Player Matchup

Loki
Loki
Droví
Loki
Level 53
God Stats
2W - 3L
1,541 SR
Queue Stats
76W - 91L
1,471 Elo+
Solo
Hel
Hel
OTCOCHOCKOB
Hel
Level 158
God Stats
6W - 11L
1,477 SR
Queue Stats
293W - 289L
1,560 Elo+
Solo
Rama
Rama
Resania
Rama
Level 141
God Stats
8W - 13L
1,590 SR
Queue Stats
164W - 152L
1,617 Elo+
Solo
Kukulkan
Kukulkan
Spotified
Kukulkan
Level 105
God Stats
0W - 3L
1,330 SR
Queue Stats
13W - 18L
1,456 Elo+
Solo
Thanatos
Thanatos
Thane931
Thanatos
Level 149
God Stats
10W - 9L
1,546 SR
Queue Stats
77W - 74L
1,566 Elo+
Solo
Team Averages
Level 121
1,497 SR
1,534 Elo+

VS

Team Averages
Level 159
1,572 SR
1,616 Elo+
Ishtar
Ishtar
Bachpac
Ishtar
Level 109
God Stats
2W - 0L
1,755 SR
Queue Stats
45W - 27L
1,693 Elo+
Party 1
Bacchus
Bacchus
Guillem99
Bacchus
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,611 Elo+
Solo
Thanatos
Thanatos
Neuzx
Thanatos
Level 163
God Stats
9W - 10L
1,273 SR
Queue Stats
336W - 297L
1,624 Elo+
Solo
Hel
Hel
apollann
Hel
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 53L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
lacchy96
Gilgamesh
Level 236
God Stats
217W - 90L
1,830 SR
Queue Stats
1,412W - 883L
1,698 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Droví
Loki
11
1 / 1 / 1
6,135
614
2,847
7,128
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 1
5,418
542
2,677
6,570
3,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
Resania
Rama
8
0 / 4 / 0
5,069
507
2,785
7,943
2,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
Spotified
Kukulkan
10
1 / 0 / 0
5,546
555
2,850
4,653
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Thane931
Thanatos
9
0 / 6 / 2
5,467
547
6,605
11,745
5,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Bachpac
Ishtar
12
2 / 0 / 2
6,295
630
5,134
5,446
2,028
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Guillem99
Bacchus
9
2 / 1 / 3
5,492
549
4,697
5,803
4,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Neuzx
Thanatos
11
6 / 1 / 1
6,539
654
4,833
7,776
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 0 / 2
5,922
592
4,416
5,465
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
lacchy96
Gilgamesh
11
3 / 1 / 3
6,221
622
7,342
11,520
5,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
2
Kills
13
13
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ishtar
Bachpac
Ishtar
2
0
2
3
L
Loki
Droví
Loki
1
1
1
1.5
W
Bacchus
Guillem99
Bacchus
2
1
3
3.5
W
Thanatos
Neuzx
Thanatos
6
1
1
6.5
L
0
2
1
0.25
L
Rama
Resania
Rama
0
4
0
0
L
Kukulkan
Spotified
Kukulkan
1
0
0
1
L
Thanatos
Thane931
Thanatos
0
6
2
0.17
W
0
0
2
1
W
Gilgamesh
lacchy96
Gilgamesh
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,764
Damage
26,422
38,039
Taken
36,010
15,557
Mitigated
16,610
14,885
Healing
19,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
Bachpac
Ishtar
5,134
3,338
0
2,930
5,446
2,028
0
657
4,789
0
55,829
L
Loki
Droví
Loki
2,847
794
0
510
7,128
2,181
0
984
6,144
0
46,054
W
Bacchus
Guillem99
Bacchus
4,697
723
0
2,256
5,803
4,003
0
1,771
4,032
24,035
0
W
Thanatos
Neuzx
Thanatos
4,833
1,307
0
5,558
7,776
2,695
0
576
7,200
0
43,157
L
2,677
155
2,606
3,653
6,570
3,777
0
2,623
3,947
22,706
0
L
Rama
Resania
Rama
2,785
2,256
0
1,116
7,943
2,565
0
1,192
6,751
0
35,023
L
Kukulkan
Spotified
Kukulkan
2,850
47
0
750
4,653
1,649
0
3,922
731
40,451
0
L
Thanatos
Thane931
Thanatos
6,605
1,991
0
6,250
11,745
5,385
0
392
11,353
0
33,100
W
4,416
379
580
3,712
5,465
1,957
0
2,523
2,942
53,303
0
W
Gilgamesh
lacchy96
Gilgamesh
7,342
3,176
0
4,432
11,520
5,927
29
0
10,751
0
43,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,635
Gold Earned
30,469
316
Minions Killed
346
0
Camps Cleared
0
1,052,664
Distance Traveled
1,086,228
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,295
630
100
10
0
205,440
2
L
Loki
6,135
614
84
8
0
260,496
0
W
Bacchus
5,492
549
26
3
0
224,753
2
W
Thanatos
6,539
654
72
7
0
237,312
0
L
Hel
5,418
542
16
2
0
221,069
2
L
Rama
5,069
507
80
8
0
166,330
1
L
Kukulkan
5,546
555
85
9
0
214,797
1
L
Thanatos
5,467
547
51
5
0
189,972
1
W
Hel
5,922
592
91
9
0
202,128
4
W
Gilgamesh
6,221
622
57
6
0
216,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role