Player Matchup

Bacchus
Bacchus
GanksterD214tx
Bacchus
Level 108
God Stats
34W - 21L
1,632 SR
Queue Stats
479W - 510L
1,475 Elo+
Solo
Fenrir
Fenrir
ShadowFangDark
Fenrir
Level 99
God Stats
1W - 2L
1,683 SR
Queue Stats
104W - 84L
1,526 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheYFS240sKID17
Morgan Le Fay
Level 29
God Stats
9W - 7L
1,500 SR
Queue Stats
150W - 152L
1,485 Elo+
Party 1
Ah Puch
Ah Puch
down4li432
Ah Puch
Level 152
God Stats
16W - 10L
1,633 SR
Queue Stats
193W - 203L
1,522 Elo+
Solo
Aphrodite
Aphrodite
fitful-torment42
Aphrodite
Level 31
God Stats
8W - 11L
1,367 SR
Queue Stats
77W - 88L
1,493 Elo+
Solo
Team Averages
Level 84
1,563 SR
1,500 Elo+

VS

Team Averages
Level 131
1,612 SR
1,498 Elo+
Hades
Hades
DARKDUSTER07
Hades
Level 89
God Stats
2W - 2L
1,692 SR
Queue Stats
70W - 72L
1,520 Elo+
Party 2
Thor
Thor
ElricoSuave777
Thor
Level 108
God Stats
5W - 8L
1,668 SR
Queue Stats
87W - 90L
1,519 Elo+
Party 2
Geb
Geb
Lil iCryx
Geb
Level 144
God Stats
10W - 5L
1,794 SR
Queue Stats
157W - 146L
1,546 Elo+
Party 2
Izanami
Izanami
UROCKCANCELDAT_
Izanami
Level 166
God Stats
0W - 2L
1,297 SR
Queue Stats
15W - 18L
1,500 Elo+
Solo
Surtr
Surtr
Unknown Zen
Surtr
Level 149
God Stats
3W - 4L
1,611 SR
Queue Stats
465W - 494L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
7,475
1,068
4,986
6,297
8,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 2 / 6
8,823
1,260
6,881
5,730
3,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
TheYFS240sKID17
Morgan Le Fay
13
1 / 1 / 7
7,445
1,064
3,764
4,318
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
down4li432
Ah Puch
14
7 / 0 / 5
9,343
1,335
18,687
5,220
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
13
0 / 2 / 10
7,453
1,065
5,959
6,137
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Team 1 Tickets

372

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,190
1,027
6,048
9,902
4,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 4 / 1
8,257
1,180
8,134
11,569
4,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 2 / 4
7,800
1,114
5,485
11,423
11,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
0 / 4 / 2
6,871
982
1,944
10,624
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 1
6,652
950
2,124
3,265
2,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
13
Kills
5
5
Deaths
13
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
4
4
1
1.13
W
1
0
7
4.5
L
0
2
4
1
W
4
2
6
3.5
W
Morgan Le Fay
TheYFS240sKID17
Morgan Le Fay
1
1
7
4.5
L
0
4
2
0.25
L
0
1
1
0.5
W
Ah Puch
down4li432
Ah Puch
7
0
5
9.5
W
Aphrodite
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,277
Damage
23,735
27,702
Taken
46,783
18,722
Mitigated
27,886
8,798
Healing
1,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,048
996
100
438
9,902
4,558
0
6,827
2,806
16,259
0
L
8,134
679
0
170
11,569
4,719
0
6,700
4,620
0
21,658
W
4,986
392
0
682
6,297
8,040
0
2,272
3,974
8,996
0
L
5,485
307
0
514
11,423
11,738
0
8,557
2,536
14,150
0
W
6,881
1,812
0
976
5,730
3,045
0
2,099
3,543
0
20,800
W
Morgan Le Fay
TheYFS240sKID17
Morgan Le Fay
3,764
696
0
0
4,318
1,887
0
1,484
2,814
9,365
0
L
1,944
931
0
348
10,624
4,171
0
8,344
2,137
0
13,164
L
2,124
544
0
351
3,265
2,700
0
2,260
885
19
4,906
W
Ah Puch
down4li432
Ah Puch
18,687
415
0
1,089
5,220
2,297
0
2,060
3,078
36,104
0
W
Aphrodite
5,959
157
3,105
2,946
6,137
3,453
0
3,198
2,741
12,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,539
Gold Earned
36,770
130
Minions Killed
105
8
Camps Cleared
3
679,895
Distance Traveled
545,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,190
1,027
26
4
0
119,288
0
L
Thor
8,257
1,180
31
4
1
141,468
0
W
Bacchus
7,475
1,068
2
0
0
158,253
0
L
Geb
7,800
1,114
14
2
1
110,747
0
W
Fenrir
8,823
1,260
35
5
3
123,427
0
W
Morgan Le Fay
7,445
1,064
16
2
2
119,243
0
L
Izanami
6,871
982
25
4
0
123,869
0
L
Surtr
6,652
950
9
1
1
50,038
0
W
Ah Puch
9,343
1,335
49
7
2
154,707
0
W
Aphrodite
7,453
1,065
28
4
1
124,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role