Player Matchup

King Arthur
King Arthur
FerAsteria
King Arthur
Level 154
God Stats
5W - 7L
1,309 SR
Queue Stats
151W - 193L
1,498 Elo+
Party 2
Cthulhu
Cthulhu
LEE41987
Cthulhu
Level 152
God Stats
3W - 2L
1,285 SR
Queue Stats
186W - 214L
1,536 Elo+
Party 2
Janus
Janus
Slickm0ve
Janus
Level 201
God Stats
8W - 4L
1,825 SR
Queue Stats
333W - 309L
1,538 Elo+
Solo
Thanatos
Thanatos
blue9928
Thanatos
Level 107
God Stats
22W - 21L
1,673 SR
Queue Stats
156W - 176L
1,551 Elo+
Party 2
Artemis
Artemis
orientalghoul
Artemis
Level 56
God Stats
3W - 4L
1,295 SR
Queue Stats
313W - 319L
1,467 Elo+
Solo
Team Averages
Level 134
1,477 SR
1,518 Elo+

VS

Team Averages
Level 82
1,510 SR
1,465 Elo+
Skadi
Skadi
CaIi Made
Skadi
Level 10
God Stats
10W - 12L
1,349 SR
Queue Stats
11W - 13L
1,287 Elo+
Party 1
Janus
Janus
HamsterScout
Janus
Level 123
God Stats
4W - 6L
1,919 SR
Queue Stats
212W - 192L
1,606 Elo+
Solo
Aphrodite
Aphrodite
Krysic1643
Aphrodite
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,336 Elo+
Party 1
Bakasura
Bakasura
iBlueFlxme
Bakasura
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
375W - 350L
1,633 Elo+
Solo
Amaterasu
Amaterasu
nosleepforme5
Amaterasu
Level 106
God Stats
1W - 7L
1,283 SR
Queue Stats
229W - 279L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FerAsteria
King Arthur
12
1 / 0 / 3
7,223
657
6,144
5,678
4,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
LEE41987
Cthulhu
10
1 / 2 / 1
5,909
537
3,152
11,164
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Slickm0ve
Janus
12
5 / 2 / 3
7,793
708
8,601
6,296
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
blue9928
Thanatos
11
7 / 6 / 3
7,469
679
9,144
12,859
4,513
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
11
2 / 1 / 1
6,397
582
4,077
5,005
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CaIi Made
Skadi
10
0 / 3 / 0
5,486
499
3,996
5,787
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 6 / 4
5,739
522
3,927
9,574
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Krysic1643
Aphrodite
9
1 / 0 / 1
5,659
514
1,566
6,341
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
iBlueFlxme
Bakasura
12
6 / 3 / 1
7,260
660
5,258
12,862
5,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
nosleepforme5
Amaterasu
10
0 / 4 / 1
5,481
498
2,529
11,439
4,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
16
Kills
8
11
Deaths
16
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
CaIi Made
Skadi
0
3
0
0
W
King Arthur
FerAsteria
King Arthur
1
0
3
2.5
L
1
6
4
0.5
L
Aphrodite
Krysic1643
Aphrodite
1
0
1
1.5
W
Cthulhu
LEE41987
Cthulhu
1
2
1
0.75
W
Janus
Slickm0ve
Janus
5
2
3
3.25
W
Thanatos
blue9928
Thanatos
7
6
3
1.42
L
Bakasura
iBlueFlxme
Bakasura
6
3
1
2.17
L
Amaterasu
nosleepforme5
Amaterasu
0
4
1
0.13
W
Artemis
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,118
Damage
17,276
41,002
Taken
46,003
19,574
Mitigated
19,418
14,801
Healing
15,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
CaIi Made
Skadi
3,996
2,965
0
170
5,787
2,350
0
853
4,934
0
33,193
W
King Arthur
FerAsteria
King Arthur
6,144
454
0
625
5,678
4,098
40
0
5,668
0
53,786
L
3,927
472
0
30
9,574
2,772
0
5,094
4,480
31,351
0
L
Aphrodite
Krysic1643
Aphrodite
1,566
538
1,425
4,921
6,341
4,213
0
1,951
4,390
24,637
0
W
Cthulhu
LEE41987
Cthulhu
3,152
231
131
1,907
11,164
6,884
0
1,902
9,192
26,846
0
W
Janus
Slickm0ve
Janus
8,601
627
0
1,950
6,296
2,248
432
1,889
4,377
57,577
0
W
Thanatos
blue9928
Thanatos
9,144
3,753
0
7,030
12,859
4,513
377
1,447
11,102
0
37,439
L
Bakasura
iBlueFlxme
Bakasura
5,258
4,256
0
5,240
12,862
5,085
20
2,624
10,238
0
32,137
L
Amaterasu
nosleepforme5
Amaterasu
2,529
1,483
0
3,418
11,439
4,998
0
1,231
10,208
0
30,081
W
Artemis
4,077
1,288
116
3,042
5,005
1,831
0
255
4,670
0
31,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,791
Gold Earned
29,625
321
Minions Killed
266
0
Camps Cleared
0
1,127,180
Distance Traveled
1,182,908
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,486
499
51
5
0
197,440
0
W
King Arthur
7,223
657
87
8
0
231,499
4
L
Janus
5,739
522
45
4
0
228,612
0
L
Aphrodite
5,659
514
48
4
0
226,550
1
W
Cthulhu
5,909
537
35
3
0
240,257
1
W
Janus
7,793
708
87
8
0
233,812
1
W
Thanatos
7,469
679
54
5
0
260,263
2
L
Bakasura
7,260
660
75
7
0
289,108
2
L
Amaterasu
5,481
498
47
4
0
241,198
0
W
Artemis
6,397
582
58
5
0
161,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role