Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
DCSUPREME_
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 202L
1,336 Elo+
Party 1
Jing Wei
Jing Wei
nlfdcsupreme
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,533 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,456 Elo+

VS

Team Averages
Level 131
1,414 SR
1,481 Elo+
Lancelot
Lancelot
FanBoy553
Lancelot
Level 156
God Stats
1W - 4L
1,248 SR
Queue Stats
49W - 46L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
UncleSirWayne
Baron Samedi
Level 153
God Stats
8W - 6L
1,558 SR
Queue Stats
154W - 160L
1,497 Elo+
Solo
Xbalanque
Xbalanque
xXThePallyXx_TiP
Xbalanque
Level 83
God Stats
4W - 6L
1,437 SR
Queue Stats
108W - 112L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 6 / 1
6,664
666
2,694
9,948
3,340
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
DCSUPREME_
Medusa
11
1 / 5 / 1
6,741
674
6,305
10,289
4,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
nlfdcsupreme
Jing Wei
11
0 / 5 / 1
5,991
599
3,289
11,183
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
FanBoy553
Lancelot
13
10 / 1 / 5
8,909
891
9,085
8,637
3,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
UncleSirWayne
Baron Samedi
12
3 / 1 / 8
8,037
804
10,383
8,016
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
14
3 / 0 / 9
8,441
844
8,313
5,284
1,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
16
16
Deaths
2
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
6
1
0.25
L
Medusa
DCSUPREME_
Medusa
1
5
1
0.3
W
Lancelot
FanBoy553
Lancelot
10
1
5
12.5
W
Baron Samedi
UncleSirWayne
Baron Samedi
3
1
8
7
L
Jing Wei
nlfdcsupreme
Jing Wei
0
5
1
0.1
W
Xbalanque
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,288
Damage
27,781
31,420
Taken
21,937
11,626
Mitigated
9,562
829
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
2,694
1,125
0
0
9,948
3,340
17
2,894
7,054
0
13,970
L
Medusa
DCSUPREME_
Medusa
6,305
2,827
0
0
10,289
4,065
0
2,787
7,502
0
17,123
W
Lancelot
FanBoy553
Lancelot
9,085
2,225
0
1,984
8,637
3,667
998
64
8,573
0
21,487
W
Baron Samedi
UncleSirWayne
Baron Samedi
10,383
672
1,359
4,262
8,016
3,982
562
12
8,004
31,180
0
L
Jing Wei
nlfdcsupreme
Jing Wei
3,289
2,195
0
829
11,183
4,221
0
4,766
6,417
0
13,649
W
Xbalanque
8,313
2,532
0
1,413
5,284
1,913
958
0
5,284
0
34,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,396
Gold Earned
25,387
79
Minions Killed
121
0
Camps Cleared
0
457,942
Distance Traveled
570,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,664
666
27
3
0
147,215
0
L
Medusa
6,741
674
29
3
0
144,184
0
W
Lancelot
8,909
891
34
3
0
207,169
0
W
Baron Samedi
8,037
804
37
4
0
164,983
0
L
Jing Wei
5,991
599
23
2
0
166,543
0
W
Xbalanque
8,441
844
50
5
0
197,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role