Player Matchup

Ishtar
Ishtar
Shinigami_Rukio
Ishtar
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 41L
1,362 Elo+
Party 1
Terra
Terra
SilentASC
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 206L
1,489 Elo+
Solo
Loki
Loki
Sosuke_uchiha
Loki
Level 128
God Stats
1W - 1L
1,436 SR
Queue Stats
107W - 109L
1,515 Elo+
Party 1
Yu Huang
Yu Huang
Xo KING D oX
Yu Huang
Level 153
God Stats
5W - 4L
1,491 SR
Queue Stats
282W - 299L
1,492 Elo+
Solo
Awilix
Awilix
papa-choko
Awilix
Level 157
God Stats
3W - 9L
1,212 SR
Queue Stats
519W - 541L
1,506 Elo+
Party 1
Team Averages
Level 142
1,428 SR
1,473 Elo+

VS

Team Averages
Level 107
1,540 SR
1,508 Elo+
Skadi
Skadi
DecafReaper999
Skadi
Level 148
God Stats
14W - 11L
1,700 SR
Queue Stats
953W - 962L
1,562 Elo+
Solo
Chang'e
Chang'e
Highhopess1
Chang'e
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
204W - 195L
1,534 Elo+
Solo
King Arthur
King Arthur
JOKERcyx
King Arthur
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
181W - 205L
1,457 Elo+
Solo
Sobek
Sobek
Sol0WingPixy
Sobek
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 30L
1,511 Elo+
Solo
Yu Huang
Yu Huang
freakyj92
Yu Huang
Level 155
God Stats
5W - 2L
1,500 SR
Queue Stats
428W - 444L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 3
6,800
618
5,256
9,300
4,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
SilentASC
Terra
14
1 / 3 / 3
7,740
704
4,170
15,687
15,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
1 / 4 / 3
7,089
644
10,162
9,562
5,018
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Yu Huang
Xo KING D oX
Yu Huang
14
1 / 2 / 3
7,346
668
13,903
8,771
4,900
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
papa-choko
Awilix
13
1 / 3 / 2
7,012
637
4,606
9,627
5,374
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 9
9,057
823
11,645
6,210
3,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
Highhopess1
Chang'e
15
2 / 2 / 10
8,685
790
8,444
11,778
7,432
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
JOKERcyx
King Arthur
16
4 / 1 / 9
8,844
804
10,210
12,884
15,055
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 1 / 14
9,076
825
5,568
13,928
18,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
freakyj92
Yu Huang
16
5 / 0 / 9
9,518
865
13,269
7,002
5,201
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
4
Kills
15
15
Deaths
4
14
Assists
51
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
Chang'e
Highhopess1
Chang'e
2
2
10
3.5
W
King Arthur
JOKERcyx
King Arthur
4
1
9
8.5
L
0
3
3
0.5
L
Terra
SilentASC
Terra
1
3
3
0.83
W
0
1
14
7
L
1
4
3
0.63
L
Yu Huang
Xo KING D oX
Yu Huang
1
2
3
1.25
W
Yu Huang
freakyj92
Yu Huang
5
0
9
9.5
L
Awilix
papa-choko
Awilix
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,097
Damage
49,136
52,947
Taken
51,802
35,818
Mitigated
49,423
20,935
Healing
21,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,645
2,092
2,123
1,365
6,210
3,232
1,888
1,702
4,508
0
25,161
W
Chang'e
Highhopess1
Chang'e
8,444
474
5,143
4,056
11,778
7,432
102
3,953
7,825
22,997
0
W
King Arthur
JOKERcyx
King Arthur
10,210
717
526
1,833
12,884
15,055
99
4,333
8,551
0
14,455
L
5,256
3,532
610
1,705
9,300
4,805
0
4,941
4,234
0
15,112
L
Terra
SilentASC
Terra
4,170
562
6,767
5,020
15,687
15,721
0
6,905
8,386
9,748
0
W
5,568
272
1,837
3,178
13,928
18,503
145
5,360
8,568
11,522
0
L
10,162
1,527
3,021
1,125
9,562
5,018
0
4,541
4,837
0
19,477
L
Yu Huang
Xo KING D oX
Yu Huang
13,903
1,014
93
780
8,771
4,900
0
5,439
3,123
31,908
0
W
Yu Huang
freakyj92
Yu Huang
13,269
1,075
892
647
7,002
5,201
196
2,725
4,277
30,668
0
L
Awilix
papa-choko
Awilix
4,606
1,663
1,263
551
9,627
5,374
0
5,455
4,096
0
6,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,987
Gold Earned
45,180
92
Minions Killed
137
0
Camps Cleared
0
978,544
Distance Traveled
1,134,312
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,057
823
37
3
0
204,064
6
W
Chang'e
8,685
790
40
4
0
234,697
0
W
King Arthur
8,844
804
9
1
0
212,792
0
L
Ishtar
6,800
618
21
2
0
159,747
0
L
Terra
7,740
704
17
2
0
213,068
1
W
Sobek
9,076
825
8
1
0
261,853
0
L
Loki
7,089
644
12
1
0
197,058
0
L
Yu Huang
7,346
668
33
3
0
194,381
0
W
Yu Huang
9,518
865
43
4
0
220,906
0
L
Awilix
7,012
637
9
1
0
214,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role