Player Matchup

Hercules
Hercules
Joskin
Hercules
Level 149
God Stats
51W - 45L
1,372 SR
Queue Stats
94W - 103L
1,146 Elo+
Party 2
Camazotz
Camazotz
Marceliuss
Camazotz
Level 122
God Stats
1W - 3L
1,246 SR
Queue Stats
147W - 155L
1,237 Elo+
Party 2
Kukulkan
Kukulkan
Renox96
Kukulkan
Level 23
God Stats
1W - 4L
1,259 SR
Queue Stats
2W - 13L
1,013 Elo+
Party 2
Team Averages
Level 98
1,292 SR
1,132 Elo+

VS

Team Averages
Level 104
1,513 SR
1,555 Elo+
Fenrir
Fenrir
Uzumatyi
Fenrir
Level 158
God Stats
3W - 0L
1,541 SR
Queue Stats
307W - 306L
1,597 Elo+
Party 1
Ymir
Ymir
r0zs0maaak
Ymir
Level 33
God Stats
8W - 7L
1,375 SR
Queue Stats
311W - 300L
1,561 Elo+
Party 1
Baron Samedi
Baron Samedi
szétverlek
Baron Samedi
Level 120
God Stats
5W - 6L
1,623 SR
Queue Stats
39W - 35L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Joskin
Hercules
10
0 / 4 / 0
6,711
671
3,840
13,163
8,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Camazotz
Marceliuss
Camazotz
10
0 / 3 / 0
6,076
608
4,502
7,808
3,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Renox96
Kukulkan
11
1 / 5 / 0
6,798
680
5,080
7,601
2,838
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Uzumatyi
Fenrir
13
4 / 0 / 7
8,018
802
6,000
9,242
9,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 1 / 7
8,542
854
4,988
8,579
7,758
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
szétverlek
Baron Samedi
14
4 / 0 / 8
8,362
836
13,152
3,529
1,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
12
12
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hercules
Joskin
Hercules
0
4
0
0
L
Camazotz
Marceliuss
Camazotz
0
3
0
0
L
Kukulkan
Renox96
Kukulkan
1
5
0
0.2
W
Fenrir
Uzumatyi
Fenrir
4
0
7
7.5
W
4
1
7
7.5
W
Baron Samedi
szétverlek
Baron Samedi
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,422
Damage
24,140
28,572
Taken
21,350
14,728
Mitigated
19,215
5,245
Healing
7,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Joskin
Hercules
3,840
1,847
0
3,425
13,163
8,434
0
9,528
3,502
0
9,605
L
Camazotz
Marceliuss
Camazotz
4,502
979
0
1,593
7,808
3,456
0
3,658
3,945
0
23,080
L
Kukulkan
Renox96
Kukulkan
5,080
734
105
122
7,601
2,838
0
5,116
2,271
25,304
0
W
Fenrir
Uzumatyi
Fenrir
6,000
1,786
0
1,129
9,242
9,741
833
1,835
7,407
0
15,848
W
4,988
1,071
1,538
2,436
8,579
7,758
680
1,669
6,910
18,380
0
W
Baron Samedi
szétverlek
Baron Samedi
13,152
1,707
1,476
1,362
3,529
1,716
1,014
1,603
1,926
44,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,585
Gold Earned
24,922
93
Minions Killed
123
0
Camps Cleared
0
497,308
Distance Traveled
517,756
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,711
671
12
1
0
163,696
0
L
Camazotz
6,076
608
23
2
0
204,752
0
L
Kukulkan
6,798
680
58
6
0
128,860
1
W
Fenrir
8,018
802
21
2
0
188,808
0
W
Ymir
8,542
854
28
3
0
140,781
0
W
Baron Samedi
8,362
836
74
7
0
188,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role