Player Matchup

Bacchus
Bacchus
Beywolf9
Bacchus
Level 69
God Stats
7W - 2L
1,716 SR
Queue Stats
396W - 365L
1,467 Elo+
Solo
Susano
Susano
CharlieSensei
Susano
Level 153
God Stats
4W - 0L
1,730 SR
Queue Stats
393W - 317L
1,633 Elo+
Solo
Hercules
Hercules
DageLive
Hercules
Level 155
God Stats
8W - 8L
1,460 SR
Queue Stats
108W - 99L
1,538 Elo+
Solo
Rama
Rama
DreiZz03
Rama
Level 121
God Stats
3W - 2L
1,725 SR
Queue Stats
753W - 670L
1,564 Elo+
Solo
Merlin
Merlin
Keroes2000
Merlin
Level 102
God Stats
4W - 8L
1,449 SR
Queue Stats
209W - 222L
1,463 Elo+
Solo
Team Averages
Level 120
1,616 SR
1,533 Elo+

VS

Team Averages
Level 80
1,512 SR
1,505 Elo+
Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingBoyd06
Tsukuyomi
Level 4
God Stats
0W - 2L
1,179 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Awilix
Awilix
StrongestWarGod
Awilix
Level 154
God Stats
10W - 3L
1,885 SR
Queue Stats
166W - 127L
1,663 Elo+
Solo
Poseidon
Poseidon
ToxicFox31
Poseidon
Level 129
God Stats
6W - 6L
1,753 SR
Queue Stats
150W - 135L
1,567 Elo+
Party 1
Hachiman
Hachiman
WantingCave73
Hachiman
Level 4
God Stats
0W - 1L
1,245 SR
Queue Stats
1W - 2L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beywolf9
Bacchus
9
0 / 1 / 9
6,300
573
2,888
8,136
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
6 / 3 / 3
7,179
653
5,776
8,838
3,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
DageLive
Hercules
11
1 / 2 / 0
6,685
608
5,659
6,605
5,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
13
8 / 1 / 2
7,914
719
8,519
6,559
2,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Keroes2000
Merlin
11
1 / 1 / 1
6,532
594
1,703
3,260
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 1 / 1
6,459
587
2,817
8,207
3,643
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
KingBoyd06
Tsukuyomi
8
0 / 6 / 0
4,876
443
2,243
7,471
2,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
5 / 4 / 3
7,324
666
7,318
9,597
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Poseidon
ToxicFox31
Poseidon
12
2 / 2 / 3
6,956
632
3,237
5,240
1,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
WantingCave73
Hachiman
8
0 / 3 / 0
4,501
409
1,060
4,986
1,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
8
8
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
1
1
1.5
W
Bacchus
Beywolf9
Bacchus
0
1
9
4.5
W
6
3
3
2.5
W
Hercules
DageLive
Hercules
1
2
0
0.5
W
Rama
8
1
2
9
W
Merlin
Keroes2000
Merlin
1
1
1
1.5
L
Tsukuyomi
KingBoyd06
Tsukuyomi
0
6
0
0
L
5
4
3
1.63
L
Poseidon
ToxicFox31
Poseidon
2
2
3
1.75
L
Hachiman
WantingCave73
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,545
Damage
16,675
33,398
Taken
35,501
19,786
Mitigated
12,934
9,458
Healing
7,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,817
814
14
5,194
8,207
3,643
0
0
7,612
41,770
0
W
Bacchus
Beywolf9
Bacchus
2,888
393
0
2,270
8,136
7,554
0
606
7,530
13,789
0
W
5,776
853
0
1,430
8,838
3,034
0
2,259
6,579
0
35,070
W
Hercules
DageLive
Hercules
5,659
1,202
0
2,254
6,605
5,350
0
2,817
3,788
0
40,942
W
Rama
8,519
6,905
0
3,004
6,559
2,913
0
409
6,150
0
65,520
W
Merlin
Keroes2000
Merlin
1,703
366
0
500
3,260
935
649
368
2,892
48,017
0
L
Tsukuyomi
KingBoyd06
Tsukuyomi
2,243
276
0
162
7,471
2,501
0
1,122
6,349
0
20,446
L
7,318
3,567
0
511
9,597
4,071
0
2,148
7,449
0
51,184
L
Poseidon
ToxicFox31
Poseidon
3,237
272
0
750
5,240
1,384
0
530
4,710
42,217
0
L
Hachiman
WantingCave73
Hachiman
1,060
880
0
473
4,986
1,335
0
791
4,195
0
13,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,610
Gold Earned
30,116
332
Minions Killed
312
0
Camps Cleared
0
1,162,047
Distance Traveled
1,070,635
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,459
587
82
7
0
239,115
1
W
Bacchus
6,300
573
11
1
0
229,595
5
W
Susano
7,179
653
46
4
0
289,495
0
W
Hercules
6,685
608
81
7
0
227,236
2
W
Rama
7,914
719
106
10
0
192,598
2
W
Merlin
6,532
594
88
8
0
223,123
6
L
Tsukuyomi
4,876
443
42
4
0
208,058
1
L
Awilix
7,324
666
87
8
0
257,778
0
L
Poseidon
6,956
632
76
7
0
218,128
0
L
Hachiman
4,501
409
25
2
0
147,556
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role