Player Matchup

Maui
Maui
Dreameak
Maui
Level 45
God Stats
9W - 10L
1,517 SR
Queue Stats
38W - 49L
1,319 Elo+
Solo
Danzaburou
Danzaburou
N_O_X_U_S_
Danzaburou
Level 58
God Stats
2W - 2L
1,340 SR
Queue Stats
138W - 163L
1,428 Elo+
Solo
Hel
Hel
arsalan-arian
Hel
Level 48
God Stats
8W - 3L
1,557 SR
Queue Stats
32W - 24L
1,570 Elo+
Solo
Kali
Kali
capuozzogianluc
Kali
Level 61
God Stats
3W - 6L
1,323 SR
Queue Stats
67W - 78L
1,342 Elo+
Party 1
Hades
Hades
ken_kaneki_2603
Hades
Level 29
God Stats
122W - 153L
1,415 SR
Queue Stats
125W - 161L
1,347 Elo+
Party 1
Team Averages
Level 48
1,430 SR
1,401 Elo+

VS

Team Averages
Level 78
1,375 SR
1,351 Elo+
Cerberus
Cerberus
BadFrameRate
Cerberus
Level 96
God Stats
5W - 6L
1,462 SR
Queue Stats
116W - 125L
1,509 Elo+
Solo
Kukulkan
Kukulkan
WicKed--P
Kukulkan
Level 63
God Stats
0W - 3L
1,251 SR
Queue Stats
13W - 19L
1,113 Elo+
Solo
Zeus
Zeus
darksith2002
Zeus
Level 58
God Stats
49W - 37L
1,422 SR
Queue Stats
114W - 108L
1,397 Elo+
Solo
Skadi
Skadi
kochlinator
Skadi
Level 64
God Stats
1W - 4L
1,446 SR
Queue Stats
3W - 9L
1,298 Elo+
Solo
Ne Zha
Ne Zha
yavuzao14
Ne Zha
Level 107
God Stats
0W - 4L
1,293 SR
Queue Stats
188W - 199L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
0 / 2 / 4
8,264
435
3,741
12,096
13,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
N_O_X_U_S_
Danzaburou
16
4 / 3 / 3
10,452
550
14,800
12,997
5,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 0 / 4
10,187
536
11,209
13,250
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 7 / 2
9,563
503
4,917
18,892
9,001
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
0 / 0 / 1
9,179
483
1,220
7,938
4,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BadFrameRate
Cerberus
15
3 / 3 / 5
8,700
458
8,191
15,976
16,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
WicKed--P
Kukulkan
2
0 / 0 / 0
5,461
287
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 2 / 1
7,322
385
6,916
7,191
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 3 / 2
9,317
490
12,701
14,326
5,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
yavuzao14
Ne Zha
17
3 / 3 / 1
9,942
523
7,379
15,600
6,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
11
Kills
11
12
Deaths
11
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BadFrameRate
Cerberus
3
3
5
1.83
W
Maui
0
2
4
1
W
Danzaburou
N_O_X_U_S_
Danzaburou
4
3
3
1.83
L
Kukulkan
WicKed--P
Kukulkan
0
0
0
0
W
4
0
4
6
W
3
7
2
0.57
L
0
2
1
0.25
W
0
0
1
0.5
L
5
3
2
2
L
Ne Zha
yavuzao14
Ne Zha
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,887
Damage
35,187
65,173
Taken
53,093
38,399
Mitigated
31,732
25,446
Healing
10,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BadFrameRate
Cerberus
8,191
159
191
3,478
15,976
16,749
150
3,788
12,188
38,575
0
W
Maui
3,741
537
0
1,299
12,096
13,343
0
3,421
8,307
19,805
0
W
Danzaburou
N_O_X_U_S_
Danzaburou
14,800
10,194
0
5,471
12,997
5,997
842
4,208
8,523
0
97,805
L
Kukulkan
WicKed--P
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
11,209
121
681
8,480
13,250
5,608
0
4,300
8,878
83,806
0
W
4,917
2,283
0
4,230
18,892
9,001
0
2,209
16,571
0
73,984
L
6,916
894
0
1,610
7,191
2,511
0
4,665
2,526
38,410
0
W
1,220
0
39
5,246
7,938
4,450
1,740
151
7,787
64,967
0
L
12,701
5,800
0
1,621
14,326
5,631
1,463
3,068
11,258
0
65,987
L
Ne Zha
yavuzao14
Ne Zha
7,379
1,516
0
3,219
15,600
6,841
0
4,649
10,951
0
91,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,645
Gold Earned
40,742
485
Minions Killed
392
0
Camps Cleared
0
1,822,705
Distance Traveled
1,323,503
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,700
458
81
4
0
362,250
1
W
Maui
8,264
435
16
1
0
388,374
6
W
Danzaburou
10,452
550
128
7
0
348,285
0
L
Kukulkan
5,461
287
0
0
0
11,544
0
W
Hel
10,187
536
123
6
0
403,946
0
W
Kali
9,563
503
98
5
0
383,884
0
L
Zeus
7,322
385
59
3
0
239,102
2
W
Hades
9,179
483
120
6
0
298,216
0
L
Skadi
9,317
490
107
6
0
320,748
0
L
Ne Zha
9,942
523
145
8
0
389,859
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role