Player Matchup

Hou Yi
Hou Yi
GodAbuser
Hou Yi
Level 26
God Stats
3W - 5L
1,500 SR
Queue Stats
216W - 192L
1,511 Elo+
Party 1
Hades
Hades
KIRLEYs
Hades
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
124W - 114L
1,525 Elo+
Solo
Hercules
Hercules
Lenarus
Hercules
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 125L
1,527 Elo+
Solo
Da Ji
Da Ji
Rsubi
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
355W - 329L
1,537 Elo+
Party 1
Anubis
Anubis
pimegu
Anubis
Level 156
God Stats
28W - 17L
1,937 SR
Queue Stats
204W - 197L
1,634 Elo+
Solo
Team Averages
Level 93
1,587 SR
1,547 Elo+

VS

Team Averages
Level 119
1,592 SR
1,550 Elo+
Mercury
Mercury
 
Mercury
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Blakatuskidio
Cupid
Level 123
God Stats
9W - 4L
1,639 SR
Queue Stats
242W - 218L
1,552 Elo+
Solo
Merlin
Merlin
JustJP
Merlin
Level 163
God Stats
11W - 5L
1,605 SR
Queue Stats
284W - 240L
1,562 Elo+
Solo
Sylvanus
Sylvanus
McDarlin
Sylvanus
Level 63
God Stats
11W - 2L
1,791 SR
Queue Stats
161W - 115L
1,577 Elo+
Party 2
Surtr
Surtr
swizzathan
Surtr
Level 141
God Stats
3W - 2L
1,423 SR
Queue Stats
122W - 88L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GodAbuser
Hou Yi
9
0 / 3 / 1
5,862
419
2,828
7,184
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
KIRLEYs
Hades
12
1 / 5 / 0
7,357
526
8,240
14,804
7,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Lenarus
Hercules
10
0 / 3 / 1
5,949
425
2,835
13,489
10,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Da Ji
Rsubi
Da Ji
12
2 / 5 / 2
7,024
502
4,389
15,323
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
pimegu
Anubis
12
3 / 2 / 3
7,376
527
7,463
7,953
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
6 / 2 / 2
8,307
593
6,893
10,605
4,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 5
8,432
602
5,403
7,374
2,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
JustJP
Merlin
13
3 / 2 / 7
7,793
557
10,502
7,233
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
McDarlin
Sylvanus
12
2 / 1 / 10
7,814
558
6,080
7,766
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Surtr
13
4 / 0 / 8
7,979
570
10,302
9,565
7,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
6
Kills
18
18
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
2
2
3.5
W
3
1
5
5.5
L
Hou Yi
GodAbuser
Hou Yi
0
3
1
0.17
W
Merlin
JustJP
Merlin
3
2
7
3.25
L
Hades
KIRLEYs
Hades
1
5
0
0.2
L
Hercules
Lenarus
Hercules
0
3
1
0.17
W
Sylvanus
McDarlin
Sylvanus
2
1
10
7
L
Da Ji
Rsubi
Da Ji
2
5
2
0.6
L
Anubis
pimegu
Anubis
3
2
3
2.25
W
Surtr
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,755
Damage
39,180
58,753
Taken
42,543
30,644
Mitigated
23,639
15,785
Healing
13,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,893
3,898
0
0
10,605
4,092
0
4,145
6,460
0
48,294
W
5,403
2,908
696
4,183
7,374
2,704
910
1,153
6,221
0
66,171
L
Hou Yi
GodAbuser
Hou Yi
2,828
1,777
0
2,252
7,184
2,649
0
1,379
5,805
0
35,421
W
Merlin
JustJP
Merlin
10,502
1,138
0
946
7,233
2,708
61
2,820
4,413
63,464
0
L
Hades
KIRLEYs
Hades
8,240
1,376
195
6,322
14,804
7,676
0
1,122
13,682
65,852
0
L
Hercules
Lenarus
Hercules
2,835
741
1,048
3,400
13,489
10,225
0
6,007
7,482
0
16,633
W
Sylvanus
McDarlin
Sylvanus
6,080
1,466
2,572
3,248
7,766
6,218
278
2,626
5,140
18,558
0
L
Da Ji
Rsubi
Da Ji
4,389
929
0
1,299
15,323
6,046
0
4,842
10,481
0
49,818
L
Anubis
pimegu
Anubis
7,463
186
0
1,269
7,953
4,048
0
3,789
4,164
60,724
0
W
Surtr
10,302
3,849
0
2,275
9,565
7,917
0
5,687
3,878
1,008
42,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,568
Gold Earned
40,325
395
Minions Killed
381
0
Camps Cleared
0
1,230,489
Distance Traveled
1,411,625
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,307
593
81
6
0
341,153
0
W
Cupid
8,432
602
116
8
0
248,338
6
L
Hou Yi
5,862
419
57
4
0
184,328
0
W
Merlin
7,793
557
100
7
0
277,995
2
L
Hades
7,357
526
119
9
0
225,905
0
L
Hercules
5,949
425
23
2
0
264,139
2
W
Sylvanus
7,814
558
19
1
0
263,278
2
L
Da Ji
7,024
502
74
5
0
292,557
0
L
Anubis
7,376
527
122
9
0
263,560
0
W
Surtr
7,979
570
65
5
0
280,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role