - 551L
1,438 Elo+
Solo
Team Averages
Level 130
1,492 SR
1,496 Elo+

VS

Team Averages
Level 123
1,555 SR
1,480 Elo+
Jormungandr
Jormungandr
Gidget_Gates
Jormungandr
Level 156
God Stats
9W - 3L
1,744 SR
Queue Stats
157W - 144L
1,447 Elo+
Party 1
Baba Yaga
Baba Yaga
Hamtoss Hero
Baba Yaga
Level 33
God Stats
3W - 0L
1,790 SR
Queue Stats
35W - 36L
1,417 Elo+
Solo
Danzaburou
Danzaburou
Its Chill Bruh
Danzaburou
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,631 Elo+
Solo
Serqet
Serqet
Jester
Serqet
Level 145
God Stats
2W - 6L
1,285 SR
Queue Stats
288W - 308L
1,457 Elo+
Solo
King Arthur
King Arthur
thedeadghost
King Arthur
Level 174
God Stats
1W - 2L
1,457 SR
Queue Stats
160W - 147L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CAW_187_
Atlas
17
3 / 2 / 5
9,166
917
13,018
8,872
5,647
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Exavoi
Heimdallr
14
3 / 3 / 3
7,576
758
9,003
7,171
3,500
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Red_Pill_Phil
Ah Muzen Cab
14
1 / 3 / 6
7,721
772
7,474
8,469
3,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
TMZ_CrashLag_GG
Gilgamesh
12
0 / 5 / 4
6,798
680
4,414
11,478
7,326
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
2 / 7 / 0
7,168
717
6,100
10,721
4,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gidget_Gates
Jormungandr
15
4 / 2 / 14
8,854
885
8,896
11,188
14,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baba Yaga
Hamtoss Hero
Baba Yaga
16
4 / 1 / 13
9,159
916
8,096
7,572
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Its Chill Bruh
Danzaburou
16
3 / 1 / 11
8,949
895
8,895
7,923
3,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
Jester
Serqet
14
2 / 2 / 10
8,918
892
7,711
8,065
11,829
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
thedeadghost
King Arthur
15
7 / 3 / 13
9,579
958
7,751
13,076
12,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
81
9
Kills
20
20
Deaths
9
18
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Atlas
CAW_187_
Atlas
3
2
5
2.75
L
Heimdallr
Exavoi
Heimdallr
3
3
3
1.5
W
Jormungandr
Gidget_Gates
Jormungandr
4
2
14
5.5
W
Baba Yaga
Hamtoss Hero
Baba Yaga
4
1
13
10.5
W
Danzaburou
Its Chill Bruh
Danzaburou
3
1
11
8.5
W
Serqet
Jester
Serqet
2
2
10
3.5
L
Ah Muzen Cab
Red_Pill_Phil
Ah Muzen Cab
1
3
6
1.33
L
Gilgamesh
TMZ_CrashLag_GG
Gilgamesh
0
5
4
0.4
L
2
7
0
0.29
W
King Arthur
thedeadghost
King Arthur
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,009
Damage
41,349
46,711
Taken
47,824
24,341
Mitigated
45,197
7,125
Healing
22,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
CAW_187_
Atlas
13,018
4,960
315
2,194
8,872
5,647
0
4,214
4,281
36,798
0
L
Heimdallr
Exavoi
Heimdallr
9,003
5,250
933
936
7,171
3,500
0
2,636
4,180
0
13,339
W
Jormungandr
Gidget_Gates
Jormungandr
8,896
1,434
521
1,281
11,188
14,411
330
3,096
8,092
19,049
0
W
Baba Yaga
Hamtoss Hero
Baba Yaga
8,096
875
1,422
2,515
7,572
3,413
812
2,999
4,573
15,911
0
W
Danzaburou
Its Chill Bruh
Danzaburou
8,895
3,408
2,393
2,601
7,923
3,445
2,921
2,711
5,212
0
22,554
W
Serqet
Jester
Serqet
7,711
737
1,088
1,869
8,065
11,829
0
1,769
6,261
1,101
8,638
L
Ah Muzen Cab
Red_Pill_Phil
Ah Muzen Cab
7,474
2,844
319
733
8,469
3,603
20
2,656
5,029
0
16,996
L
Gilgamesh
TMZ_CrashLag_GG
Gilgamesh
4,414
599
608
1,087
11,478
7,326
0
3,509
7,510
0
7,858
L
6,100
1,844
0
0
10,721
4,265
0
2,832
7,379
0
8,357
W
King Arthur
thedeadghost
King Arthur
7,751
637
4,030
4,305
13,076
12,099
166
2,443
10,633
0
13,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,429
Gold Earned
45,459
102
Minions Killed
110
0
Camps Cleared
0
924,026
Distance Traveled
1,072,384
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,166
917
39
4
0
196,350
0
L
Heimdallr
7,576
758
24
2
0
199,748
0
W
Jormungandr
8,854
885
16
2
0
156,972
0
W
Baba Yaga
9,159
916
37
4
0
224,655
0
W
Danzaburou
8,949
895
35
4
0
210,932
0
W
Serqet
8,918
892
6
1
0
241,733
0
L
Ah Muzen Cab
7,721
772
24
2
0
178,055
1
L
Gilgamesh
6,798
680
10
1
0
182,950
0
L
Awilix
7,168
717
5
1
0
166,923
0
W
King Arthur
9,579
958
16
2
0
238,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role