Player Matchup

Agni
Agni
Alex_AAT676
Agni
Level 127
God Stats
2W - 10L
1,431 SR
Queue Stats
190W - 168L
1,380 Elo+
Solo
Nu Wa
Nu Wa
Blak-_-Cong0
Nu Wa
Level 77
God Stats
34W - 31L
1,424 SR
Queue Stats
449W - 473L
1,340 Elo+
Solo
Mercury
Mercury
Claped_By_MeDi
Mercury
Level 99
God Stats
4W - 1L
1,520 SR
Queue Stats
34W - 34L
1,379 Elo+
Solo
Horus
Horus
EL_Riddler_89
Horus
Level 155
God Stats
2W - 0L
1,717 SR
Queue Stats
190W - 200L
1,442 Elo+
Solo
Freya
Freya
getrektbyanoobXD
Freya
Level 66
God Stats
8W - 5L
1,264 SR
Queue Stats
316W - 250L
1,570 Elo+
Solo
Team Averages
Level 105
1,471 SR
1,422 Elo+

VS

Team Averages
Level 66
1,542 SR
1,454 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Benass972
Morgan Le Fay
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 92L
1,472 Elo+
Solo
Cerberus
Cerberus
kessu_kassu
Cerberus
Level 39
God Stats
8W - 5L
1,659 SR
Queue Stats
34W - 53L
1,386 Elo+
Solo
Chaac
Chaac
smker004
Chaac
Level 109
God Stats
4W - 5L
1,551 SR
Queue Stats
134W - 152L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 5
9,461
591
16,883
10,839
4,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 6
7,338
459
7,847
8,219
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 2 / 4
9,233
577
12,290
14,195
5,614
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 0 / 11
7,721
483
4,744
15,507
15,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 1 / 2
8,701
544
10,176
14,908
6,145
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
5 / 3 / 0
9,521
595
11,065
15,806
6,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
 
Aphrodite
12
2 / 2 / 3
8,580
536
9,530
15,950
8,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Morgan Le Fay
Benass972
Morgan Le Fay
10
0 / 4 / 1
6,789
424
6,665
10,935
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
kessu_kassu
Cerberus
10
0 / 5 / 1
6,593
412
3,422
13,790
5,374
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
smker004
Chaac
13
1 / 3 / 2
7,744
484
10,787
18,423
10,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
17
Kills
8
8
Deaths
17
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
3
0
1.67
L
Aphrodite
 
Aphrodite
2
2
3
1.75
W
6
2
5
4.25
L
Morgan Le Fay
Benass972
Morgan Le Fay
0
4
1
0.13
W
1
3
6
1.33
W
7
2
4
4.5
W
0
0
11
5.5
W
3
1
2
4
L
Cerberus
kessu_kassu
Cerberus
0
5
1
0.1
L
Chaac
smker004
Chaac
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,940
Damage
41,469
63,668
Taken
74,904
33,276
Mitigated
34,719
20,100
Healing
24,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
11,065
2,490
0
3,952
15,806
6,933
0
5,793
9,832
0
87,999
L
Aphrodite
 
Aphrodite
9,530
1,864
6,575
9,350
15,950
8,034
328
6,625
9,147
45,333
0
W
16,883
1,242
0
470
10,839
4,152
270
4,927
5,588
78,433
0
L
Morgan Le Fay
Benass972
Morgan Le Fay
6,665
354
0
806
10,935
3,825
0
8,469
2,227
35,787
0
W
7,847
2,665
0
250
8,219
2,262
661
2,274
5,841
37,231
0
W
12,290
7,231
0
750
14,195
5,614
0
2,740
11,357
0
80,111
W
4,744
2,693
2,103
6,302
15,507
15,103
74
5,336
10,065
0
20,056
W
10,176
3,521
0
10,225
14,908
6,145
126
3,692
11,200
66,596
0
L
Cerberus
kessu_kassu
Cerberus
3,422
126
0
386
13,790
5,374
340
6,705
6,889
36,252
0
L
Chaac
smker004
Chaac
10,787
2,600
121
3,610
18,423
10,553
369
6,483
11,903
0
55,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,454
Gold Earned
39,227
399
Minions Killed
425
0
Camps Cleared
0
1,605,012
Distance Traveled
1,540,799
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,521
595
126
8
0
361,847
0
L
Aphrodite
8,580
536
65
4
0
266,667
0
W
Agni
9,461
591
134
8
0
339,832
0
L
Morgan Le Fay
6,789
424
59
4
0
277,772
0
W
Nu Wa
7,338
459
31
2
0
256,405
0
W
Mercury
9,233
577
116
7
0
389,030
0
W
Horus
7,721
483
25
2
0
311,560
0
W
Freya
8,701
544
93
6
0
308,185
4
L
Cerberus
6,593
412
101
6
0
283,655
0
L
Chaac
7,744
484
74
5
0
350,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role