Player Matchup

Mercury
Mercury
 
Mercury
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
EmberofSpirit
Sol
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 66L
1,485 Elo+
Party 1
Sobek
Sobek
IdonHahnBerry
Sobek
Level 126
God Stats
0W - 3L
1,285 SR
Queue Stats
156W - 202L
1,371 Elo+
Solo
Hercules
Hercules
ShmentaiGuy
Hercules
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 81L
1,436 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zork112
Kumbhakarna
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 142L
1,349 Elo+
Solo
Team Averages
Level 66
1,457 SR
1,428 Elo+

VS

Team Averages
Level 66
1,488 SR
1,422 Elo+
Camazotz
Camazotz
DoubledLizard
Camazotz
Level 153
God Stats
3W - 2L
1,278 SR
Queue Stats
185W - 165L
1,457 Elo+
Solo
Ares
Ares
Ja3far07
Ares
Level 25
God Stats
1W - 2L
1,214 SR
Queue Stats
25W - 49L
1,278 Elo+
Solo
Sobek
Sobek
JustBanThis2Too
Sobek
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 118L
1,405 Elo+
Solo
Yu Huang
Yu Huang
MakeMeUnalivePlz
Yu Huang
Level 64
God Stats
3W - 0L
1,686 SR
Queue Stats
91W - 54L
1,551 Elo+
Solo
Hachiman
Hachiman
xpinkishbadgerx
Hachiman
Level 69
God Stats
12W - 4L
1,760 SR
Queue Stats
373W - 371L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 8 / 4
8,454
769
8,570
12,725
6,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 6 / 0
7,145
650
7,067
10,611
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 3 / 4
7,812
710
9,324
21,367
20,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
ShmentaiGuy
Hercules
16
5 / 4 / 2
8,798
800
10,556
17,577
23,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
Zork112
Kumbhakarna
12
0 / 8 / 6
7,306
664
3,102
16,800
13,774
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
DoubledLizard
Camazotz
14
0 / 2 / 18
7,974
725
5,674
12,602
7,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
15
3 / 3 / 15
9,194
836
4,497
13,796
19,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
6 / 2 / 20
10,586
962
13,963
17,621
23,688
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
13 / 1 / 11
10,318
938
23,690
6,132
3,953
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
16
7 / 2 / 15
9,555
869
20,122
7,867
5,600
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
108
9
Kills
29
29
Deaths
10
16
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
8
4
0.38
W
Camazotz
DoubledLizard
Camazotz
0
2
18
4.5
L
1
6
0
0.17
L
2
3
4
1.33
W
Ares
3
3
15
3.5
W
6
2
20
8
W
13
1
11
18.5
L
Hercules
ShmentaiGuy
Hercules
5
4
2
1.5
L
Kumbhakarna
Zork112
Kumbhakarna
0
8
6
0.38
W
Hachiman
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,619
Damage
67,946
79,080
Taken
58,018
68,583
Mitigated
60,063
23,526
Healing
22,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,570
3,231
836
1,025
12,725
6,261
0
7,068
5,657
0
15,675
W
Camazotz
DoubledLizard
Camazotz
5,674
1,512
197
6,009
12,602
7,611
210
4,773
7,697
0
12,305
L
7,067
756
376
2,084
10,611
3,990
0
6,564
4,047
16,952
0
L
9,324
202
433
9,904
21,367
20,604
0
11,992
9,375
18,694
0
W
Ares
4,497
384
285
1,111
13,796
19,211
32
4,629
8,954
6,891
0
W
13,963
1,367
3,559
7,484
17,621
23,688
210
5,645
11,663
24,275
2,034
W
23,690
2,773
1,195
1,063
6,132
3,953
866
1,193
4,897
37,640
0
L
Hercules
ShmentaiGuy
Hercules
10,556
1,451
233
6,771
17,577
23,954
0
9,805
7,772
0
18,118
L
Kumbhakarna
Zork112
Kumbhakarna
3,102
644
472
1,392
16,800
13,774
0
4,687
12,113
9,178
0
W
Hachiman
20,122
13,281
340
838
7,867
5,600
1,543
3,253
4,451
0
33,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,515
Gold Earned
47,627
95
Minions Killed
115
0
Camps Cleared
0
939,112
Distance Traveled
1,012,049
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,454
769
20
2
0
199,279
0
W
Camazotz
7,974
725
15
1
0
199,023
0
L
Sol
7,145
650
24
2
0
172,225
0
L
Sobek
7,812
710
20
2
0
209,512
0
W
Ares
9,194
836
3
0
0
175,257
0
W
Sobek
10,586
962
20
2
0
219,653
0
W
Yu Huang
10,318
938
35
3
0
235,205
0
L
Hercules
8,798
800
23
2
0
221,497
0
L
Kumbhakarna
7,306
664
8
1
0
136,599
0
W
Hachiman
9,555
869
42
4
0
182,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role