Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
BarryBroderick
Atlas
Level 158
God Stats
1W - 1L
1,311 SR
Queue Stats
70W - 60L
1,540 Elo+
Party 2
Amaterasu
Amaterasu
Lord_siro
Amaterasu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,472 Elo+
Party 2
Nox
Nox
Xy_JACK-HERER_yX
Nox
Level 128
God Stats
2W - 3L
1,486 SR
Queue Stats
271W - 281L
1,466 Elo+
Party 1
Chang'e
Chang'e
xTheExtinction
Chang'e
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
189W - 175L
1,445 Elo+
Solo
Team Averages
Level 120
1,459 SR
1,485 Elo+

VS

Team Averages
Level 95
1,536 SR
1,550 Elo+
Zeus
Zeus
 
Zeus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
L0l1Police
Hercules
Level 83
God Stats
4W - 1L
1,500 SR
Queue Stats
224W - 191L
1,488 Elo+
Solo
Anubis
Anubis
Swexiz
Anubis
Level 118
God Stats
19W - 8L
1,682 SR
Queue Stats
641W - 670L
1,541 Elo+
Solo
Horus
Horus
rapide608
Horus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
4 / 3 / 3
6,720
840
2,542
8,226
4,927
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 3 / 6
6,360
795
6,250
8,220
2,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Lord_siro
Amaterasu
12
1 / 3 / 2
6,166
771
1,925
8,688
6,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 4 / 6
6,746
843
3,534
6,666
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 5 / 6
7,047
881
5,644
11,879
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
5 / 2 / 10
8,349
1,044
12,842
5,224
2,245
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
 
Ah Puch
15
3 / 0 / 11
8,277
1,035
8,578
4,043
1,988
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hercules
L0l1Police
Hercules
13
2 / 1 / 13
7,249
906
4,211
9,437
10,219
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Swexiz
Anubis
12
7 / 3 / 6
7,674
959
10,738
5,428
3,179
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
rapide608
Horus
12
1 / 4 / 9
6,799
850
3,779
7,840
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
10
Kills
18
18
Deaths
10
23
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
3
3
1.83
W
Zeus
 
Zeus
5
2
10
5
W
Ah Puch
 
Ah Puch
3
0
11
8.5
L
1
3
6
1.33
W
Hercules
L0l1Police
Hercules
2
1
13
8.5
L
Amaterasu
Lord_siro
Amaterasu
1
3
2
0.67
W
Anubis
Swexiz
Anubis
7
3
6
3.33
L
1
4
6
1
W
Horus
rapide608
Horus
1
4
9
1.38
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,895
Damage
40,148
43,679
Taken
31,972
20,117
Mitigated
22,867
12,534
Healing
12,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
2,542
168
0
0
8,226
4,927
0
6,250
1,853
6,565
0
W
Zeus
 
Zeus
12,842
912
482
1,557
5,224
2,245
495
3,274
1,950
22,027
0
W
Ah Puch
 
Ah Puch
8,578
153
434
895
4,043
1,988
379
1,838
2,205
22,497
0
L
6,250
1,292
567
916
8,220
2,801
0
7,380
795
12,357
0
W
Hercules
L0l1Police
Hercules
4,211
699
1,206
4,534
9,437
10,219
110
2,797
6,640
0
9,030
L
Amaterasu
Lord_siro
Amaterasu
1,925
583
423
1,451
8,688
6,096
0
5,205
3,442
0
4,132
W
Anubis
Swexiz
Anubis
10,738
166
676
805
5,428
3,179
64
4,489
939
19,344
0
L
3,534
450
365
576
6,666
2,437
0
4,521
2,145
14,453
0
W
Horus
rapide608
Horus
3,779
2,155
773
1,096
7,840
5,236
367
5,572
2,268
0
4,668
L
5,644
455
4,160
4,076
11,879
3,856
0
8,802
2,948
12,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,039
Gold Earned
38,348
63
Minions Killed
92
0
Camps Cleared
0
645,777
Distance Traveled
736,542
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,720
840
7
1
0
127,486
0
W
Zeus
8,349
1,044
27
3
0
156,968
0
W
Ah Puch
8,277
1,035
38
5
0
155,928
0
L
Atlas
6,360
795
9
1
0
149,019
0
W
Hercules
7,249
906
9
1
0
174,573
0
L
Amaterasu
6,166
771
2
0
0
95,396
0
W
Anubis
7,674
959
16
2
0
115,935
0
L
Nox
6,746
843
24
3
0
133,103
0
W
Horus
6,799
850
2
0
0
133,138
0
L
Chang'e
7,047
881
21
3
0
140,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role