Player Matchup

Chiron
Chiron
BackDoork
Chiron
Level 148
God Stats
5W - 2L
1,676 SR
Queue Stats
179W - 170L
1,550 Elo+
Solo
Merlin
Merlin
ChiefChapin
Merlin
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 31L
1,244 Elo+
Solo
Achilles
Achilles
sadbeube
Achilles
Level 42
God Stats
0W - 1L
1,715 SR
Queue Stats
31W - 42L
1,446 Elo+
Solo
Team Averages
Level 99
1,631 SR
1,413 Elo+

VS

Team Averages
Level 86
1,523 SR
1,487 Elo+
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Sigma4Ligma
Jormungandr
Level 73
God Stats
4W - 0L
1,676 SR
Queue Stats
56W - 49L
1,611 Elo+
Solo
Zeus
Zeus
twozerosics
Zeus
Level 58
God Stats
61W - 81L
1,393 SR
Queue Stats
237W - 314L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BackDoork
Chiron
13
2 / 2 / 1
7,701
770
7,056
6,031
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
10
0 / 3 / 2
6,496
650
2,864
6,224
2,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
sadbeube
Achilles
11
1 / 4 / 2
6,884
688
5,305
10,009
7,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 1 / 5
7,568
757
5,715
9,093
7,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
Sigma4Ligma
Jormungandr
14
4 / 1 / 5
8,055
806
7,481
7,110
4,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 1 / 6
8,174
817
6,052
3,873
1,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
9
9
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
1
5
4.5
L
Chiron
BackDoork
Chiron
2
2
1
1.25
L
Merlin
0
3
2
0.33
W
Jormungandr
Sigma4Ligma
Jormungandr
4
1
5
6.5
L
Achilles
sadbeube
Achilles
1
4
2
0.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,225
Damage
19,248
22,264
Taken
20,076
11,911
Mitigated
13,157
3,462
Healing
3,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,715
1,914
0
2,010
9,093
7,150
322
1,769
7,011
0
24,038
L
Chiron
BackDoork
Chiron
7,056
2,274
334
1,241
6,031
2,073
0
3,253
2,343
0
31,661
L
Merlin
2,864
127
0
569
6,224
2,129
0
3,538
2,181
20,267
0
W
Jormungandr
Sigma4Ligma
Jormungandr
7,481
1,270
0
1,344
7,110
4,741
294
1,040
5,943
25,411
0
L
Achilles
sadbeube
Achilles
5,305
2,025
0
1,318
10,009
7,709
0
5,592
3,658
0
16,050
W
6,052
149
212
95
3,873
1,266
348
37
3,746
34,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,081
Gold Earned
23,797
118
Minions Killed
143
0
Camps Cleared
0
559,040
Distance Traveled
540,685
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,568
757
37
4
0
177,836
0
L
Chiron
7,701
770
56
6
0
198,162
0
L
Merlin
6,496
650
37
4
0
165,616
2
W
Jormungandr
8,055
806
44
4
0
207,581
0
L
Achilles
6,884
688
25
3
0
195,262
0
W
Zeus
8,174
817
62
6
0
155,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role