Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ImperatorUN
Baron Samedi
Level 126
God Stats
3W - 1L
1,718 SR
Queue Stats
96W - 76L
1,587 Elo+
Party 1
Kuzenbo
Kuzenbo
Makky1
Kuzenbo
Level 115
God Stats
8W - 8L
1,601 SR
Queue Stats
25W - 22L
1,539 Elo+
Party 1
Kali
Kali
Spykoko69
Kali
Level 130
God Stats
16W - 6L
1,535 SR
Queue Stats
207W - 181L
1,532 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheChairmaker
Cu Chulainn
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 57L
1,500 Elo+
Solo
Team Averages
Level 131
1,571 SR
1,531 Elo+

VS

Team Averages
Level 144
1,639 SR
1,523 Elo+
Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Arfuras
Surtr
Level 148
God Stats
0W - 2L
1,589 SR
Queue Stats
66W - 61L
1,568 Elo+
Solo
Kali
Kali
CGUL
Kali
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
146W - 116L
1,493 Elo+
Solo
Chiron
Chiron
Zajentanazwa
Chiron
Level 159
God Stats
9W - 1L
2,104 SR
Queue Stats
169W - 146L
1,537 Elo+
Solo
Scylla
Scylla
kenniebojsen
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 159L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
2 / 1 / 0
7,142
549
6,588
9,381
3,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
ImperatorUN
Baron Samedi
12
2 / 0 / 2
6,658
512
5,124
2,255
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Makky1
Kuzenbo
11
0 / 0 / 4
7,021
540
2,831
8,988
8,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kali
13
3 / 1 / 2
7,594
584
6,950
13,272
5,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
TheChairmaker
Cu Chulainn
12
2 / 5 / 0
7,086
545
7,626
14,276
12,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 0 / 0
6,294
484
2,207
6,673
4,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Arfuras
Surtr
14
6 / 2 / 0
8,629
664
11,817
16,298
12,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kali
CGUL
Kali
13
0 / 1 / 1
6,852
527
3,171
8,975
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
11
0 / 3 / 0
6,275
483
10,183
10,311
3,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
7
0 / 3 / 1
4,914
378
1,235
4,605
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
6
7
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
2
1
0
2
L
Khepri
 
Khepri
0
0
0
0
L
Surtr
Arfuras
Surtr
6
2
0
3
L
Kali
CGUL
Kali
0
1
1
0.5
W
Baron Samedi
ImperatorUN
Baron Samedi
2
0
2
3
W
Kuzenbo
Makky1
Kuzenbo
0
0
4
2
W
Kali
3
1
2
4
W
Cu Chulainn
TheChairmaker
Cu Chulainn
2
5
0
0.4
L
Chiron
0
3
0
0
L
Scylla
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,119
Damage
28,613
48,172
Taken
46,862
31,771
Mitigated
26,900
14,327
Healing
14,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,588
4,377
0
3,462
9,381
3,918
0
480
8,901
0
58,423
L
Khepri
 
Khepri
2,207
359
949
1,757
6,673
4,966
0
2,509
4,152
29,780
0
L
Surtr
Arfuras
Surtr
11,817
5,989
0
5,663
16,298
12,811
9
1,162
15,107
1,084
67,414
L
Kali
CGUL
Kali
3,171
1,383
0
2,752
8,975
3,884
0
1,102
7,873
0
62,504
W
Baron Samedi
ImperatorUN
Baron Samedi
5,124
257
752
947
2,255
968
268
625
1,630
48,891
0
W
Kuzenbo
Makky1
Kuzenbo
2,831
1,156
167
2,621
8,988
8,713
347
1,726
7,262
21,005
188
W
Kali
6,950
2,590
0
4,565
13,272
5,538
0
654
12,618
0
62,536
W
Cu Chulainn
TheChairmaker
Cu Chulainn
7,626
1,916
0
1,813
14,276
12,634
0
519
13,757
200
53,024
L
Chiron
10,183
5,404
276
2,643
10,311
3,757
0
959
9,352
0
55,845
L
Scylla
1,235
54
0
480
4,605
1,482
0
2,074
2,531
18,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,501
Gold Earned
32,964
386
Minions Killed
362
0
Camps Cleared
0
1,278,153
Distance Traveled
1,162,073
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,142
549
99
8
0
261,764
1
L
Khepri
6,294
484
50
4
0
260,462
1
L
Surtr
8,629
664
100
8
0
232,138
0
L
Kali
6,852
527
96
7
0
301,908
0
W
Baron Samedi
6,658
512
87
7
0
263,229
0
W
Kuzenbo
7,021
540
23
2
0
227,975
0
W
Kali
7,594
584
91
7
0
301,934
0
W
Cu Chulainn
7,086
545
86
7
0
223,251
0
L
Chiron
6,275
483
92
7
0
229,845
2
L
Scylla
4,914
378
24
2
0
137,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role